Player Matchup

Thor
Thor
BigMigg
Thor
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,441 Elo+
Party 1
Hel
Hel
Diego_Saa_166
Hel
Level 84
God Stats
16W - 12L
1,533 SR
Queue Stats
112W - 110L
1,384 Elo+
Solo
Ra
Ra
GoyDefender33
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 135L
1,438 Elo+
Solo
Vulcan
Vulcan
JulesTheFather
Vulcan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,443 Elo+
Party 1
Izanami
Izanami
Lunnex
Izanami
Level 105
God Stats
38W - 28L
1,619 SR
Queue Stats
143W - 155L
1,449 Elo+
Solo
Team Averages
Level 70
1,530 SR
1,431 Elo+

VS

Team Averages
Level 71
1,422 SR
1,396 Elo+
Ravana
Ravana
CptSpauldingg
Ravana
Level 46
God Stats
21W - 22L
1,146 SR
Queue Stats
134W - 145L
1,333 Elo+
Solo
Anubis
Anubis
MiguelTooWavy
Anubis
Level 79
God Stats
15W - 10L
1,825 SR
Queue Stats
200W - 181L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
ShadowMeap
Sun Wukong
Level 94
God Stats
5W - 4L
1,337 SR
Queue Stats
58W - 66L
1,334 Elo+
Solo
Hades
Hades
iiGonzaga
Hades
Level 69
God Stats
9W - 6L
1,543 SR
Queue Stats
121W - 132L
1,432 Elo+
Solo
Charybdis
Charybdis
ninjaslayer305
Charybdis
Level 68
God Stats
25W - 28L
1,258 SR
Queue Stats
637W - 600L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BigMigg
Thor
12
4 / 4 / 2
6,995
500
8,049
11,484
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 5 / 2
5,955
425
2,276
10,112
4,272
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 8 / 1
6,831
488
3,457
8,832
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 7 / 3
7,765
555
5,603
9,757
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Lunnex
Izanami
13
2 / 4 / 0
7,694
550
5,970
9,909
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
7,660
547
5,259
8,552
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 3 / 5
8,907
636
8,163
10,348
4,149
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
ShadowMeap
Sun Wukong
16
7 / 0 / 3
9,993
714
7,852
8,867
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hades
iiGonzaga
Hades
12
2 / 5 / 7
7,260
519
6,385
9,518
4,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
ninjaslayer305
Charybdis
14
8 / 1 / 3
8,764
626
11,165
10,191
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
10
Kills
28
28
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
BigMigg
Thor
4
4
2
1.25
W
2
1
7
5.5
L
0
5
2
0.2
L
1
8
1
0.19
L
3
7
3
0.64
L
Izanami
Lunnex
Izanami
2
4
0
0.5
W
9
3
5
3.83
W
Sun Wukong
ShadowMeap
Sun Wukong
7
0
3
8.5
W
Hades
iiGonzaga
Hades
2
5
7
1.1
W
Charybdis
ninjaslayer305
Charybdis
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,355
Damage
38,824
50,094
Taken
47,476
13,793
Mitigated
19,240
7,743
Healing
19,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BigMigg
Thor
8,049
2,103
0
580
11,484
3,118
0
3,886
7,598
0
44,870
W
5,259
408
0
2,771
8,552
2,794
0
2,307
6,245
0
55,849
L
2,276
67
1,494
2,598
10,112
4,272
0
3,983
6,129
14,338
0
L
3,457
585
0
580
8,832
1,908
0
777
8,055
41,217
0
L
5,603
202
0
750
9,757
2,442
0
4,620
5,137
38,193
1,414
L
Izanami
Lunnex
Izanami
5,970
3,687
0
1,741
9,909
2,053
0
1,214
8,695
0
59,751
W
8,163
410
156
4,902
10,348
4,149
296
2,515
7,833
53,470
1,183
W
Sun Wukong
ShadowMeap
Sun Wukong
7,852
1,131
0
2,945
8,867
5,164
0
2,662
6,054
0
75,647
W
Hades
iiGonzaga
Hades
6,385
0
80
1,866
9,518
4,073
110
2,309
7,209
35,131
638
W
Charybdis
ninjaslayer305
Charybdis
11,165
6,073
0
6,580
10,191
3,060
3,855
1,359
8,832
0
64,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
42,584
358
Minions Killed
471
0
Camps Cleared
0
1,305,100
Distance Traveled
1,336,934
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,995
500
68
5
0
284,047
0
W
Ravana
7,660
547
89
6
0
314,955
2
L
Hel
5,955
425
21
2
0
265,577
3
L
Ra
6,831
488
80
6
0
245,198
0
L
Vulcan
7,765
555
83
6
0
238,951
0
L
Izanami
7,694
550
106
8
0
271,327
0
W
Anubis
8,907
636
90
6
0
227,044
0
W
Sun Wukong
9,993
714
129
9
0
271,762
0
W
Hades
7,260
519
54
4
0
256,023
3
W
Charybdis
8,764
626
109
8
0
267,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role