Player Matchup

Neith
Neith
DeevoLv44
Neith
Level 94
God Stats
4W - 4L
1,486 SR
Queue Stats
57W - 43L
1,492 Elo+
Party 2
Loki
Loki
ImOogaBooga
Loki
Level 109
God Stats
4W - 2L
1,753 SR
Queue Stats
78W - 69L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ItZCoMp74
Morgan Le Fay
Level 126
God Stats
2W - 2L
1,566 SR
Queue Stats
68W - 51L
1,546 Elo+
Solo
Bacchus
Bacchus
Remy21209
Bacchus
Level 101
God Stats
3W - 0L
1,514 SR
Queue Stats
38W - 26L
1,626 Elo+
Party 3
King Arthur
King Arthur
roddyXterrell
King Arthur
Level 158
God Stats
1W - 1L
1,502 SR
Queue Stats
114W - 102L
1,524 Elo+
Party 3
Team Averages
Level 118
1,564 SR
1,548 Elo+

VS

Team Averages
Level 129
1,505 SR
1,440 Elo+
Lancelot
Lancelot
 
Lancelot
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CatPhantom30
Izanami
Level 107
God Stats
10W - 4L
1,657 SR
Queue Stats
156W - 138L
1,446 Elo+
Solo
Shiva
Shiva
SlickHrick
Shiva
Level 153
God Stats
6W - 13L
1,537 SR
Queue Stats
358W - 359L
1,507 Elo+
Party 1
Chang'e
Chang'e
ToxiC SoLDii3R
Chang'e
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,458 Elo+
Solo
Surtr
Surtr
dadstrong81
Surtr
Level 79
God Stats
0W - 4L
1,333 SR
Queue Stats
12W - 28L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeevoLv44
Neith
14
6 / 0 / 2
7,961
663
8,220
6,923
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 2
6,755
563
4,772
7,676
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morgan Le Fay
ItZCoMp74
Morgan Le Fay
12
0 / 0 / 4
6,736
561
5,235
4,088
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Remy21209
Bacchus
11
3 / 0 / 4
7,394
616
5,289
6,659
6,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
roddyXterrell
King Arthur
13
1 / 1 / 1
7,435
620
5,962
10,551
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 2 / 0
5,379
448
4,556
8,365
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Izanami
CatPhantom30
Izanami
12
0 / 2 / 0
6,143
512
3,598
6,392
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
11
1 / 2 / 0
6,648
554
7,742
9,921
8,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 0
5,699
475
1,978
8,152
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 0
5,303
442
3,873
12,098
4,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
0
0
L
Izanami
CatPhantom30
Izanami
0
2
0
0
W
Neith
DeevoLv44
Neith
6
0
2
7
W
4
0
2
5
W
Morgan Le Fay
ItZCoMp74
Morgan Le Fay
0
0
4
2
W
Bacchus
Remy21209
Bacchus
3
0
4
5
L
Shiva
1
2
0
0.5
L
0
3
0
0
L
0
5
0
0
W
King Arthur
roddyXterrell
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,478
Damage
21,747
35,897
Taken
44,928
17,545
Mitigated
20,767
15,652
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,556
704
0
1,970
8,365
3,081
0
1,081
7,284
0
38,222
L
Izanami
CatPhantom30
Izanami
3,598
2,273
0
680
6,392
2,062
0
187
6,205
0
51,978
W
Neith
DeevoLv44
Neith
8,220
3,974
0
4,774
6,923
2,315
827
113
6,810
0
66,216
W
4,772
1,161
0
3,582
7,676
2,207
304
577
7,099
0
38,649
W
Morgan Le Fay
ItZCoMp74
Morgan Le Fay
5,235
43
0
1,043
4,088
1,332
0
1,230
2,858
46,482
944
W
Bacchus
Remy21209
Bacchus
5,289
669
128
3,102
6,659
6,181
0
348
6,311
18,465
937
L
Shiva
7,742
503
0
2,893
9,921
8,424
0
0
9,921
9,066
38,523
L
1,978
0
437
3,641
8,152
2,352
0
4,271
3,881
33,630
0
L
3,873
1,155
1,292
2,482
12,098
4,848
0
4,738
7,360
451
15,752
W
King Arthur
roddyXterrell
King Arthur
5,962
886
0
3,023
10,551
5,510
0
1,167
8,478
0
54,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,281
Gold Earned
29,172
406
Minions Killed
349
0
Camps Cleared
0
1,233,626
Distance Traveled
1,189,736
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,379
448
58
5
0
268,784
0
L
Izanami
6,143
512
89
7
0
202,927
0
W
Neith
7,961
663
120
10
0
205,481
0
W
Loki
6,755
563
74
6
0
286,063
3
W
Morgan Le Fay
6,736
561
75
6
0
228,201
0
W
Bacchus
7,394
616
34
3
0
266,759
1
L
Shiva
6,648
554
91
8
0
241,036
0
L
Chang'e
5,699
475
84
7
0
227,117
0
L
Surtr
5,303
442
27
2
0
249,872
0
W
King Arthur
7,435
620
103
9
0
247,122
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role