Player Matchup

Lancelot
Lancelot
OhQueenLotus
Lancelot
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
479W - 505L
1,487 Elo+
Party 1
Izanami
Izanami
rony1296
Izanami
Level 91
God Stats
49W - 45L
1,534 SR
Queue Stats
539W - 529L
1,457 Elo+
Party 1
Chronos
Chronos
savegeking
Chronos
Level 69
God Stats
8W - 4L
1,691 SR
Queue Stats
13W - 10L
1,585 Elo+
Party 1
Team Averages
Level 107
1,575 SR
1,509 Elo+

VS

Team Averages
Level 115
1,569 SR
1,514 Elo+
Vulcan
Vulcan
BootyWarrior596
Vulcan
Level 100
God Stats
6W - 9L
1,657 SR
Queue Stats
255W - 241L
1,447 Elo+
Solo
Charybdis
Charybdis
Flickmybeanpod7
Charybdis
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 88L
1,561 Elo+
Party 2
Chaac
Chaac
TujTuj
Chaac
Level 124
God Stats
2W - 0L
1,549 SR
Queue Stats
58W - 71L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
OhQueenLotus
Lancelot
13
1 / 7 / 3
8,350
642
9,375
15,947
8,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mace

Mace

+10
Physical Power

Izanami
rony1296
Izanami
16
6 / 2 / 1
10,083
776
8,666
13,424
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
savegeking
Chronos
14
0 / 6 / 4
8,771
675
2,555
11,432
3,351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
10,908
839
12,177
5,244
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Flickmybeanpod7
Charybdis
16
8 / 3 / 7
11,312
870
12,803
11,587
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
TujTuj
Chaac
17
3 / 1 / 12
10,436
803
11,793
11,310
11,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
15
15
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
Charybdis
Flickmybeanpod7
Charybdis
8
3
7
3.83
L
Lancelot
OhQueenLotus
Lancelot
1
7
3
0.36
W
Chaac
TujTuj
Chaac
3
1
12
9
L
Izanami
rony1296
Izanami
6
2
1
3.25
L
Chronos
savegeking
Chronos
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,596
Damage
36,773
40,803
Taken
28,141
16,299
Mitigated
17,543
6,587
Healing
7,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,177
281
0
430
5,244
1,990
1,022
16
5,011
53,971
216
W
Charybdis
Flickmybeanpod7
Charybdis
12,803
6,156
0
3,391
11,587
3,957
137
1,422
9,948
0
44,872
L
Lancelot
OhQueenLotus
Lancelot
9,375
825
0
2,123
15,947
8,755
0
4,873
10,627
0
16,811
W
Chaac
TujTuj
Chaac
11,793
1,266
0
3,573
11,310
11,596
822
1,153
9,772
571
37,872
L
Izanami
rony1296
Izanami
8,666
5,650
0
3,820
13,424
4,193
0
3,723
9,385
0
38,103
L
Chronos
savegeking
Chronos
2,555
956
0
644
11,432
3,351
0
3,162
7,947
39,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,204
Gold Earned
32,656
166
Minions Killed
193
0
Camps Cleared
0
733,018
Distance Traveled
810,131
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,908
839
76
6
0
264,994
0
W
Charybdis
11,312
870
55
4
0
235,318
0
L
Lancelot
8,350
642
21
2
0
267,697
0
W
Chaac
10,436
803
62
5
0
309,819
0
L
Izanami
10,083
776
69
5
0
238,077
1
L
Chronos
8,771
675
76
6
0
227,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role