Player Matchup

Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HenloFrend
Cu Chulainn
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 96L
1,611 Elo+
Party 2
Ah Puch
Ah Puch
Rhage
Ah Puch
Level 150
God Stats
7W - 6L
1,531 SR
Queue Stats
297W - 291L
1,582 Elo+
Party 2
Bacchus
Bacchus
SuperSmashBoost
Bacchus
Level 29
God Stats
2W - 1L
1,869 SR
Queue Stats
91W - 84L
1,559 Elo+
Party 2
Ao Kuang
Ao Kuang
lFiFl
Ao Kuang
Level 161
God Stats
12W - 10L
1,437 SR
Queue Stats
262W - 234L
1,593 Elo+
Party 2
Team Averages
Level 119
1,567 SR
1,569 Elo+

VS

Team Averages
Level 95
1,392 SR
1,366 Elo+
Tiamat
Tiamat
ICEBEAST12
Tiamat
Level 68
God Stats
1W - 1L
1,695 SR
Queue Stats
112W - 172L
1,320 Elo+
Party 1
Anhur
Anhur
LilBit1329
Anhur
Level 27
God Stats
0W - 3L
1,148 SR
Queue Stats
33W - 68L
1,304 Elo+
Party 1
Neith
Neith
MataPichones Mx
Neith
Level 156
God Stats
1W - 7L
1,532 SR
Queue Stats
447W - 465L
1,442 Elo+
Solo
Heimdallr
Heimdallr
Reptil10
Heimdallr
Level 152
God Stats
3W - 7L
1,424 SR
Queue Stats
142W - 141L
1,414 Elo+
Solo
Kukulkan
Kukulkan
SkullOfSpartan
Kukulkan
Level 74
God Stats
1W - 2L
1,160 SR
Queue Stats
101W - 151L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 1 / 15
7,412
1,059
2,836
4,692
2,011
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cu Chulainn
HenloFrend
Cu Chulainn
12
3 / 2 / 15
7,749
1,107
4,939
12,727
12,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ah Puch
Rhage
Ah Puch
13
5 / 1 / 13
8,062
1,152
9,519
3,961
1,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 14
7,379
1,054
4,398
7,811
7,758
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
lFiFl
Ao Kuang
14
14 / 1 / 7
9,255
1,322
9,794
7,454
7,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ICEBEAST12
Tiamat
9
0 / 5 / 1
5,799
828
3,193
5,564
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
11
4 / 8 / 1
7,059
1,008
3,438
9,314
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 3
5,817
831
3,578
6,492
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Reptil10
Heimdallr
11
0 / 4 / 0
5,929
847
2,634
5,577
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
12
0 / 3 / 0
6,518
931
6,142
5,462
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
9
24
Kills
4
6
Deaths
24
64
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
15
8.5
W
Cu Chulainn
HenloFrend
Cu Chulainn
3
2
15
5.25
L
Tiamat
ICEBEAST12
Tiamat
0
5
1
0.1
L
Anhur
4
8
1
0.56
L
0
4
3
0.38
L
Heimdallr
Reptil10
Heimdallr
0
4
0
0
W
Ah Puch
Rhage
Ah Puch
5
1
13
11.5
L
Kukulkan
0
3
0
0
W
1
1
14
8
W
Ao Kuang
lFiFl
Ao Kuang
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,486
Damage
18,985
36,645
Taken
32,409
31,110
Mitigated
12,147
13,013
Healing
3,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,836
785
1,553
358
4,692
2,011
3,444
2,566
2,126
0
21,765
W
Cu Chulainn
HenloFrend
Cu Chulainn
4,939
833
162
2,581
12,727
12,196
250
2,681
10,046
0
7,621
L
Tiamat
ICEBEAST12
Tiamat
3,193
37
0
99
5,564
2,333
0
4,215
1,270
7,326
0
L
Anhur
3,438
2,570
77
114
9,314
3,134
0
6,735
2,382
0
4,120
L
3,578
785
469
778
6,492
2,581
0
4,463
1,837
0
9,164
L
Heimdallr
Reptil10
Heimdallr
2,634
881
449
313
5,577
2,042
0
3,413
2,043
0
5,095
W
Ah Puch
Rhage
Ah Puch
9,519
149
623
725
3,961
1,599
1,578
1,071
2,890
18,281
0
L
Kukulkan
6,142
252
443
1,109
5,462
2,057
0
3,696
1,688
19,943
0
W
4,398
321
1,751
2,431
7,811
7,758
390
1,076
6,735
7,792
0
W
Ao Kuang
lFiFl
Ao Kuang
9,794
1,560
553
2,276
7,454
7,546
1,314
1,941
5,513
15,934
2,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,857
Gold Earned
31,122
74
Minions Killed
68
0
Camps Cleared
0
648,716
Distance Traveled
591,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,412
1,059
35
5
0
108,699
0
W
Cu Chulainn
7,749
1,107
2
0
0
134,676
0
L
Tiamat
5,799
828
9
1
0
139,658
0
L
Anhur
7,059
1,008
1
0
0
120,573
0
L
Neith
5,817
831
13
2
0
105,974
0
L
Heimdallr
5,929
847
13
2
0
97,352
0
W
Ah Puch
8,062
1,152
13
2
0
142,279
0
L
Kukulkan
6,518
931
32
5
0
127,993
0
W
Bacchus
7,379
1,054
3
0
0
116,909
0
W
Ao Kuang
9,255
1,322
21
3
0
146,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role