Player Matchup

Medusa
Medusa
ElementalJug921
Medusa
Level 28
God Stats
10W - 11L
1,430 SR
Queue Stats
43W - 52L
1,367 Elo+
Party 4
Bellona
Bellona
Mitsi8518
Bellona
Level 38
God Stats
6W - 12L
1,374 SR
Queue Stats
130W - 319L
1,292 Elo+
Party 2
Cthulhu
Cthulhu
SantaAintComin
Cthulhu
Level 82
God Stats
2W - 3L
1,488 SR
Queue Stats
43W - 52L
1,367 Elo+
Party 4
Freya
Freya
SummitxKing
Freya
Level 112
God Stats
0W - 7L
1,135 SR
Queue Stats
129W - 294L
1,320 Elo+
Party 2
Pele
Pele
bloomingcin
Pele
Level 103
God Stats
4W - 10L
1,282 SR
Queue Stats
176W - 412L
1,296 Elo+
Party 2
Team Averages
Level 73
1,342 SR
1,328 Elo+

VS

Team Averages
Level 79
1,542 SR
1,472 Elo+
Ravana
Ravana
 
Ravana
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Cloak2094
Bacchus
Level 27
God Stats
5W - 2L
1,807 SR
Queue Stats
43W - 59L
1,382 Elo+
Party 3
Medusa
Medusa
GhettoBlasteRob
Medusa
Level 45
God Stats
14W - 17L
1,199 SR
Queue Stats
53W - 46L
1,450 Elo+
Party 1
Horus
Horus
Vegitus
Horus
Level 127
God Stats
3W - 1L
1,854 SR
Queue Stats
171W - 158L
1,532 Elo+
Party 1
Nox
Nox
ZFshmN
Nox
Level 100
God Stats
2W - 2L
1,352 SR
Queue Stats
72W - 56L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,174
475
7,331
9,614
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Mitsi8518
Bellona
11
0 / 4 / 0
6,234
480
1,100
7,386
3,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
0 / 3 / 5
6,674
513
5,927
10,603
6,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 2
6,782
522
4,474
8,157
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 2 / 1
7,533
579
4,523
8,716
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 1 / 4
6,873
529
4,984
8,445
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Cloak2094
Bacchus
14
6 / 1 / 1
8,870
682
6,403
8,015
8,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 2
7,176
552
9,467
7,356
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Vegitus
Horus
12
1 / 2 / 4
7,152
550
4,375
12,925
9,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
ZFshmN
Nox
14
1 / 2 / 0
7,836
603
4,120
7,830
2,872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
14
14
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
4
5
W
Bacchus
Cloak2094
Bacchus
6
1
1
6.5
L
1
4
3
0.63
W
3
2
2
2
L
Bellona
Mitsi8518
Bellona
0
4
0
0
L
0
3
5
0.83
L
1
1
2
2
W
Horus
Vegitus
Horus
1
2
4
1.5
W
Nox
ZFshmN
Nox
1
2
0
0.5
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,355
Damage
29,349
44,476
Taken
44,571
18,484
Mitigated
27,331
12,177
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,984
1,153
0
1,530
8,445
3,229
70
2,372
5,751
0
41,762
W
Bacchus
Cloak2094
Bacchus
6,403
696
0
2,001
8,015
8,560
0
611
7,075
43,141
2,080
L
7,331
3,272
0
1,844
9,614
2,482
380
1,206
8,356
0
45,700
W
9,467
3,675
0
1,429
7,356
2,888
477
2,366
4,942
0
68,370
L
Bellona
Mitsi8518
Bellona
1,100
172
0
2,049
7,386
3,810
0
3,432
3,492
0
24,807
L
5,927
421
1,603
2,314
10,603
6,560
0
516
10,047
26,162
1,788
L
4,474
1,081
0
2,627
8,157
2,488
0
2,763
5,354
36,088
1,651
W
Horus
Vegitus
Horus
4,375
2,677
2,691
7,168
12,925
9,782
69
3,077
9,773
0
22,534
W
Nox
ZFshmN
Nox
4,120
467
0
2,386
7,830
2,872
0
753
6,837
69,247
3,087
L
4,523
712
0
1,740
8,716
3,144
0
1,729
6,895
0
45,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,397
Gold Earned
37,907
328
Minions Killed
431
0
Camps Cleared
0
1,308,517
Distance Traveled
1,417,338
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,873
529
67
5
0
329,043
0
W
Bacchus
8,870
682
92
7
0
273,117
0
L
Medusa
6,174
475
70
5
0
229,917
0
W
Medusa
7,176
552
109
8
0
263,935
0
L
Bellona
6,234
480
56
4
0
241,575
9
L
Cthulhu
6,674
513
41
3
0
267,496
0
L
Freya
6,782
522
82
6
0
237,759
0
W
Horus
7,152
550
36
3
0
293,218
4
W
Nox
7,836
603
127
10
0
258,025
0
L
Pele
7,533
579
79
6
0
331,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role