Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Critiks
Terra
Level 154
God Stats
8W - 1L
1,731 SR
Queue Stats
438W - 448L
1,552 Elo+
Party 2
Amaterasu
Amaterasu
DeadlySouljur
Amaterasu
Level 157
God Stats
3W - 2L
1,318 SR
Queue Stats
330W - 353L
1,532 Elo+
Party 2
Team Averages
Level 155
1,510 SR
1,517 Elo+

VS

Team Averages
Level 117
1,517 SR
1,531 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HenTie0
Amaterasu
Level 149
God Stats
1W - 1L
1,733 SR
Queue Stats
78W - 77L
1,533 Elo+
Solo
Terra
Terra
Shadahlina
Terra
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,614 Elo+
Party 1
Medusa
Medusa
Steel0fiend
Medusa
Level 80
God Stats
3W - 3L
1,352 SR
Queue Stats
193W - 212L
1,485 Elo+
Solo
Ganesha
Ganesha
Tigeraxe2
Ganesha
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 0 / 5
6,143
1,229
2,410
5,226
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
 
Ah Puch
11
2 / 0 / 4
6,141
1,228
3,917
3,460
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
 
Apollo
10
2 / 0 / 3
5,787
1,157
2,487
4,013
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Terra
Critiks
Terra
10
1 / 0 / 6
5,918
1,184
1,985
4,686
3,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amaterasu
DeadlySouljur
Amaterasu
8
0 / 1 / 5
5,039
1,008
1,071
4,391
3,284
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 3 / 0
5,023
1,005
1,961
3,796
2,495
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
HenTie0
Amaterasu
1
0 / 0 / 0
1,312
262
0
0
0
Terra
8
0 / 3 / 0
4,551
910
2,393
3,663
1,413
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
0 / 0 / 1
5,409
1,082
6,627
2,317
933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Tigeraxe2
Ganesha
11
0 / 1 / 1
5,427
1,085
3,104
3,214
2,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
7
Kills
1
1
Deaths
7
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
5
4.5
W
Ah Puch
 
Ah Puch
2
0
4
4
W
Apollo
 
Apollo
2
0
3
3.5
L
Tiamat
 
Tiamat
1
3
0
0.33
W
Terra
Critiks
Terra
1
0
6
4
W
Amaterasu
DeadlySouljur
Amaterasu
0
1
5
2.5
L
Amaterasu
HenTie0
Amaterasu
0
0
0
0
L
Terra
0
3
0
0
L
Medusa
0
0
1
0.5
L
Ganesha
Tigeraxe2
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,870
Damage
14,085
21,776
Taken
12,990
14,251
Mitigated
7,678
13,934
Healing
2,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,410
82
486
944
5,226
4,428
92
2,226
3,000
3,449
960
W
Ah Puch
 
Ah Puch
3,917
199
0
354
3,460
1,567
0
865
2,595
16,092
0
W
Apollo
 
Apollo
2,487
1,626
267
1,184
4,013
1,785
1,048
1,590
2,423
0
15,387
L
Tiamat
 
Tiamat
1,961
55
0
99
3,796
2,495
0
2,136
1,660
5,831
0
W
Terra
Critiks
Terra
1,985
92
7,413
2,012
4,686
3,187
14
1,070
3,616
4,274
0
W
Amaterasu
DeadlySouljur
Amaterasu
1,071
153
257
1,017
4,391
3,284
0
1,707
2,684
0
1,429
L
Amaterasu
HenTie0
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Terra
2,393
135
214
160
3,663
1,413
0
1,983
1,604
3,557
0
L
Medusa
6,627
802
0
460
2,317
933
0
1,723
557
0
19,631
L
Ganesha
Tigeraxe2
Ganesha
3,104
0
407
1,126
3,214
2,837
0
1,978
1,200
4,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
21,722
71
Minions Killed
55
0
Camps Cleared
0
463,039
Distance Traveled
336,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,143
1,229
4
1
0
80,401
0
W
Ah Puch
6,141
1,228
32
6
0
110,980
0
W
Apollo
5,787
1,157
31
6
0
86,760
0
L
Tiamat
5,023
1,005
16
3
0
70,131
0
W
Terra
5,918
1,184
3
1
0
98,464
0
W
Amaterasu
5,039
1,008
1
0
0
86,434
0
L
Amaterasu
1,312
262
0
0
0
0
0
L
Terra
4,551
910
1
0
0
81,606
0
L
Medusa
5,409
1,082
36
7
0
113,601
0
L
Ganesha
5,427
1,085
2
0
0
71,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role