Player Matchup

Kali
Kali
Buttery Wumbos
Kali
Level 158
God Stats
20W - 21L
1,599 SR
Queue Stats
366W - 315L
1,573 Elo+
Solo
Cthulhu
Cthulhu
CaptainBulge
Cthulhu
Level 16
God Stats
1W - 1L
1,708 SR
Queue Stats
9W - 17L
1,425 Elo+
Party 2
Ne Zha
Ne Zha
Icharp45
Ne Zha
Level 103
God Stats
3W - 4L
1,492 SR
Queue Stats
31W - 27L
1,526 Elo+
Party 2
Rama
Rama
OreoTheDoge
Rama
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 34L
1,541 Elo+
Party 2
Hel
Hel
TCharp35
Hel
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 73L
1,581 Elo+
Party 2
Team Averages
Level 110
1,560 SR
1,529 Elo+

VS

Team Averages
Level 130
1,593 SR
1,522 Elo+
Sylvanus
Sylvanus
IWontTeamKill6
Sylvanus
Level 119
God Stats
11W - 4L
1,948 SR
Queue Stats
368W - 327L
1,496 Elo+
Solo
Artemis
Artemis
Mimosaaaa
Artemis
Level 128
God Stats
1W - 1L
1,344 SR
Queue Stats
53W - 62L
1,516 Elo+
Party 1
Serqet
Serqet
Stokul
Serqet
Level 149
God Stats
3W - 6L
1,485 SR
Queue Stats
380W - 366L
1,537 Elo+
Party 1
Ix Chel
Ix Chel
ZombieJesus47
Ix Chel
Level 125
God Stats
10W - 9L
1,591 SR
Queue Stats
139W - 136L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
ifoundniksdad
Jormungandr
Level 127
God Stats
16W - 12L
1,599 SR
Queue Stats
335W - 312L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
9,207
542
10,856
15,411
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
CaptainBulge
Cthulhu
10
0 / 6 / 0
6,908
406
4,040
15,723
11,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Icharp45
Ne Zha
16
3 / 5 / 3
9,352
550
9,803
15,995
6,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 4 / 0
8,839
520
3,840
10,577
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 8 / 1
10,081
593
12,247
13,373
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 1 / 7
8,889
523
5,014
10,135
8,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Mimosaaaa
Artemis
18
8 / 0 / 2
10,446
614
12,773
9,916
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Serqet
Stokul
Serqet
16
9 / 3 / 6
9,668
569
12,652
14,157
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
16
7 / 6 / 5
9,479
558
9,841
13,054
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ifoundniksdad
Jormungandr
17
0 / 1 / 6
10,103
594
6,223
14,973
13,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
11
Kills
26
26
Deaths
11
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Cthulhu
CaptainBulge
Cthulhu
0
6
0
0
W
Sylvanus
2
1
7
5.5
L
Ne Zha
Icharp45
Ne Zha
3
5
3
0.9
W
Artemis
Mimosaaaa
Artemis
8
0
2
9
L
0
4
0
0
W
Serqet
Stokul
Serqet
9
3
6
4
L
6
8
1
0.81
W
Ix Chel
7
6
5
1.58
W
Jormungandr
ifoundniksdad
Jormungandr
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,786
Damage
46,503
71,079
Taken
62,235
32,345
Mitigated
35,797
21,945
Healing
27,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,856
4,691
0
7,237
15,411
7,530
0
5,889
9,458
0
64,069
L
Cthulhu
CaptainBulge
Cthulhu
4,040
571
0
1,285
15,723
11,508
160
6,432
9,123
18,739
707
W
Sylvanus
5,014
1,171
3,244
3,230
10,135
8,805
0
4,172
5,963
26,270
4,646
L
Ne Zha
Icharp45
Ne Zha
9,803
4,288
0
4,297
15,995
6,403
0
3,361
12,296
0
89,414
W
Artemis
Mimosaaaa
Artemis
12,773
6,958
0
5,658
9,916
4,491
479
436
9,480
0
84,806
L
3,840
2,945
0
3,235
10,577
2,913
670
548
10,029
0
70,302
W
Serqet
Stokul
Serqet
12,652
2,590
0
6,879
14,157
5,243
0
4,074
10,037
0
65,873
L
12,247
535
1,489
4,402
13,373
3,991
134
4,432
8,482
65,534
261
W
Ix Chel
9,841
762
824
2,340
13,054
4,168
11
7,563
5,491
68,036
499
W
Jormungandr
ifoundniksdad
Jormungandr
6,223
2,096
0
5,502
14,973
13,090
102
119
14,074
77,403
2,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,387
Gold Earned
48,585
519
Minions Killed
525
0
Camps Cleared
0
1,651,017
Distance Traveled
1,678,545
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,207
542
114
7
0
341,792
1
L
Cthulhu
6,908
406
21
1
0
300,683
1
W
Sylvanus
8,889
523
38
2
0
299,796
2
L
Ne Zha
9,352
550
127
7
0
370,804
0
W
Artemis
10,446
614
156
9
0
318,408
0
L
Rama
8,839
520
145
9
0
303,879
4
W
Serqet
9,668
569
108
6
0
402,028
4
L
Hel
10,081
593
112
7
0
333,859
0
W
Ix Chel
9,479
558
93
5
0
361,228
2
W
Jormungandr
10,103
594
130
8
0
297,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role