Player Matchup

Sylvanus
Sylvanus
Fdez
Sylvanus
Level 107
God Stats
1W - 2L
1,639 SR
Queue Stats
52W - 55L
1,513 Elo+
Solo
Ah Puch
Ah Puch
Havier_Phoenix
Ah Puch
Level 60
God Stats
19W - 13L
1,272 SR
Queue Stats
128W - 131L
1,463 Elo+
Solo
Medusa
Medusa
Psyger7
Medusa
Level 140
God Stats
5W - 7L
1,305 SR
Queue Stats
449W - 449L
1,494 Elo+
Party 1
Mulan
Mulan
XGhost-DeltaX
Mulan
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
220W - 245L
1,422 Elo+
Party 1
Serqet
Serqet
deBoNasty
Serqet
Level 89
God Stats
0W - 3L
1,231 SR
Queue Stats
292W - 281L
1,505 Elo+
Solo
Team Averages
Level 111
1,389 SR
1,479 Elo+

VS

Team Averages
Level 122
1,534 SR
1,475 Elo+
Ra
Ra
BeastlyBSQ
Ra
Level 116
God Stats
1W - 4L
1,172 SR
Queue Stats
125W - 134L
1,420 Elo+
Party 2
Izanami
Izanami
PaperCutSrvivor
Izanami
Level 107
God Stats
5W - 6L
1,424 SR
Queue Stats
113W - 122L
1,403 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ProKnobPolisher
Cu Chulainn
Level 149
God Stats
1W - 0L
1,610 SR
Queue Stats
111W - 92L
1,553 Elo+
Solo
Artio
Artio
RetroGladiator
Artio
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
81W - 86L
1,520 Elo+
Solo
Poseidon
Poseidon
lucas-covi
Poseidon
Level 129
God Stats
5W - 0L
1,966 SR
Queue Stats
162W - 140L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fdez
Sylvanus
10
4 / 1 / 3
6,560
596
4,478
8,085
5,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 3 / 0
5,677
516
5,329
6,396
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Psyger7
Medusa
11
2 / 0 / 4
6,358
578
7,861
5,648
1,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 0
5,825
530
3,128
9,643
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
deBoNasty
Serqet
9
0 / 3 / 3
5,095
463
2,585
9,375
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,427
584
5,178
5,484
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 1
5,709
519
1,666
5,625
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
ProKnobPolisher
Cu Chulainn
13
6 / 0 / 1
8,185
744
8,004
8,457
8,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 0 / 3
6,106
555
4,117
11,561
7,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
lucas-covi
Poseidon
10
2 / 2 / 4
5,772
525
6,161
6,797
2,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
7
Kills
12
12
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Sylvanus
Fdez
Sylvanus
4
1
3
5.5
L
1
3
0
0.33
W
1
3
1
0.5
W
Cu Chulainn
ProKnobPolisher
Cu Chulainn
6
0
1
6.5
L
Medusa
Psyger7
Medusa
2
0
4
4
W
1
0
3
2.5
L
0
5
0
0
L
Serqet
deBoNasty
Serqet
0
3
3
0.5
W
Poseidon
lucas-covi
Poseidon
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,381
Damage
25,126
39,147
Taken
37,924
15,734
Mitigated
21,135
13,072
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,178
466
706
1,657
5,484
1,881
0
3,298
2,161
40,245
0
L
Sylvanus
Fdez
Sylvanus
4,478
1,059
1,941
2,814
8,085
5,529
0
4,516
3,361
21,872
0
L
5,329
392
60
2,099
6,396
1,841
0
3,834
2,240
36,353
0
W
1,666
584
0
1,089
5,625
1,486
347
478
5,147
0
38,170
W
Cu Chulainn
ProKnobPolisher
Cu Chulainn
8,004
1,275
0
3,629
8,457
8,200
0
294
8,013
11,196
55,487
L
Medusa
Psyger7
Medusa
7,861
2,559
0
1,155
5,648
1,724
0
2,607
2,963
0
51,347
W
4,117
258
304
5,131
11,561
7,502
0
4,831
6,574
11,982
1,619
L
3,128
241
0
919
9,643
3,809
0
1,755
7,822
0
36,774
L
Serqet
deBoNasty
Serqet
2,585
624
0
4,084
9,375
2,831
0
2,984
6,243
0
27,174
W
Poseidon
lucas-covi
Poseidon
6,161
1,381
0
1,199
6,797
2,066
0
906
5,845
31,691
1,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,515
Gold Earned
32,199
311
Minions Killed
378
0
Camps Cleared
0
1,085,301
Distance Traveled
1,176,868
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,427
584
108
10
0
218,690
2
L
Sylvanus
6,560
596
34
3
0
208,583
4
L
Ah Puch
5,677
516
69
6
0
204,315
0
W
Izanami
5,709
519
91
8
0
227,949
3
W
Cu Chulainn
8,185
744
114
10
0
241,337
2
L
Medusa
6,358
578
78
7
0
230,459
2
W
Artio
6,106
555
17
2
0
255,168
0
L
Mulan
5,825
530
74
7
0
212,005
2
L
Serqet
5,095
463
56
5
0
229,939
1
W
Poseidon
5,772
525
48
4
0
233,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role