Player Matchup

Amaterasu
Amaterasu
Platinum III
Ceru
Amaterasu
Platinum III
Level 155
God Stats
5W - 1L
1,948 SR
Queue Stats
97W - 67L
1,903 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
Fliopoy
Baron Samedi
Platinum III
Level 163
God Stats
6W - 2L
1,750 SR
Queue Stats
97W - 67L
1,903 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
Scullfox1928
Sun Wukong
Platinum III
Level 127
God Stats
15W - 7L
1,743 SR
Queue Stats
97W - 67L
1,903 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,814 SR
1,903 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,548 SR
1,480 MMR
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Clarky05
Danzaburou
Bronze III
Level 45
God Stats
0W - 2L
1,699 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
VibeCityChis
Cu Chulainn
Gold V
Level 140
God Stats
4W - 8L
1,445 SR
Queue Stats
203W - 278L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ceru
Amaterasu
14
5 / 0 / 7
9,546
796
8,926
11,808
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Fliopoy
Baron Samedi
15
7 / 1 / 9
10,141
845
10,377
8,912
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Scullfox1928
Sun Wukong
15
7 / 1 / 8
10,008
834
10,396
10,847
6,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bans
AchillesMulanCthulhuSkadi

VS

Bans
VulcanAresThothDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 8 / 0
7,278
607
8,738
10,930
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Clarky05
Danzaburou
11
1 / 6 / 0
7,545
629
4,391
9,382
2,932
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
VibeCityChis
Cu Chulainn
11
0 / 5 / 2
7,581
632
7,887
14,065
11,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
19
Kills
1
2
Deaths
19
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
8
0
0
W
Amaterasu
Ceru
Amaterasu
5
0
7
8.5
L
Danzaburou
Clarky05
Danzaburou
1
6
0
0.17
W
Baron Samedi
Fliopoy
Baron Samedi
7
1
9
11.5
W
Sun Wukong
Scullfox1928
Sun Wukong
7
1
8
11
L
Cu Chulainn
VibeCityChis
Cu Chulainn
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,699
Damage
21,016
31,567
Taken
34,377
20,533
Mitigated
17,061
9,474
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,738
303
0
2,250
10,930
2,714
0
1,532
8,768
23,977
690
W
Amaterasu
Ceru
Amaterasu
8,926
3,116
0
3,676
11,808
10,479
751
3,860
7,948
0
32,038
L
Danzaburou
Clarky05
Danzaburou
4,391
1,572
0
2,120
9,382
2,932
0
3,670
5,119
0
17,126
W
Baron Samedi
Fliopoy
Baron Samedi
10,377
1,577
874
2,975
8,912
3,940
627
1,841
7,071
46,899
704
W
Sun Wukong
Scullfox1928
Sun Wukong
10,396
2,247
0
1,949
10,847
6,114
1,257
3,133
7,714
59
35,756
L
Cu Chulainn
VibeCityChis
Cu Chulainn
7,887
1,033
0
2,203
14,065
11,415
0
3,809
9,285
498
27,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,695
Gold Earned
22,404
171
Minions Killed
97
0
Camps Cleared
0
722,942
Distance Traveled
593,799
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,278
607
40
3
0
185,480
0
W
Amaterasu
9,546
796
44
4
0
256,567
0
L
Danzaburou
7,545
629
24
2
0
187,679
0
W
Baron Samedi
10,141
845
87
7
0
224,583
0
W
Sun Wukong
10,008
834
40
3
0
241,792
0
L
Cu Chulainn
7,581
632
33
3
0
220,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role