Player Matchup

Atlas
Atlas
Attackº
Atlas
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 23L
1,783 Elo+
Party 2
Jormungandr
Jormungandr
Deffenn
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,783 Elo+
Party 2
Kukulkan
Kukulkan
GeROoIn
Kukulkan
Level 155
God Stats
4W - 6L
1,538 SR
Queue Stats
45W - 48L
1,494 Elo+
Solo
Artemis
Artemis
Killøck
Artemis
Level 161
God Stats
4W - 6L
1,134 SR
Queue Stats
466W - 454L
1,528 Elo+
Solo
Fenrir
Fenrir
s0aaZ
Fenrir
Level 69
God Stats
2W - 2L
1,323 SR
Queue Stats
47W - 47L
1,437 Elo+
Solo
Team Averages
Level 105
1,399 SR
1,605 Elo+

VS

Team Averages
Level 100
1,558 SR
1,490 Elo+
Mercury
Mercury
Bkined
Mercury
Level 128
God Stats
16W - 12L
1,598 SR
Queue Stats
62W - 60L
1,471 Elo+
Solo
Atlas
Atlas
GetusVI
Atlas
Level 121
God Stats
3W - 1L
1,529 SR
Queue Stats
124W - 116L
1,516 Elo+
Solo
Ix Chel
Ix Chel
Katjadiegeile
Ix Chel
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 144L
1,501 Elo+
Party 1
Anubis
Anubis
SexyKitty14
Anubis
Level 143
God Stats
351W - 334L
1,509 SR
Queue Stats
351W - 335L
1,479 Elo+
Solo
Hachiman
Hachiman
SolidSnakeMG
Hachiman
Level 81
God Stats
11W - 13L
1,652 SR
Queue Stats
201W - 176L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Attackº
Atlas
10
0 / 3 / 4
6,186
476
7,131
11,595
8,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
Deffenn
Jormungandr
13
1 / 3 / 1
7,447
573
4,180
10,033
3,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
GeROoIn
Kukulkan
12
1 / 4 / 0
7,278
560
4,489
5,771
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Killøck
Artemis
12
1 / 6 / 3
6,603
508
8,777
8,576
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
s0aaZ
Fenrir
12
3 / 5 / 1
7,011
539
5,621
11,308
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bkined
Mercury
14
6 / 1 / 1
7,900
608
5,989
8,313
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
GetusVI
Atlas
11
2 / 2 / 7
7,272
559
4,687
13,061
7,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
13
2 / 0 / 3
7,568
582
3,698
6,755
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
14
5 / 2 / 1
8,651
665
9,169
8,502
3,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
SolidSnakeMG
Hachiman
14
6 / 1 / 4
8,787
676
7,432
9,026
2,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
21
21
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Atlas
Attackº
Atlas
0
3
4
0.67
W
Mercury
Bkined
Mercury
6
1
1
6.5
L
Jormungandr
Deffenn
Jormungandr
1
3
1
0.5
L
Kukulkan
GeROoIn
Kukulkan
1
4
0
0.25
W
Atlas
GetusVI
Atlas
2
2
7
2.75
W
Ix Chel
2
0
3
3.5
L
Artemis
Killøck
Artemis
1
6
3
0.42
W
Anubis
5
2
1
2.75
W
Hachiman
SolidSnakeMG
Hachiman
6
1
4
8
L
Fenrir
s0aaZ
Fenrir
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,198
Damage
30,975
47,283
Taken
45,657
20,231
Mitigated
18,865
7,145
Healing
18,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Attackº
Atlas
7,131
2,162
0
1,938
11,595
8,863
0
4,301
7,294
23,505
1,030
W
Mercury
Bkined
Mercury
5,989
2,878
0
1,042
8,313
2,726
105
3,645
4,668
0
53,174
L
Jormungandr
Deffenn
Jormungandr
4,180
1,307
0
2,688
10,033
3,618
0
4,803
5,230
53,275
798
L
Kukulkan
GeROoIn
Kukulkan
4,489
269
0
415
5,771
1,698
0
1,862
3,909
52,723
323
W
Atlas
GetusVI
Atlas
4,687
2,195
2,291
3,780
13,061
7,617
0
3,323
9,738
13,228
0
W
Ix Chel
3,698
427
365
2,685
6,755
2,213
0
3,920
2,835
44,378
0
L
Artemis
Killøck
Artemis
8,777
2,649
0
211
8,576
2,101
0
1,812
6,764
0
48,908
W
Anubis
9,169
410
0
4,580
8,502
3,683
642
3,361
5,141
61,812
1,730
W
Hachiman
SolidSnakeMG
Hachiman
7,432
3,609
0
3,747
9,026
2,626
908
1,275
7,751
0
60,707
L
Fenrir
s0aaZ
Fenrir
5,621
951
0
1,893
11,308
3,951
0
4,560
6,748
0
47,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
40,178
383
Minions Killed
425
0
Camps Cleared
0
1,254,016
Distance Traveled
1,292,545
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,186
476
22
2
0
258,636
1
W
Mercury
7,900
608
97
7
0
256,370
2
L
Jormungandr
7,447
573
95
7
0
258,487
0
L
Kukulkan
7,278
560
104
8
0
251,699
4
W
Atlas
7,272
559
15
1
0
280,286
5
W
Ix Chel
7,568
582
88
7
0
258,510
0
L
Artemis
6,603
508
88
7
0
232,712
0
W
Anubis
8,651
665
114
9
0
240,788
0
W
Hachiman
8,787
676
111
9
0
256,591
0
L
Fenrir
7,011
539
74
6
0
252,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role