Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BR0B3EANS69
Kukulkan
Level 95
God Stats
1W - 1L
1,694 SR
Queue Stats
6W - 3L
1,612 Elo+
Solo
Chiron
Chiron
EducatedBologna
Chiron
Level 49
God Stats
9W - 12L
1,603 SR
Queue Stats
22W - 22L
1,528 Elo+
Solo
Bacchus
Bacchus
KennyCrespo_PR
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,374 Elo+
Solo
King Arthur
King Arthur
OkayCylinder485
King Arthur
Level 64
God Stats
2W - 2L
1,693 SR
Queue Stats
92W - 108L
1,498 Elo+
Solo
Team Averages
Level 95
1,598 SR
1,502 Elo+

VS

Team Averages
Level 122
1,667 SR
1,530 Elo+
Achilles
Achilles
Matt22093
Achilles
Level 147
God Stats
1W - 0L
1,705 SR
Queue Stats
82W - 75L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
Simpl0rd
Tsukuyomi
Level 112
God Stats
3W - 3L
1,730 SR
Queue Stats
18W - 15L
1,647 Elo+
Party 1
Nu Wa
Nu Wa
Yung_Shina
Nu Wa
Level 73
God Stats
3W - 3L
1,413 SR
Queue Stats
35W - 56L
1,382 Elo+
Solo
Apollo
Apollo
ejwood212
Apollo
Level 138
God Stats
2W - 0L
1,922 SR
Queue Stats
50W - 48L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
n0madawhat
Sylvanus
Level 141
God Stats
13W - 8L
1,566 SR
Queue Stats
58W - 56L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 1 / 1
5,842
1,168
6,716
6,554
3,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
BR0B3EANS69
Kukulkan
10
0 / 2 / 1
5,364
1,073
5,064
2,986
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 4
5,501
1,100
3,297
3,830
1,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
4,816
963
1,829
2,792
2,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
OkayCylinder485
King Arthur
10
1 / 2 / 2
5,404
1,081
2,984
5,890
3,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Matt22093
Achilles
10
1 / 1 / 4
5,350
1,070
4,445
7,535
6,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Simpl0rd
Tsukuyomi
10
1 / 1 / 4
5,477
1,095
4,656
4,669
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
10
1 / 0 / 4
5,317
1,063
3,962
4,089
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
ejwood212
Apollo
11
2 / 2 / 3
5,921
1,184
2,884
4,212
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
n0madawhat
Sylvanus
10
1 / 1 / 3
5,941
1,188
2,340
6,238
4,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
6
6
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
1
1
3.5
L
Kukulkan
BR0B3EANS69
Kukulkan
0
2
1
0.25
L
0
0
4
2
L
0
1
0
0
W
Achilles
Matt22093
Achilles
1
1
4
3
L
King Arthur
OkayCylinder485
King Arthur
1
2
2
1
W
Tsukuyomi
Simpl0rd
Tsukuyomi
1
1
4
3
W
Nu Wa
1
0
4
3
W
Apollo
ejwood212
Apollo
2
2
3
1.75
W
Sylvanus
n0madawhat
Sylvanus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,890
Damage
18,287
22,052
Taken
26,743
11,215
Mitigated
14,728
3,602
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,716
679
0
784
6,554
3,944
0
2,284
4,124
0
11,307
L
Kukulkan
BR0B3EANS69
Kukulkan
5,064
286
0
250
2,986
891
0
832
2,114
19,174
0
L
3,297
1,217
196
1,317
3,830
1,165
43
1,088
2,628
0
15,940
L
1,829
206
0
322
2,792
2,066
0
674
2,059
2,999
0
W
Achilles
Matt22093
Achilles
4,445
879
0
2,025
7,535
6,455
0
1,277
6,127
575
10,069
L
King Arthur
OkayCylinder485
King Arthur
2,984
257
0
733
5,890
3,149
0
1,979
3,746
0
13,230
W
Tsukuyomi
Simpl0rd
Tsukuyomi
4,656
1,047
0
625
4,669
1,557
0
1,788
2,751
0
14,363
W
Nu Wa
3,962
1,523
0
0
4,089
1,218
169
1,267
2,607
8,439
375
W
Apollo
ejwood212
Apollo
2,884
1,468
0
0
4,212
1,319
0
1,193
2,889
0
16,384
W
Sylvanus
n0madawhat
Sylvanus
2,340
275
2,428
2,089
6,238
4,179
195
1,241
4,927
7,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,927
Gold Earned
28,006
108
Minions Killed
105
0
Camps Cleared
0
527,717
Distance Traveled
618,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,842
1,168
18
4
0
127,208
0
L
Kukulkan
5,364
1,073
31
6
0
117,670
0
L
Chiron
5,501
1,100
38
8
0
117,733
0
L
Bacchus
4,816
963
4
1
0
59,442
0
W
Achilles
5,350
1,070
13
3
0
125,435
0
L
King Arthur
5,404
1,081
17
3
0
105,664
0
W
Tsukuyomi
5,477
1,095
21
4
0
134,796
0
W
Nu Wa
5,317
1,063
10
2
0
119,141
0
W
Apollo
5,921
1,184
45
9
0
121,232
0
W
Sylvanus
5,941
1,188
16
3
0
118,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role