Player Matchup

Awilix
Awilix
ElBigodon98
Awilix
Level 158
God Stats
9W - 8L
1,527 SR
Queue Stats
386W - 392L
1,497 Elo+
Solo
Tyr
Tyr
GodRaOP
Tyr
Level 37
God Stats
3W - 0L
1,835 SR
Queue Stats
35W - 19L
1,687 Elo+
Party 1
Sylvanus
Sylvanus
Juanma11
Sylvanus
Level 109
God Stats
12W - 11L
1,475 SR
Queue Stats
163W - 137L
1,549 Elo+
Party 1
Neith
Neith
Zenphrar
Neith
Level 157
God Stats
6W - 14L
1,414 SR
Queue Stats
393W - 408L
1,472 Elo+
Solo
Kukulkan
Kukulkan
beni1999
Kukulkan
Level 86
God Stats
19W - 6L
1,739 SR
Queue Stats
215W - 187L
1,608 Elo+
Party 1
Team Averages
Level 109
1,598 SR
1,563 Elo+

VS

Team Averages
Level 144
1,515 SR
1,513 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
TarMaironn
Fenrir
Level 211
God Stats
8W - 6L
1,514 SR
Queue Stats
197W - 192L
1,513 Elo+
Party 2
Neith
Neith
caluzera
Neith
Level 128
God Stats
13W - 14L
1,553 SR
Queue Stats
291W - 289L
1,508 Elo+
Solo
Sylvanus
Sylvanus
leandfbkjvsdv
Sylvanus
Level 117
God Stats
15W - 15L
1,510 SR
Queue Stats
268W - 267L
1,546 Elo+
Solo
Loki
Loki
xBelzebuz
Loki
Level 103
God Stats
8W - 9L
1,501 SR
Queue Stats
264W - 283L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
7 / 4 / 1
8,322
594
9,168
12,735
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tyr
13
6 / 1 / 8
8,186
585
9,595
10,052
8,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Juanma11
Sylvanus
13
3 / 6 / 2
8,623
616
6,939
11,371
9,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Zenphrar
Neith
15
6 / 0 / 6
9,536
681
12,482
7,788
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
beni1999
Kukulkan
13
1 / 6 / 4
7,404
529
8,234
10,049
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 5 / 4
7,911
565
9,323
11,753
3,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
TarMaironn
Fenrir
13
6 / 5 / 3
7,676
548
10,282
16,209
6,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
caluzera
Neith
11
1 / 5 / 0
7,052
504
4,159
10,540
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
leandfbkjvsdv
Sylvanus
12
2 / 3 / 4
6,489
464
4,501
10,306
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
13
6 / 5 / 2
7,997
571
9,436
13,249
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
23
Kills
17
17
Deaths
23
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
4
0.8
W
Awilix
7
4
1
1.88
W
Tyr
6
1
8
10
W
Sylvanus
Juanma11
Sylvanus
3
6
2
0.67
L
Fenrir
TarMaironn
Fenrir
6
5
3
1.5
W
Neith
Zenphrar
Neith
6
0
6
9
W
Kukulkan
beni1999
Kukulkan
1
6
4
0.5
L
Neith
caluzera
Neith
1
5
0
0.2
L
Sylvanus
leandfbkjvsdv
Sylvanus
2
3
4
1.33
L
Loki
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,418
Damage
37,701
51,995
Taken
62,057
28,901
Mitigated
24,214
14,187
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,323
3,735
0
1,335
11,753
3,886
332
2,315
9,149
0
58,453
W
Awilix
9,168
2,858
0
4,066
12,735
4,337
0
1,248
11,487
0
58,641
W
Tyr
9,595
824
0
3,213
10,052
8,785
0
942
9,110
0
23,719
W
Sylvanus
Juanma11
Sylvanus
6,939
2,328
77
2,709
11,371
9,876
0
598
10,773
42,080
13,424
L
Fenrir
TarMaironn
Fenrir
10,282
2,917
0
3,834
16,209
6,696
0
2,789
13,304
0
57,855
W
Neith
Zenphrar
Neith
12,482
5,027
0
2,900
7,788
2,797
0
347
7,441
0
71,168
W
Kukulkan
beni1999
Kukulkan
8,234
649
0
1,222
10,049
3,106
0
1,208
8,841
49,508
0
L
Neith
caluzera
Neith
4,159
994
0
2,891
10,540
2,814
0
0
10,479
0
43,461
L
Sylvanus
leandfbkjvsdv
Sylvanus
4,501
1,268
762
2,583
10,306
6,798
0
3,245
6,948
19,591
7,189
L
Loki
9,436
2,359
0
3,512
13,249
4,020
0
6,013
7,119
0
47,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,071
Gold Earned
37,125
411
Minions Killed
384
0
Camps Cleared
0
1,486,153
Distance Traveled
1,436,203
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,911
565
104
7
0
296,205
0
W
Awilix
8,322
594
83
6
0
341,729
0
W
Tyr
8,186
585
28
2
0
353,831
7
W
Sylvanus
8,623
616
94
7
0
225,426
0
L
Fenrir
7,676
548
82
6
0
305,140
1
W
Neith
9,536
681
119
9
0
278,146
10
W
Kukulkan
7,404
529
87
6
0
287,021
0
L
Neith
7,052
504
86
6
0
239,028
0
L
Sylvanus
6,489
464
35
3
0
291,672
2
L
Loki
7,997
571
77
6
0
304,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role