Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 285
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
akaAzure
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 120L
1,686 Elo+
Party 1
Aphrodite
Aphrodite
teteü
Aphrodite
Level 344
God Stats
193W - 43L
1,808 SR
Queue Stats
437W - 127L
1,696 Elo+
Party 1
Team Averages
Level 214
1,562 SR
1,576 Elo+

VS

Team Averages
Level 163
1,698 SR
1,701 Elo+
Izanami
Izanami
 
Izanami
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
OiEuSouCasada
Ra
Level 157
God Stats
7W - 0L
1,863 SR
Queue Stats
65W - 12L
1,923 Elo+
Party 2
Heimdallr
Heimdallr
nnog
Heimdallr
Level 146
God Stats
7W - 1L
1,678 SR
Queue Stats
244W - 27L
1,949 Elo+
Party 2
Eset
Eset
zRue
Eset
Level 143
God Stats
9W - 1L
1,949 SR
Queue Stats
390W - 165L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 1 / 1
6,108
555
5,333
8,742
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
 
Chang'e
9
0 / 4 / 0
5,332
485
3,542
8,553
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
 
Zhong Kui
9
0 / 4 / 1
4,967
452
4,730
11,900
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
akaAzure
Anhur
11
2 / 1 / 1
5,956
541
4,025
8,202
2,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
teteü
Aphrodite
9
0 / 1 / 2
5,482
498
2,904
7,656
3,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 3 / 0
6,805
619
2,375
6,807
1,614
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
 
Nemesis
12
4 / 1 / 1
6,486
590
6,789
9,514
3,021
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 0 / 4
7,350
668
10,605
5,124
2,150
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
nnog
Heimdallr
13
3 / 0 / 4
8,223
748
9,379
8,458
2,512
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Eset
zRue
Eset
10
2 / 1 / 5
6,874
625
4,281
6,120
3,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
11
11
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
1
1
3.5
L
Chang'e
 
Chang'e
0
4
0
0
L
Zhong Kui
 
Zhong Kui
0
4
1
0.13
W
Izanami
 
Izanami
0
3
0
0
W
Nemesis
 
Nemesis
4
1
1
4.5
W
2
0
4
4
L
Anhur
akaAzure
Anhur
2
1
1
2.5
W
Heimdallr
nnog
Heimdallr
3
0
4
5
L
Aphrodite
teteü
Aphrodite
0
1
2
1
W
Eset
zRue
Eset
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,534
Damage
33,429
45,053
Taken
36,023
15,915
Mitigated
12,891
16,120
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,333
1,106
0
2,706
8,742
2,081
0
3,814
4,928
0
35,397
L
Chang'e
 
Chang'e
3,542
37
9
2,739
8,553
1,931
0
433
8,120
28,255
0
L
Zhong Kui
 
Zhong Kui
4,730
305
0
3,198
11,900
6,628
0
5,482
6,418
25,575
0
W
Izanami
 
Izanami
2,375
1,441
0
1,668
6,807
1,614
475
663
6,144
0
52,501
W
Nemesis
 
Nemesis
6,789
3,095
0
4,520
9,514
3,021
0
1,585
7,929
0
45,469
W
10,605
1,529
1,273
2,199
5,124
2,150
168
3,113
1,967
66,928
1,172
L
Anhur
akaAzure
Anhur
4,025
1,981
0
2,388
8,202
2,159
0
660
7,542
0
39,096
W
Heimdallr
nnog
Heimdallr
9,379
5,796
0
4,100
8,458
2,512
47
2,864
5,230
0
63,491
L
Aphrodite
teteü
Aphrodite
2,904
586
2,191
2,889
7,656
3,116
0
4,306
3,299
14,308
939
W
Eset
zRue
Eset
4,281
1,032
255
1,821
6,120
3,594
16
2,447
3,628
14,257
832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
35,738
280
Minions Killed
432
0
Camps Cleared
0
1,264,113
Distance Traveled
1,191,334
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,108
555
69
6
0
323,380
0
L
Chang'e
5,332
485
66
6
0
247,566
4
L
Zhong Kui
4,967
452
52
5
0
229,771
0
W
Izanami
6,805
619
100
9
0
207,810
1
W
Nemesis
6,486
590
75
7
0
275,153
0
W
Ra
7,350
668
116
11
0
231,637
0
L
Anhur
5,956
541
71
6
0
218,541
2
W
Heimdallr
8,223
748
124
11
0
232,561
0
L
Aphrodite
5,482
498
22
2
0
244,855
6
W
Eset
6,874
625
17
2
0
244,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role