Player Matchup

Nu Wa
Nu Wa
LokiThePuggy
Nu Wa
Level 27
God Stats
2W - 1L
1,695 SR
Queue Stats
3W - 1L
1,718 Elo+
Party 2
Chernobog
Chernobog
TheGooseMon
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,875 Elo+
Party 2
Sun Wukong
Sun Wukong
TheGunnyBuns
Sun Wukong
Level 83
God Stats
3W - 1L
1,833 SR
Queue Stats
4W - 2L
1,687 Elo+
Party 2
Team Averages
Level 59
1,676 SR
1,760 Elo+

VS

Team Averages
Level 61
1,602 SR
1,659 Elo+
Cernunnos
Cernunnos
Ximthor
Cernunnos
Level 38
God Stats
12W - 5L
1,652 SR
Queue Stats
28W - 16L
1,642 Elo+
Party 1
Nox
Nox
hazmating
Nox
Level 123
God Stats
1W - 1L
1,653 SR
Queue Stats
123W - 52L
1,705 Elo+
Solo
Janus
Janus
weeboomboom
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 10
8,451
845
6,684
3,767
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chernobog
TheGooseMon
Chernobog
14
6 / 0 / 8
9,284
928
6,430
7,545
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TheGunnyBuns
Sun Wukong
13
4 / 1 / 8
8,374
837
5,846
8,124
5,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ximthor
Cernunnos
10
0 / 3 / 1
6,311
631
3,214
7,834
2,325
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 3 / 0
7,390
739
4,146
6,070
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 8 / 2
6,349
635
4,015
6,958
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
2
2
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Chernobog
TheGooseMon
Chernobog
6
0
8
10
W
Sun Wukong
TheGunnyBuns
Sun Wukong
4
1
8
8
L
Cernunnos
Ximthor
Cernunnos
0
3
1
0.17
L
2
3
0
0.67
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,960
Damage
11,375
19,436
Taken
20,862
8,942
Mitigated
5,855
5,394
Healing
1,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,684
2,709
70
845
3,767
1,082
1,276
2,145
1,396
35,990
0
W
Chernobog
TheGooseMon
Chernobog
6,430
3,175
0
3,394
7,545
2,408
735
3,281
3,921
0
41,671
W
Sun Wukong
TheGunnyBuns
Sun Wukong
5,846
278
0
1,085
8,124
5,452
373
1,759
6,009
0
23,859
L
Cernunnos
Ximthor
Cernunnos
3,214
1,488
0
1,866
7,834
2,325
0
2,597
5,222
0
21,187
L
4,146
0
0
0
6,070
1,825
0
2,490
3,566
24,427
0
L
4,015
257
0
30
6,958
1,705
0
1,587
5,371
17,691
387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,109
Gold Earned
20,050
158
Minions Killed
113
0
Camps Cleared
0
577,954
Distance Traveled
519,205
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,451
845
53
5
0
190,856
6
W
Chernobog
9,284
928
66
7
0
192,825
0
W
Sun Wukong
8,374
837
39
4
0
194,273
0
L
Cernunnos
6,311
631
26
3
0
192,163
0
L
Nox
7,390
739
52
5
0
164,427
0
L
Janus
6,349
635
35
4
0
162,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role