Player Matchup

Baron Samedi
Baron Samedi
AnnakinCrylarker
Baron Samedi
Level 119
God Stats
1W - 0L
1,723 SR
Queue Stats
15W - 17L
1,621 Elo+
Party 2
Chaac
Chaac
Carnegie96
Chaac
Level 222
God Stats
26W - 21L
1,632 SR
Queue Stats
177W - 165L
1,565 Elo+
Party 2
Sobek
Sobek
DKerk
Sobek
Level 158
God Stats
3W - 3L
1,493 SR
Queue Stats
218W - 196L
1,605 Elo+
Solo
Nut
Nut
Kneeloaded
Nut
Level 86
God Stats
11W - 10L
1,637 SR
Queue Stats
220W - 190L
1,576 Elo+
Solo
Thanatos
Thanatos
Zfighter8000
Thanatos
Level 156
God Stats
5W - 3L
1,547 SR
Queue Stats
218W - 174L
1,571 Elo+
Solo
Team Averages
Level 148
1,606 SR
1,588 Elo+

VS

Team Averages
Level 158
1,599 SR
1,680 Elo+
Lancelot
Lancelot
DslxcMasterGrand
Lancelot
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,920 Elo+
Party 1
Jing Wei
Jing Wei
LusciousNarwhal
Jing Wei
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,625 Elo+
Solo
Cu Chulainn
Cu Chulainn
Warmonium
Cu Chulainn
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 20L
1,618 Elo+
Party 1
Geb
Geb
dropahoe
Geb
Level 185
God Stats
1W - 1L
1,771 SR
Queue Stats
69W - 44L
1,637 Elo+
Solo
Ix Chel
Ix Chel
elfirulais24235
Ix Chel
Level 129
God Stats
1W - 3L
1,726 SR
Queue Stats
218W - 193L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnnakinCrylarker
Baron Samedi
10
0 / 3 / 0
5,460
546
1,554
5,555
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
11
0 / 2 / 0
5,774
577
4,727
10,266
9,511
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sobek
DKerk
Sobek
11
3 / 1 / 13
7,635
764
5,105
9,397
7,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
13 / 1 / 3
7,728
773
13,087
9,632
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
Zfighter8000
Thanatos
11
2 / 0 / 2
5,951
595
4,014
10,712
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
5,570
557
3,142
8,247
3,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
8
2 / 8 / 0
5,071
507
6,111
10,292
2,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Warmonium
Cu Chulainn
12
2 / 0 / 0
7,083
708
7,250
7,620
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 6 / 2
5,243
524
3,194
10,589
6,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 1 / 0
7,079
708
5,063
4,223
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
7
7
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AnnakinCrylarker
Baron Samedi
0
3
0
0
W
Chaac
0
2
0
0
W
Sobek
DKerk
Sobek
3
1
13
9.5
L
0
3
2
0.33
W
13
1
3
14.5
L
Jing Wei
2
8
0
0.25
L
Cu Chulainn
Warmonium
Cu Chulainn
2
0
0
2
W
Thanatos
Zfighter8000
Thanatos
2
0
2
3
L
0
6
2
0.17
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,487
Damage
24,760
45,562
Taken
40,971
27,225
Mitigated
19,733
21,208
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AnnakinCrylarker
Baron Samedi
1,554
82
0
1,011
5,555
2,008
0
2,806
2,441
30,813
0
W
Chaac
4,727
1,003
0
4,755
10,266
9,511
0
950
9,316
10,372
34,219
W
Sobek
DKerk
Sobek
5,105
513
0
3,593
9,397
7,852
0
1,245
8,152
17,636
0
L
3,142
806
0
584
8,247
3,701
0
280
7,967
0
46,313
W
13,087
8,756
0
4,083
9,632
3,671
498
1,719
7,893
0
53,696
L
Jing Wei
6,111
4,708
0
2,396
10,292
2,799
0
2,542
7,750
0
25,953
L
Cu Chulainn
Warmonium
Cu Chulainn
7,250
1,006
0
1,518
7,620
5,035
0
1,069
6,551
5,418
50,880
W
Thanatos
Zfighter8000
Thanatos
4,014
711
0
7,766
10,712
4,183
0
1,900
8,658
0
44,975
L
3,194
269
0
1,199
10,589
6,772
0
2,159
8,430
14,213
0
L
5,063
431
289
1,416
4,223
1,426
0
1,703
2,520
41,497
2,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,548
Gold Earned
30,046
325
Minions Killed
340
0
Camps Cleared
0
1,114,284
Distance Traveled
1,124,271
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,460
546
66
7
0
204,761
4
W
Chaac
5,774
577
88
9
0
219,381
0
W
Sobek
7,635
764
18
2
0
222,622
2
L
Lancelot
5,570
557
73
7
0
246,156
0
W
Nut
7,728
773
81
8
0
201,158
2
L
Jing Wei
5,071
507
42
4
0
215,817
0
L
Cu Chulainn
7,083
708
102
10
0
208,366
2
W
Thanatos
5,951
595
72
7
0
266,362
0
L
Geb
5,243
524
18
2
0
229,199
3
L
Ix Chel
7,079
708
105
11
0
224,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role