Player Matchup

Charybdis
Charybdis
Silver V
Keith4Christ
Charybdis
Silver V
Level 206
God Stats
44W - 64L
1,421 SR
Queue Stats
126W - 158L
690 MMR
Solo
Anubis
Anubis
Silver IV
O-raleV-ato_
Anubis
Silver IV
Level 69
God Stats
3W - 6L
1,402 SR
Queue Stats
185W - 239L
783 MMR
Solo
Chaac
Chaac
Platinum V
ThatSquareBear
Chaac
Platinum V
Level 167
God Stats
69W - 70L
1,639 SR
Queue Stats
215W - 231L
1,539 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,487 SR
1,004 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,473 SR
1,150 MMR
Rama
Rama
Platinum V
Dharcuz
Rama
Platinum V
Level 177
God Stats
7W - 11L
1,455 SR
Queue Stats
241W - 281L
1,487 MMR
Solo
Discordia
Discordia
Gold V
RedDragonClay
Discordia
Gold V
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
286W - 337L
1,445 MMR
Solo
Ymir
Ymir
Bronze I
SheikGrind
Ymir
Bronze I
Level 128
God Stats
1W - 1L
1,463 SR
Queue Stats
67W - 99L
519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Keith4Christ
Charybdis
16
4 / 4 / 2
10,452
747
8,083
8,913
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
10
0 / 5 / 3
8,077
577
3,116
8,257
2,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
3 / 1 / 4
10,497
750
6,467
15,540
17,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ThothAgniKuzenboAchillesNe Zha

VS

Bans
GilgameshAthenaGaneshaBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dharcuz
Rama
16
3 / 3 / 6
10,601
757
9,855
11,797
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
RedDragonClay
Discordia
17
5 / 2 / 3
11,265
805
13,451
8,004
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 6
10,295
735
5,851
9,494
6,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
10
10
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
Dharcuz
Rama
3
3
6
2
L
Charybdis
Keith4Christ
Charybdis
4
4
2
1.25
L
Anubis
0
5
3
0.3
W
Discordia
RedDragonClay
Discordia
5
2
3
3.25
W
2
2
6
2.5
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,666
Damage
29,157
32,710
Taken
29,295
23,263
Mitigated
13,878
6,092
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Dharcuz
Rama
9,855
5,990
0
3,502
11,797
4,358
2,360
1,467
10,137
0
57,112
L
Charybdis
Keith4Christ
Charybdis
8,083
4,153
9
580
8,913
2,860
1,342
4,781
4,132
0
31,811
L
Anubis
3,116
45
0
1,668
8,257
2,804
0
5,375
2,882
18,774
0
W
Discordia
RedDragonClay
Discordia
13,451
289
0
1,223
8,004
2,826
281
658
7,150
51,471
0
W
5,851
1,169
0
2,442
9,494
6,694
304
1,287
8,126
23,008
1,999
L
6,467
376
0
3,835
15,540
17,599
352
8,979
6,553
0
32,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,026
Gold Earned
32,161
133
Minions Killed
173
0
Camps Cleared
0
633,937
Distance Traveled
748,453
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,601
757
73
5
0
223,796
0
L
Charybdis
10,452
747
63
5
0
218,415
5
L
Anubis
8,077
577
33
2
0
140,170
0
W
Discordia
11,265
805
69
5
0
267,147
0
W
Ymir
10,295
735
31
2
0
257,510
4
L
Chaac
10,497
750
37
3
0
275,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role