Player Matchup

Atlas
Atlas
Platinum I
AidanIsLost
Atlas
Platinum I
Level 156
God Stats
2W - 2L
1,677 SR
Queue Stats
41W - 35L
1,674 MMR
Party 2
Surtr
Surtr
Gold III
AnthonyIsLost
Surtr
Gold III
Level 138
God Stats
3W - 1L
1,746 SR
Queue Stats
36W - 34L
1,559 MMR
Party 2
Vulcan
Vulcan
Platinum IV
Liquid_V1_
Vulcan
Platinum IV
Level 158
God Stats
63W - 54L
1,612 SR
Queue Stats
119W - 116L
1,729 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,678 SR
1,654 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 92
1,613 SR
1,703 MMR
Lancelot
Lancelot
Gold II
Bihhh PLEASE
Lancelot
Gold II
Level 132
God Stats
207W - 206L
1,574 SR
Queue Stats
777W - 810L
1,614 MMR
Solo
Scylla
Scylla
Gold I
JmellySigaboo
Scylla
Gold I
Level 76
God Stats
4W - 5L
1,606 SR
Queue Stats
52W - 54L
1,748 MMR
Party 1
Jormungandr
Jormungandr
Gold I
itzTempiV2
Jormungandr
Gold I
Level 69
God Stats
23W - 23L
1,660 SR
Queue Stats
59W - 60L
1,748 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
7,915
792
8,049
10,104
7,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 0 / 4
9,157
916
9,801
8,274
5,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vulcan
Liquid_V1_
Vulcan
14
2 / 1 / 6
8,557
856
6,635
3,601
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesAgniThothAthenaNe Zha

VS

Bans
MulanXbalanqueMedusaArtemisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bihhh PLEASE
Lancelot
8
0 / 5 / 1
6,274
627
2,302
6,959
3,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
6,605
661
3,663
9,108
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
itzTempiV2
Jormungandr
11
1 / 3 / 0
6,925
693
3,841
11,004
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
1
1
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
7
0
4
9
L
Lancelot
Bihhh PLEASE
Lancelot
0
5
1
0.1
L
0
3
0
0
W
Vulcan
Liquid_V1_
Vulcan
2
1
6
5
L
Jormungandr
itzTempiV2
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,485
Damage
9,806
21,979
Taken
27,071
14,471
Mitigated
10,600
4,557
Healing
3,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,049
2,105
0
1,271
10,104
7,707
34
2,523
7,516
16,655
1,351
W
9,801
3,199
0
2,349
8,274
5,511
1,343
3,578
4,696
1,389
39,511
L
Lancelot
Bihhh PLEASE
Lancelot
2,302
78
0
636
6,959
3,050
0
3,922
2,562
0
13,435
L
3,663
475
0
2,453
9,108
2,797
0
4,196
4,072
30,542
0
W
Vulcan
Liquid_V1_
Vulcan
6,635
255
0
937
3,601
1,253
755
1,405
2,066
44,662
745
L
Jormungandr
itzTempiV2
Jormungandr
3,841
940
0
854
11,004
4,753
0
6,339
4,295
20,596
41

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,629
Gold Earned
19,804
165
Minions Killed
111
0
Camps Cleared
0
650,077
Distance Traveled
524,248
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,915
792
4
0
0
229,083
1
W
Surtr
9,157
916
56
6
0
213,324
4
L
Lancelot
6,274
627
18
2
0
153,810
0
L
Scylla
6,605
661
71
7
0
190,421
0
W
Vulcan
8,557
856
105
11
0
207,670
0
L
Jormungandr
6,925
693
22
2
0
180,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role