Player Matchup

Baron Samedi
Baron Samedi
Automata20O
Baron Samedi
Level 49
God Stats
3W - 5L
1,839 SR
Queue Stats
285W - 279L
1,505 Elo+
Party 2
Ao Kuang
Ao Kuang
DweItFalls
Ao Kuang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,449 Elo+
Solo
Fenrir
Fenrir
Ken8932
Fenrir
Level 68
God Stats
4W - 7L
1,458 SR
Queue Stats
59W - 57L
1,447 Elo+
Solo
Achilles
Achilles
Teppo-dama515
Achilles
Level 64
God Stats
14W - 12L
1,587 SR
Queue Stats
438W - 452L
1,457 Elo+
Party 2
Hou Yi
Hou Yi
mugiwarachonch
Hou Yi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 153L
1,448 Elo+
Solo
Team Averages
Level 56
1,577 SR
1,461 Elo+

VS

Team Averages
Level 81
1,439 SR
1,375 Elo+
Baron Samedi
Baron Samedi
HeavensWarriorr
Baron Samedi
Level 80
God Stats
32W - 27L
1,545 SR
Queue Stats
261W - 274L
1,450 Elo+
Solo
Geb
Geb
Kales9368
Geb
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 55L
1,321 Elo+
Party 3
Neith
Neith
KnoWatISayin
Neith
Level 29
God Stats
2W - 3L
1,397 SR
Queue Stats
5W - 6L
1,304 Elo+
Party 3
Thanatos
Thanatos
MuffinSenpai964
Thanatos
Level 87
God Stats
2W - 6L
1,254 SR
Queue Stats
88W - 91L
1,411 Elo+
Party 1
King Arthur
King Arthur
jaws8bacon
King Arthur
Level 81
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 84L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Automata20O
Baron Samedi
11
0 / 5 / 0
6,164
474
1,985
8,038
2,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
DweItFalls
Ao Kuang
9
1 / 3 / 0
5,254
404
739
5,572
2,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Ken8932
Fenrir
13
2 / 2 / 2
6,450
496
2,882
8,701
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Teppo-dama515
Achilles
11
0 / 5 / 1
6,305
485
5,997
14,891
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 2 / 1
6,617
509
6,647
6,933
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HeavensWarriorr
Baron Samedi
14
4 / 0 / 4
7,845
603
4,625
3,808
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 2
6,436
495
2,797
9,544
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 2
6,054
466
2,560
5,032
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
13
10 / 1 / 3
8,286
637
8,663
7,275
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
jaws8bacon
King Arthur
14
2 / 1 / 5
8,569
659
9,906
13,794
12,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
17
17
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Automata20O
Baron Samedi
0
5
0
0
L
Ao Kuang
DweItFalls
Ao Kuang
1
3
0
0.33
W
Baron Samedi
HeavensWarriorr
Baron Samedi
4
0
4
6
W
1
1
2
2
L
Fenrir
Ken8932
Fenrir
2
2
2
1.5
W
0
2
2
0.5
W
Thanatos
10
1
3
11.5
L
Achilles
Teppo-dama515
Achilles
0
5
1
0.1
W
King Arthur
jaws8bacon
King Arthur
2
1
5
4.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,250
Damage
28,551
44,135
Taken
39,453
21,134
Mitigated
25,162
7,124
Healing
12,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Automata20O
Baron Samedi
1,985
167
87
1,542
8,038
2,602
0
3,157
4,881
43,256
833
L
Ao Kuang
DweItFalls
Ao Kuang
739
85
87
1,182
5,572
2,117
0
928
4,644
16,447
0
W
Baron Samedi
HeavensWarriorr
Baron Samedi
4,625
95
200
1,884
3,808
1,375
0
1,352
2,425
43,768
0
W
2,797
228
0
2,186
9,544
6,565
28
0
9,544
16,426
0
L
Fenrir
Ken8932
Fenrir
2,882
553
0
322
8,701
3,585
0
1,450
7,251
0
39,931
W
2,560
846
0
592
5,032
1,621
533
0
5,032
0
32,053
W
Thanatos
8,663
1,032
0
5,965
7,275
2,704
147
522
6,691
0
39,978
L
Achilles
Teppo-dama515
Achilles
5,997
1,285
0
3,321
14,891
10,793
0
995
13,896
0
38,779
W
King Arthur
jaws8bacon
King Arthur
9,906
970
0
1,244
13,794
12,897
31
698
12,178
1,074
62,210
L
6,647
2,600
0
583
6,933
2,037
106
1,245
5,688
0
40,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,790
Gold Earned
37,190
301
Minions Killed
320
0
Camps Cleared
0
1,221,951
Distance Traveled
1,330,897
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,164
474
76
6
0
241,267
2
L
Ao Kuang
5,254
404
22
2
0
258,056
0
W
Baron Samedi
7,845
603
89
7
0
269,700
6
W
Geb
6,436
495
8
1
0
278,208
0
L
Fenrir
6,450
496
63
5
0
271,396
0
W
Neith
6,054
466
53
4
0
201,792
0
W
Thanatos
8,286
637
59
5
0
326,666
0
L
Achilles
6,305
485
72
6
0
230,181
0
W
King Arthur
8,569
659
111
9
0
254,531
0
L
Hou Yi
6,617
509
68
5
0
221,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role