Player Matchup

Hercules
Hercules
BrokenLunge
Hercules
Level 124
God Stats
7W - 7L
1,564 SR
Queue Stats
323W - 307L
1,533 Elo+
Party 2
Charybdis
Charybdis
DepthSound
Charybdis
Level 108
God Stats
51W - 45L
1,616 SR
Queue Stats
252W - 246L
1,536 Elo+
Party 2
Chang'e
Chang'e
Faíry
Chang'e
Level 148
God Stats
3W - 1L
1,852 SR
Queue Stats
144W - 133L
1,587 Elo+
Party 3
Kuzenbo
Kuzenbo
NutsackJones
Kuzenbo
Level 159
God Stats
1W - 2L
1,545 SR
Queue Stats
133W - 114L
1,623 Elo+
Party 3
Pele
Pele
TheShnook
Pele
Level 123
God Stats
2W - 1L
1,834 SR
Queue Stats
49W - 38L
1,695 Elo+
Party 3
Team Averages
Level 132
1,682 SR
1,595 Elo+

VS

Team Averages
Level 116
1,576 SR
1,552 Elo+
Thor
Thor
CamelAtor2703
Thor
Level 146
God Stats
37W - 32L
1,638 SR
Queue Stats
270W - 255L
1,504 Elo+
Party 1
Ao Kuang
Ao Kuang
ChungGoose
Ao Kuang
Level 99
God Stats
3W - 4L
1,420 SR
Queue Stats
424W - 378L
1,561 Elo+
Solo
Ra
Ra
Monkesex22
Ra
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 96L
1,551 Elo+
Party 1
Neith
Neith
PlanarMistake
Neith
Level 149
God Stats
5W - 4L
1,692 SR
Queue Stats
201W - 172L
1,510 Elo+
Solo
Ne Zha
Ne Zha
vJayy
Ne Zha
Level 108
God Stats
9W - 4L
1,632 SR
Queue Stats
110W - 73L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrokenLunge
Hercules
9
0 / 5 / 0
5,471
547
3,383
9,133
2,172
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
DepthSound
Charybdis
8
0 / 4 / 1
4,867
487
2,754
7,060
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Faíry
Chang'e
11
0 / 4 / 0
5,435
544
2,183
6,631
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
NutsackJones
Kuzenbo
7
0 / 2 / 0
4,836
484
3,220
9,541
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
9
1 / 2 / 0
5,268
527
3,875
6,948
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 2
7,426
743
7,185
6,858
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
ChungGoose
Ao Kuang
12
2 / 0 / 6
7,058
706
5,540
6,939
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
2 / 0 / 7
7,594
759
5,552
5,373
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 3
5,947
595
4,384
3,583
978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
vJayy
Ne Zha
10
3 / 1 / 2
6,351
635
5,574
8,156
3,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
17
17
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
BrokenLunge
Hercules
0
5
0
0
W
9
0
2
10
W
Ao Kuang
ChungGoose
Ao Kuang
2
0
6
5
L
Charybdis
DepthSound
Charybdis
0
4
1
0.13
L
Chang'e
Faíry
Chang'e
0
4
0
0
W
2
0
7
5.5
L
Kuzenbo
NutsackJones
Kuzenbo
0
2
0
0
W
1
0
3
2.5
L
Pele
1
2
0
0.5
W
Ne Zha
vJayy
Ne Zha
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,415
Damage
28,235
39,313
Taken
30,909
13,466
Mitigated
12,270
10,980
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BrokenLunge
Hercules
3,383
739
0
2,681
9,133
2,172
0
4,942
4,082
0
30,023
W
7,185
1,570
0
4,512
6,858
2,125
0
974
5,884
0
47,033
W
Ao Kuang
ChungGoose
Ao Kuang
5,540
901
0
3,676
6,939
3,758
651
633
6,306
38,470
5,717
L
Charybdis
DepthSound
Charybdis
2,754
1,223
0
1,947
7,060
1,524
0
0
7,060
0
24,592
L
Chang'e
Faíry
Chang'e
2,183
0
200
1,334
6,631
1,529
0
2,383
3,877
39,931
0
W
5,552
244
344
3,373
5,373
1,719
370
2,130
3,243
55,015
1,238
L
Kuzenbo
NutsackJones
Kuzenbo
3,220
1,092
0
1,972
9,541
6,539
0
1,496
7,987
13,246
0
W
4,384
1,508
0
1,153
3,583
978
840
857
2,726
0
38,514
L
Pele
3,875
768
0
2,846
6,948
1,702
0
1,133
5,759
0
26,734
W
Ne Zha
vJayy
Ne Zha
5,574
1,703
0
3,364
8,156
3,690
0
1,528
6,628
114
29,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,877
Gold Earned
34,376
304
Minions Killed
392
0
Camps Cleared
0
1,102,185
Distance Traveled
1,055,484
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,471
547
79
8
0
213,885
2
W
Thor
7,426
743
79
8
0
228,199
0
W
Ao Kuang
7,058
706
80
8
0
186,773
1
L
Charybdis
4,867
487
53
5
0
179,980
2
L
Chang'e
5,435
544
101
10
0
213,266
0
W
Ra
7,594
759
114
11
0
232,120
1
L
Kuzenbo
4,836
484
9
1
0
239,871
2
W
Neith
5,947
595
77
8
0
194,965
1
L
Pele
5,268
527
62
6
0
255,183
0
W
Ne Zha
6,351
635
42
4
0
213,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role