Player Matchup

Bastet
Bastet
BEAST25 12
Bastet
Level 123
God Stats
1W - 2L
1,255 SR
Queue Stats
120W - 136L
1,412 Elo+
Party 1
Sol
Sol
CannibalMaster6
Sol
Level 124
God Stats
6W - 6L
1,452 SR
Queue Stats
283W - 271L
1,500 Elo+
Solo
Thoth
Thoth
Death7239
Thoth
Level 17
God Stats
2W - 1L
1,309 SR
Queue Stats
21W - 36L
1,152 Elo+
Party 1
Zeus
Zeus
LeBagTooBig
Zeus
Level 68
God Stats
1W - 3L
1,748 SR
Queue Stats
73W - 73L
1,510 Elo+
Solo
Chaac
Chaac
Omitted1
Chaac
Level 109
God Stats
3W - 6L
1,493 SR
Queue Stats
136W - 165L
1,414 Elo+
Solo
Team Averages
Level 88
1,451 SR
1,397 Elo+

VS

Team Averages
Level 81
1,640 SR
1,359 Elo+
Persephone
Persephone
DangerousD2878
Persephone
Level 105
God Stats
3W - 1L
1,637 SR
Queue Stats
34W - 34L
1,484 Elo+
Solo
Achilles
Achilles
LambdaBaryon
Achilles
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,333 Elo+
Party 2
Bacchus
Bacchus
Pandorable7526
Bacchus
Level 29
God Stats
2W - 0L
1,658 SR
Queue Stats
17W - 31L
1,317 Elo+
Party 2
Atlas
Atlas
Pesos y Queso
Atlas
Level 103
God Stats
11W - 2L
1,906 SR
Queue Stats
475W - 480L
1,422 Elo+
Solo
Mercury
Mercury
TheCutOffBasher2
Mercury
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 27L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BEAST25 12
Bastet
17
2 / 5 / 9
10,207
680
10,607
14,409
5,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
6 / 12 / 6
10,834
722
11,899
17,734
6,208
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thoth
Death7239
Thoth
16
1 / 8 / 8
8,960
597
4,697
12,049
3,864
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
4 / 3 / 3
8,759
584
6,697
4,944
1,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chaac
Omitted1
Chaac
19
6 / 9 / 6
11,704
780
20,258
21,788
24,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DangerousD2878
Persephone
20
7 / 2 / 16
13,725
915
16,213
11,955
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
LambdaBaryon
Achilles
20
14 / 3 / 17
13,403
894
24,374
24,430
43,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
0 / 6 / 23
10,898
727
7,997
20,120
29,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
14 / 3 / 13
13,026
868
13,901
17,412
18,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 6 / 14
9,913
661
2,367
10,172
5,505
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
120
19
Kills
37
37
Deaths
20
32
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Bastet
BEAST25 12
Bastet
2
5
9
1.3
L
6
12
6
0.75
W
Persephone
DangerousD2878
Persephone
7
2
16
7.5
L
Thoth
Death7239
Thoth
1
8
8
0.63
W
Achilles
LambdaBaryon
Achilles
14
3
17
7.5
L
4
3
3
1.83
L
Chaac
Omitted1
Chaac
6
9
6
1
W
0
6
23
1.92
W
14
3
13
6.83
W
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,158
Damage
64,852
70,924
Taken
84,089
41,170
Mitigated
103,359
12,683
Healing
22,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BEAST25 12
Bastet
10,607
2,280
816
3,735
14,409
5,592
0
7,206
6,845
0
23,836
L
11,899
3,778
0
1,562
17,734
6,208
0
8,238
9,047
19,411
0
W
Persephone
DangerousD2878
Persephone
16,213
1,425
2,077
4,246
11,955
6,291
1,785
3,502
8,437
46,868
927
L
Thoth
Death7239
Thoth
4,697
1,028
130
684
12,049
3,864
0
7,234
4,595
8,400
107
W
Achilles
LambdaBaryon
Achilles
24,374
3,577
1,766
6,771
24,430
43,629
1,153
6,132
18,298
627
38,193
L
6,697
1,017
191
650
4,944
1,477
0
3,103
1,722
13,496
107
L
Chaac
Omitted1
Chaac
20,258
3,681
466
4,449
21,788
24,029
0
11,868
9,371
0
40,086
W
7,997
669
471
1,957
20,120
29,746
272
6,457
13,663
17,310
0
W
13,901
3,900
583
3,746
17,412
18,188
921
3,570
13,842
23,943
2,067
W
2,367
1,570
96
1,089
10,172
5,505
2,051
3,590
6,582
0
5,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,464
Gold Earned
60,965
104
Minions Killed
162
0
Camps Cleared
0
1,048,548
Distance Traveled
1,454,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,207
680
21
1
0
295,021
0
L
Sol
10,834
722
21
1
0
166,817
0
W
Persephone
13,725
915
86
6
0
300,830
0
L
Thoth
8,960
597
9
1
0
228,045
0
W
Achilles
13,403
894
41
3
0
339,541
0
L
Zeus
8,759
584
19
1
0
113,915
0
L
Chaac
11,704
780
34
2
0
244,750
0
W
Bacchus
10,898
727
15
1
0
300,511
0
W
Atlas
13,026
868
11
1
0
281,547
0
W
Mercury
9,913
661
9
1
0
232,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role