Player Matchup

Tyr
Tyr
BettoFlores
Tyr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 105L
1,214 Elo+
Party 1
Fenrir
Fenrir
Bytok513
Fenrir
Level 54
God Stats
8W - 19L
1,380 SR
Queue Stats
29W - 42L
1,199 Elo+
Party 1
Athena
Athena
Dead_Skull_984
Athena
Level 49
God Stats
4W - 3L
1,530 SR
Queue Stats
61W - 82L
1,427 Elo+
Party 3
Danzaburou
Danzaburou
PorterLikesBoys
Danzaburou
Level 58
God Stats
79W - 73L
1,559 SR
Queue Stats
102W - 116L
1,446 Elo+
Solo
Agni
Agni
RAS-Daryelis-_-
Agni
Level 106
God Stats
9W - 15L
1,878 SR
Queue Stats
513W - 485L
1,446 Elo+
Party 3
Team Averages
Level 65
1,569 SR
1,346 Elo+

VS

Team Averages
Level 79
1,572 SR
1,428 Elo+
Danzaburou
Danzaburou
CholoXDQueso
Danzaburou
Level 69
God Stats
46W - 44L
1,515 SR
Queue Stats
112W - 123L
1,449 Elo+
Party 2
Bakasura
Bakasura
EquinerRacer
Bakasura
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,423 Elo+
Party 2
Ymir
Ymir
Quique0826
Ymir
Level 79
God Stats
17W - 8L
1,626 SR
Queue Stats
22W - 17L
1,378 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ronim6276
Cu Chulainn
Level 77
God Stats
4W - 2L
1,719 SR
Queue Stats
401W - 381L
1,452 Elo+
Solo
Zeus
Zeus
slumped8524
Zeus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
236W - 269L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,926
423
2,200
9,981
8,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Bytok513
Fenrir
9
4 / 5 / 2
6,219
444
4,492
10,611
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 4 / 1
6,344
453
3,858
12,333
9,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
PorterLikesBoys
Danzaburou
12
2 / 5 / 0
7,330
524
7,501
9,855
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 2 / 3
8,056
575
5,415
8,101
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CholoXDQueso
Danzaburou
13
4 / 1 / 5
7,759
554
10,125
8,880
3,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bakasura
EquinerRacer
Bakasura
15
5 / 2 / 4
8,356
597
6,344
12,296
5,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
3 / 0 / 10
8,174
584
6,120
11,410
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cu Chulainn
Ronim6276
Cu Chulainn
15
6 / 0 / 1
9,758
697
7,768
7,239
6,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 7 / 1
7,945
568
3,748
7,231
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
10
Kills
19
20
Deaths
10
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Fenrir
Bytok513
Fenrir
4
5
2
1
W
Danzaburou
CholoXDQueso
Danzaburou
4
1
5
6.5
L
0
4
1
0.13
W
Bakasura
EquinerRacer
Bakasura
5
2
4
3.5
L
Danzaburou
PorterLikesBoys
Danzaburou
2
5
0
0.4
W
3
0
10
8
L
4
2
3
2.75
W
Cu Chulainn
Ronim6276
Cu Chulainn
6
0
1
6.5
W
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,466
Damage
34,105
50,881
Taken
47,056
28,324
Mitigated
28,442
8,687
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,200
287
0
1,582
9,981
8,765
0
750
9,231
0
24,725
L
Fenrir
Bytok513
Fenrir
4,492
801
0
1,012
10,611
4,090
0
1,244
9,147
0
30,134
W
Danzaburou
CholoXDQueso
Danzaburou
10,125
4,607
0
4,150
8,880
3,253
808
1,176
7,704
0
56,882
L
3,858
829
0
2,116
12,333
9,444
0
2,077
9,715
17,356
1,285
W
Bakasura
EquinerRacer
Bakasura
6,344
4,405
0
4,862
12,296
5,637
0
566
11,721
0
52,813
L
Danzaburou
PorterLikesBoys
Danzaburou
7,501
3,896
0
2,127
9,855
3,382
0
1,964
7,390
0
48,377
W
6,120
1,263
298
1,947
11,410
11,162
284
2,773
8,571
21,008
0
L
5,415
121
0
1,850
8,101
2,643
56
4,006
3,738
63,567
1,717
W
Cu Chulainn
Ronim6276
Cu Chulainn
7,768
1,416
0
905
7,239
6,454
821
211
7,028
593
74,641
W
3,748
805
0
390
7,231
1,936
416
3,899
3,219
40,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,875
Gold Earned
41,992
313
Minions Killed
413
0
Camps Cleared
0
1,303,465
Distance Traveled
1,342,372
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,926
423
42
3
0
200,008
0
L
Fenrir
6,219
444
59
4
0
289,694
2
W
Danzaburou
7,759
554
91
7
0
246,749
0
L
Athena
6,344
453
22
2
0
292,456
2
W
Bakasura
8,356
597
109
8
0
363,538
0
L
Danzaburou
7,330
524
83
6
0
256,503
0
W
Ymir
8,174
584
21
2
0
256,154
0
L
Agni
8,056
575
107
8
0
264,804
0
W
Cu Chulainn
9,758
697
113
8
0
270,738
0
W
Zeus
7,945
568
79
6
0
205,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role