Player Matchup

King Arthur
King Arthur
NateSpartan44
King Arthur
Level 107
God Stats
2W - 4L
1,650 SR
Queue Stats
185W - 161L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
Queen Majere
Zhong Kui
Level 169
God Stats
0W - 2L
1,398 SR
Queue Stats
87W - 76L
1,544 Elo+
Solo
Artemis
Artemis
SlihgtyWrong
Artemis
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,683 Elo+
Party 1
Sol
Sol
THEWOKER6940
Sol
Level 128
God Stats
6W - 7L
1,803 SR
Queue Stats
573W - 581L
1,571 Elo+
Solo
Aphrodite
Aphrodite
excellenttrash
Aphrodite
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,574 Elo+
Party 1
Team Averages
Level 141
1,570 SR
1,580 Elo+

VS

Team Averages
Level 154
1,593 SR
1,549 Elo+
Odin
Odin
AlexKUNGI
Odin
Level 198
God Stats
7W - 6L
1,647 SR
Queue Stats
494W - 455L
1,558 Elo+
Solo
Nu Wa
Nu Wa
Daraala
Nu Wa
Level 154
God Stats
3W - 3L
1,265 SR
Queue Stats
513W - 494L
1,472 Elo+
Solo
Anhur
Anhur
Dragre999
Anhur
Level 155
God Stats
3W - 0L
1,889 SR
Queue Stats
105W - 105L
1,533 Elo+
Party 2
Cerberus
Cerberus
GABOSER0
Cerberus
Level 159
God Stats
11W - 3L
1,908 SR
Queue Stats
537W - 558L
1,573 Elo+
Party 2
Aphrodite
Aphrodite
Saantiagopochtli
Aphrodite
Level 103
God Stats
7W - 9L
1,255 SR
Queue Stats
695W - 684L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NateSpartan44
King Arthur
13
1 / 7 / 6
7,457
746
8,445
14,246
11,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Queen Majere
Zhong Kui
15
4 / 6 / 6
8,625
863
12,606
9,443
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
SlihgtyWrong
Artemis
15
6 / 6 / 2
8,830
883
10,978
10,155
3,341
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 5
6,861
686
6,374
5,392
1,672
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
excellenttrash
Aphrodite
14
1 / 5 / 7
7,668
767
3,350
11,085
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 3 / 19
8,999
900
7,759
12,341
13,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Daraala
Nu Wa
15
5 / 2 / 13
9,583
958
11,135
6,127
2,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Dragre999
Anhur
15
6 / 3 / 14
9,821
982
9,810
9,686
3,636
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
GABOSER0
Cerberus
17
9 / 2 / 14
10,338
1,034
12,086
16,045
11,758
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
16
4 / 3 / 15
9,380
938
5,751
12,086
6,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
12
Kills
26
27
Deaths
13
26
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Odin
2
3
19
3.83
W
Nu Wa
Daraala
Nu Wa
5
2
13
5.75
W
Anhur
Dragre999
Anhur
6
3
14
4.33
W
Cerberus
GABOSER0
Cerberus
9
2
14
8
L
King Arthur
NateSpartan44
King Arthur
1
7
6
0.57
L
Zhong Kui
Queen Majere
Zhong Kui
4
6
6
1.17
W
Aphrodite
4
3
15
3.83
L
Artemis
SlihgtyWrong
Artemis
6
6
2
1.17
L
0
3
5
0.83
L
Aphrodite
excellenttrash
Aphrodite
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,753
Damage
46,541
50,321
Taken
56,285
27,817
Mitigated
37,689
12,732
Healing
30,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,759
2,157
734
1,603
12,341
13,273
518
5,217
7,124
3,401
12,555
W
Nu Wa
Daraala
Nu Wa
11,135
2,159
986
1,800
6,127
2,208
1,547
2,235
3,892
28,212
670
W
Anhur
Dragre999
Anhur
9,810
4,184
1,450
2,742
9,686
3,636
2,526
3,567
6,119
0
16,620
W
Cerberus
GABOSER0
Cerberus
12,086
342
684
4,997
16,045
11,758
1,050
6,506
9,539
23,278
0
L
King Arthur
NateSpartan44
King Arthur
8,445
606
343
217
14,246
11,560
0
8,448
5,641
0
15,692
L
Zhong Kui
Queen Majere
Zhong Kui
12,606
2,895
486
1,286
9,443
6,150
0
5,045
4,233
20,821
1,739
W
Aphrodite
5,751
576
8,557
6,567
12,086
6,814
758
4,173
7,913
12,982
0
L
Artemis
SlihgtyWrong
Artemis
10,978
3,401
0
1,214
10,155
3,341
0
6,549
3,578
0
21,094
L
6,374
751
0
765
5,392
1,672
0
2,561
2,777
16,409
0
L
Aphrodite
excellenttrash
Aphrodite
3,350
99
3,985
4,436
11,085
5,094
0
7,528
3,459
11,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,441
Gold Earned
48,121
109
Minions Killed
137
0
Camps Cleared
0
833,710
Distance Traveled
980,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,999
900
14
1
0
201,217
0
W
Nu Wa
9,583
958
30
3
0
193,693
0
W
Anhur
9,821
982
29
3
0
194,917
0
W
Cerberus
10,338
1,034
41
4
0
210,240
0
L
King Arthur
7,457
746
12
1
0
181,577
0
L
Zhong Kui
8,625
863
28
3
0
166,945
0
W
Aphrodite
9,380
938
23
2
0
180,501
0
L
Artemis
8,830
883
27
3
0
174,455
0
L
Sol
6,861
686
27
3
0
132,064
0
L
Aphrodite
7,668
767
15
2
0
178,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role