Player Matchup

Nemesis
Nemesis
Frost5554
Nemesis
Level 68
God Stats
5W - 5L
1,567 SR
Queue Stats
47W - 57L
1,464 Elo+
Party 1
Jing Wei
Jing Wei
LightShooter
Jing Wei
Level 122
God Stats
0W - 1L
1,705 SR
Queue Stats
29W - 34L
1,701 Elo+
Party 1
Anhur
Anhur
TheoreticalAtom
Anhur
Level 26
God Stats
0W - 1L
1,703 SR
Queue Stats
19W - 15L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
evilqueeen
Ah Muzen Cab
Level 144
God Stats
0W - 2L
1,280 SR
Queue Stats
43W - 66L
1,479 Elo+
Party 1
Loki
Loki
the1major
Loki
Level 86
God Stats
8W - 9L
1,461 SR
Queue Stats
270W - 268L
1,525 Elo+
Solo
Team Averages
Level 89
1,543 SR
1,511 Elo+

VS

Team Averages
Level 121
1,559 SR
1,466 Elo+
Scylla
Scylla
 
Scylla
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
ArGri
Tiamat
Level 80
God Stats
1W - 1L
1,308 SR
Queue Stats
172W - 163L
1,475 Elo+
Solo
Danzaburou
Danzaburou
CRAZY-KAMIIKAZE
Danzaburou
Level 158
God Stats
2W - 1L
1,663 SR
Queue Stats
73W - 82L
1,394 Elo+
Party 2
Tyr
Tyr
Sel-Carno
Tyr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,495 Elo+
Solo
Zeus
Zeus
ThatGuySlay
Zeus
Level 149
God Stats
4W - 2L
1,822 SR
Queue Stats
134W - 150L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Frost5554
Nemesis
13
2 / 4 / 1
7,404
740
7,128
10,195
6,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
LightShooter
Jing Wei
9
0 / 5 / 1
6,236
624
2,886
7,045
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 3
7,191
719
4,149
8,582
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
evilqueeen
Ah Muzen Cab
14
2 / 2 / 3
7,487
749
7,430
8,554
2,486
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
13
1 / 4 / 4
7,379
738
3,752
7,296
2,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 2 / 10
9,053
905
6,046
5,211
1,748
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
ArGri
Tiamat
14
0 / 2 / 10
8,028
803
6,972
6,868
3,348
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
CRAZY-KAMIIKAZE
Danzaburou
16
7 / 2 / 7
9,933
993
6,282
7,211
2,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
3 / 0 / 16
9,486
949
4,392
9,938
8,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 3 / 10
9,069
907
15,338
8,030
2,581
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
6
Kills
20
20
Deaths
9
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
10
5
W
Tiamat
ArGri
Tiamat
0
2
10
2.5
W
Danzaburou
CRAZY-KAMIIKAZE
Danzaburou
7
2
7
5.25
L
Nemesis
Frost5554
Nemesis
2
4
1
0.63
L
Jing Wei
LightShooter
Jing Wei
0
5
1
0.1
W
3
0
16
11
W
5
3
10
3.33
L
1
5
3
0.5
L
Ah Muzen Cab
evilqueeen
Ah Muzen Cab
2
2
3
1.75
L
Loki
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,345
Damage
39,030
41,672
Taken
37,258
16,508
Mitigated
19,364
7,738
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,046
256
335
685
5,211
1,748
315
0
5,172
18,541
0
W
Tiamat
ArGri
Tiamat
6,972
324
1,185
2,183
6,868
3,348
501
0
6,747
11,420
706
W
Danzaburou
CRAZY-KAMIIKAZE
Danzaburou
6,282
2,558
749
2,165
7,211
2,866
592
0
7,092
0
26,203
L
Nemesis
Frost5554
Nemesis
7,128
1,192
781
2,168
10,195
6,920
0
6,309
3,886
0
11,885
L
Jing Wei
LightShooter
Jing Wei
2,886
1,918
0
590
7,045
2,151
0
4,777
2,268
0
7,300
W
4,392
250
549
1,862
9,938
8,821
282
0
9,529
0
10,390
W
15,338
969
834
1,479
8,030
2,581
639
0
7,919
24,912
0
L
4,149
1,462
490
805
8,582
2,665
0
5,077
3,505
0
8,951
L
Ah Muzen Cab
evilqueeen
Ah Muzen Cab
7,430
1,027
489
811
8,554
2,486
0
6,352
2,202
0
24,432
L
Loki
3,752
347
791
813
7,296
2,286
0
5,441
1,855
0
12,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
45,569
90
Minions Killed
147
0
Camps Cleared
0
848,110
Distance Traveled
991,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,053
905
38
4
0
189,094
0
W
Tiamat
8,028
803
16
2
0
202,694
0
W
Danzaburou
9,933
993
41
4
0
189,956
0
L
Nemesis
7,404
740
11
1
0
213,246
0
L
Jing Wei
6,236
624
16
2
0
111,237
0
W
Tyr
9,486
949
20
2
0
235,166
0
W
Zeus
9,069
907
32
3
0
174,742
0
L
Anhur
7,191
719
12
1
0
166,943
0
L
Ah Muzen Cab
7,487
749
31
3
0
188,500
0
L
Loki
7,379
738
20
2
0
168,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role