Player Matchup

Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
 
Loki
Gold II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold I
Cacosalas
Rama
Gold I
Level 125
God Stats
1W - 1L
1,702 SR
Queue Stats
121W - 126L
1,775 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 179
1,540 SR
1,555 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 174
1,583 SR
1,796 MMR
Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum V
Cafffa
Sobek
Platinum V
Level 223
God Stats
5W - 7L
1,395 SR
Queue Stats
199W - 213L
1,712 MMR
Party 1
Medusa
Medusa
Diamond III
JLDemon
Medusa
Diamond III
Level 120
God Stats
5W - 1L
1,740 SR
Queue Stats
140W - 109L
2,264 MMR
Solo
Chang'e
Chang'e
Platinum V
KilluaHashire
Chang'e
Platinum V
Level 209
God Stats
12W - 8L
1,575 SR
Queue Stats
190W - 188L
1,761 MMR
Party 1
Osiris
Osiris
Platinum IV
Kronecy
Osiris
Platinum IV
Level 164
God Stats
5W - 3L
1,706 SR
Queue Stats
76W - 76L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 5 / 0
7,424
530
6,633
7,139
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
 
Loki
12
1 / 2 / 0
6,806
486
5,003
12,521
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
 
Bastet
12
0 / 4 / 3
6,378
456
8,480
13,388
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
 
Bacchus
8
0 / 1 / 1
5,848
418
3,115
4,346
2,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
11
1 / 7 / 0
6,504
465
3,200
11,396
2,592
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Bake KujiraSurtrSusanoMulan

VS

Bans
LancelotCthulhuAthenaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 0 / 5
8,559
611
7,753
10,008
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Cafffa
Sobek
14
5 / 1 / 7
8,692
621
4,163
14,783
11,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
JLDemon
Medusa
14
3 / 1 / 5
8,344
596
9,199
7,222
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
15
3 / 0 / 5
8,770
626
7,566
9,189
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
Kronecy
Osiris
14
4 / 1 / 1
9,476
677
9,725
13,048
9,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
19
19
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
0
0.2
L
Loki
 
Loki
1
2
0
0.5
L
Bastet
 
Bastet
0
4
3
0.38
L
Bacchus
 
Bacchus
0
1
1
0.5
W
Nemesis
 
Nemesis
4
0
5
6.5
L
Rama
1
7
0
0.14
W
Sobek
Cafffa
Sobek
5
1
7
8.5
W
Medusa
JLDemon
Medusa
3
1
5
5.5
W
Chang'e
3
0
5
5.5
W
Osiris
Kronecy
Osiris
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,431
Damage
38,406
48,790
Taken
54,250
13,843
Mitigated
29,606
9,194
Healing
22,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,633
239
0
524
7,139
1,890
0
3,826
3,313
58,800
815
L
Loki
 
Loki
5,003
1,054
0
2,384
12,521
3,081
0
566
11,955
0
40,051
L
Bastet
 
Bastet
8,480
1,640
0
1,766
13,388
3,345
0
3,199
10,189
0
48,287
L
Bacchus
 
Bacchus
3,115
810
0
1,255
4,346
2,935
0
1,916
2,430
10,147
0
W
Nemesis
 
Nemesis
7,753
2,181
0
1,194
10,008
3,983
0
1,352
8,656
0
77,927
L
Rama
3,200
2,594
0
3,265
11,396
2,592
0
2,192
9,204
0
43,162
W
Sobek
Cafffa
Sobek
4,163
520
2,288
4,178
14,783
11,573
0
2,506
12,277
23,405
1,202
W
Medusa
JLDemon
Medusa
9,199
3,159
0
1,474
7,222
2,214
846
1,805
5,417
0
67,283
W
Chang'e
7,566
134
1,910
4,371
9,189
2,595
78
4,274
4,915
64,932
0
W
Osiris
Kronecy
Osiris
9,725
3,935
0
7,149
13,048
9,241
107
217
12,831
0
62,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,960
Gold Earned
43,841
366
Minions Killed
474
0
Camps Cleared
0
1,419,723
Distance Traveled
1,672,507
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,424
530
110
8
0
273,733
4
L
Loki
6,806
486
71
5
0
319,408
0
L
Bastet
6,378
456
76
5
0
325,924
0
L
Bacchus
5,848
418
19
1
0
205,895
0
W
Nemesis
8,559
611
111
8
0
398,936
0
L
Rama
6,504
465
90
6
0
294,763
2
W
Sobek
8,692
621
28
2
0
314,446
1
W
Medusa
8,344
596
107
8
0
296,826
4
W
Chang'e
8,770
626
125
9
0
337,995
0
W
Osiris
9,476
677
103
7
0
324,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role