Player Matchup

Thor
Thor
JELLO FOOL
Thor
Level 149
God Stats
18W - 16L
1,619 SR
Queue Stats
171W - 186L
1,513 Elo+
Party 3
Ix Chel
Ix Chel
Jellobros
Ix Chel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 173L
1,540 Elo+
Party 3
Ganesha
Ganesha
NoobBlaster99
Ganesha
Level 29
God Stats
2W - 2L
1,742 SR
Queue Stats
2W - 6L
1,290 Elo+
Party 1
Mulan
Mulan
Reaper209
Mulan
Level 158
God Stats
2W - 2L
1,645 SR
Queue Stats
9W - 15L
1,408 Elo+
Party 1
Hachiman
Hachiman
o999Wrld
Hachiman
Level 140
God Stats
0W - 2L
1,359 SR
Queue Stats
54W - 56L
1,483 Elo+
Party 3
Team Averages
Level 121
1,573 SR
1,447 Elo+

VS

Team Averages
Level 135
1,451 SR
1,540 Elo+
Merlin
Merlin
MonkieDLuffy
Merlin
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,509 Elo+
Party 2
Kumbhakarna
Kumbhakarna
My_ult_rocks
Kumbhakarna
Level 142
God Stats
2W - 1L
1,178 SR
Queue Stats
77W - 62L
1,607 Elo+
Solo
Chernobog
Chernobog
Rebounder208
Chernobog
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,530 Elo+
Party 2
Hercules
Hercules
ZaWarudoG2H
Hercules
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,553 Elo+
Party 2
Hou Yi
Hou Yi
Zelpie
Hou Yi
Level 148
God Stats
1W - 0L
1,576 SR
Queue Stats
9W - 9L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,850
885
9,502
10,170
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Jellobros
Ix Chel
14
3 / 5 / 3
8,958
896
8,173
8,979
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
13
0 / 6 / 7
8,548
855
6,698
11,807
10,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
Reaper209
Mulan
14
2 / 3 / 5
8,719
872
6,373
7,814
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
o999Wrld
Hachiman
14
1 / 6 / 1
8,629
863
3,939
10,824
3,925
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 1 / 15
10,351
1,035
9,293
4,727
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
My_ult_rocks
Kumbhakarna
14
1 / 4 / 19
9,581
958
4,426
15,907
15,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
Rebounder208
Chernobog
16
2 / 1 / 12
9,638
964
5,119
7,211
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
ZaWarudoG2H
Hercules
17
8 / 1 / 13
10,181
1,018
11,513
12,148
9,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
Zelpie
Hou Yi
17
7 / 1 / 11
10,701
1,070
10,164
6,513
2,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
8
Kills
24
24
Deaths
8
20
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Ix Chel
Jellobros
Ix Chel
3
5
3
0.9
W
Merlin
6
1
15
13.5
W
Kumbhakarna
My_ult_rocks
Kumbhakarna
1
4
19
2.63
L
Ganesha
0
6
7
0.58
L
Mulan
Reaper209
Mulan
2
3
5
1.5
W
Chernobog
Rebounder208
Chernobog
2
1
12
8
W
Hercules
ZaWarudoG2H
Hercules
8
1
13
14.5
W
Hou Yi
Zelpie
Hou Yi
7
1
11
12.5
L
Hachiman
o999Wrld
Hachiman
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,685
Damage
40,515
49,594
Taken
46,506
26,796
Mitigated
31,493
5,317
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,502
701
0
616
10,170
3,831
0
1,497
8,503
0
26,817
L
Ix Chel
Jellobros
Ix Chel
8,173
1,239
539
942
8,979
3,216
0
2,028
6,705
23,740
0
W
Merlin
9,293
722
0
380
4,727
1,568
531
974
3,753
31,128
682
W
Kumbhakarna
My_ult_rocks
Kumbhakarna
4,426
391
1,757
1,795
15,907
15,068
124
4,428
11,479
13,202
0
L
Ganesha
6,698
586
0
341
11,807
10,888
0
3,520
7,909
15,998
0
L
Mulan
Reaper209
Mulan
6,373
1,403
0
569
7,814
4,936
0
2,917
4,669
502
19,257
W
Chernobog
Rebounder208
Chernobog
5,119
2,409
0
2,049
7,211
2,534
377
1,951
5,260
0
29,021
W
Hercules
ZaWarudoG2H
Hercules
11,513
3,472
0
2,460
12,148
9,669
263
5,399
6,749
0
17,075
W
Hou Yi
Zelpie
Hou Yi
10,164
3,672
0
2,841
6,513
2,654
2,854
2,411
4,102
0
40,834
L
Hachiman
o999Wrld
Hachiman
3,939
1,299
0
2,310
10,824
3,925
0
2,389
8,233
0
26,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,704
Gold Earned
50,452
175
Minions Killed
229
0
Camps Cleared
0
976,266
Distance Traveled
1,069,848
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,850
885
38
4
0
213,531
0
L
Ix Chel
8,958
896
39
4
0
204,093
0
W
Merlin
10,351
1,035
66
7
0
214,819
0
W
Kumbhakarna
9,581
958
10
1
0
194,561
0
L
Ganesha
8,548
855
7
1
0
192,090
0
L
Mulan
8,719
872
40
4
0
194,065
5
W
Chernobog
9,638
964
63
6
0
221,885
0
W
Hercules
10,181
1,018
18
2
0
232,770
0
W
Hou Yi
10,701
1,070
72
7
0
205,813
0
L
Hachiman
8,629
863
51
5
0
172,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role