Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
JopxUK
Bacchus
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 31L
1,203 Elo+
Party 2
Ishtar
Ishtar
Vexurial
Ishtar
Level 82
God Stats
1W - 2L
1,290 SR
Queue Stats
107W - 162L
1,367 Elo+
Party 2
Baron Samedi
Baron Samedi
temp-509251
Baron Samedi
Level 79
God Stats
25W - 30L
1,363 SR
Queue Stats
154W - 195L
1,420 Elo+
Party 2
Vulcan
Vulcan
禁区至尊
Vulcan
Level 87
God Stats
7W - 4L
1,476 SR
Queue Stats
72W - 68L
1,449 Elo+
Solo
Team Averages
Level 86
1,426 SR
1,388 Elo+

VS

Team Averages
Level 119
1,498 SR
1,489 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
CarryOrTroll491
Ullr
Level 28
God Stats
4W - 8L
1,229 SR
Queue Stats
23W - 29L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
DeaDPooP950
Nu Wa
Level 107
God Stats
23W - 21L
1,666 SR
Queue Stats
58W - 61L
1,474 Elo+
Solo
Terra
Terra
Wernertron
Terra
Level 109
God Stats
6W - 10L
1,593 SR
Queue Stats
90W - 88L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
omarzito1997
Tsukuyomi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 102L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
9 / 1 / 1
6,753
675
6,961
7,922
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
JopxUK
Bacchus
9
0 / 0 / 4
5,424
542
2,051
5,418
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Vexurial
Ishtar
10
1 / 0 / 2
5,077
508
3,693
6,576
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
temp-509251
Baron Samedi
11
2 / 0 / 5
6,379
638
5,483
6,549
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
9
0 / 3 / 0
5,178
518
3,215
4,866
1,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 2 / 1
5,552
555
3,115
7,709
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,068
507
4,629
7,273
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 1
6,536
654
5,543
5,235
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Terra
10
0 / 0 / 0
5,507
551
4,618
5,083
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
omarzito1997
Tsukuyomi
9
0 / 7 / 2
4,735
474
2,486
11,036
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
4
4
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
1
1
9.5
L
Cabrakan
 
Cabrakan
1
2
1
0.75
L
0
2
0
0
L
3
1
1
3.5
W
Bacchus
JopxUK
Bacchus
0
0
4
2
W
Ishtar
Vexurial
Ishtar
1
0
2
2
L
Terra
0
0
0
0
L
Tsukuyomi
omarzito1997
Tsukuyomi
0
7
2
0.14
W
Baron Samedi
temp-509251
Baron Samedi
2
0
5
4.5
W
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,403
Damage
20,391
31,331
Taken
36,336
13,852
Mitigated
14,754
11,592
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,961
1,976
0
1,868
7,922
2,829
0
1,981
5,866
0
44,315
L
Cabrakan
 
Cabrakan
3,115
646
0
2,125
7,709
5,984
0
2,565
4,969
15,323
0
L
4,629
1,382
0
1,694
7,273
1,833
0
1,919
5,138
0
34,489
L
5,543
2,307
0
2,469
5,235
1,409
0
2,464
2,771
37,477
0
W
Bacchus
JopxUK
Bacchus
2,051
237
256
2,502
5,418
4,128
0
2,706
2,694
17,091
0
W
Ishtar
Vexurial
Ishtar
3,693
2,432
0
3,165
6,576
2,035
0
3,494
3,062
0
34,459
L
Terra
4,618
1,126
555
2,257
5,083
2,596
0
560
4,523
32,686
9,038
L
Tsukuyomi
omarzito1997
Tsukuyomi
2,486
337
0
3,396
11,036
2,932
0
2,360
8,508
0
21,652
W
Baron Samedi
temp-509251
Baron Samedi
5,483
398
183
1,834
6,549
2,986
60
668
5,861
38,372
502
W
Vulcan
3,215
31
0
1,784
4,866
1,874
0
3,897
767
38,778
1,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
27,398
314
Minions Killed
277
0
Camps Cleared
0
1,037,850
Distance Traveled
943,949
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,753
675
66
7
0
238,219
0
L
Cabrakan
5,552
555
19
2
0
188,734
0
L
Ullr
5,068
507
62
6
0
174,621
0
L
Nu Wa
6,536
654
80
8
0
174,301
0
W
Bacchus
5,424
542
31
3
0
217,088
2
W
Ishtar
5,077
508
68
7
0
189,296
0
L
Terra
5,507
551
75
8
0
192,559
0
L
Tsukuyomi
4,735
474
41
4
0
213,734
0
W
Baron Samedi
6,379
638
73
7
0
206,380
0
W
Vulcan
5,178
518
76
8
0
186,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role