Player Matchup

Aphrodite
Aphrodite
Bloodylnside
Aphrodite
Level 108
God Stats
24W - 23L
1,513 SR
Queue Stats
403W - 369L
1,512 Elo+
Solo
Ix Chel
Ix Chel
IrksomeVerminn
Ix Chel
Level 147
God Stats
1W - 3L
1,141 SR
Queue Stats
20W - 17L
1,503 Elo+
Party 1
Zeus
Zeus
Megatriel
Zeus
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 66L
1,500 Elo+
Solo
Thanatos
Thanatos
SpankyTheTanky
Thanatos
Level 127
God Stats
3W - 4L
1,429 SR
Queue Stats
47W - 56L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
kinginferno7446
Danzaburou
Level 158
God Stats
1W - 2L
1,271 SR
Queue Stats
84W - 93L
1,453 Elo+
Party 1
Team Averages
Level 138
1,371 SR
1,485 Elo+

VS

Team Averages
Level 118
1,526 SR
1,439 Elo+
Susano
Susano
 
Susano
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
PelesRightSandle
Yu Huang
Level 159
God Stats
3W - 4L
1,627 SR
Queue Stats
308W - 290L
1,546 Elo+
Party 2
Thanatos
Thanatos
WarriorOneTrick
Thanatos
Level 157
God Stats
1W - 2L
1,557 SR
Queue Stats
323W - 300L
1,543 Elo+
Party 2
Artio
Artio
komicrazi
Artio
Level 31
God Stats
1W - 5L
1,351 SR
Queue Stats
7W - 26L
1,147 Elo+
Solo
Zhong Kui
Zhong Kui
oKureo
Zhong Kui
Level 103
God Stats
22W - 14L
1,594 SR
Queue Stats
91W - 87L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bloodylnside
Aphrodite
11
0 / 0 / 11
6,266
627
3,126
8,007
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
2 / 0 / 5
6,373
637
2,526
4,043
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
11
1 / 3 / 2
6,635
664
4,743
5,987
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
10
4 / 2 / 2
5,980
598
3,482
8,145
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
kinginferno7446
Danzaburou
12
9 / 1 / 1
7,643
764
7,900
5,211
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 2 / 0
6,378
638
3,220
6,718
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
5,208
521
3,306
4,705
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
11
3 / 2 / 0
6,311
631
5,713
8,805
3,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
komicrazi
Artio
7
0 / 5 / 2
4,824
482
1,219
6,968
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
oKureo
Zhong Kui
9
0 / 5 / 1
5,279
528
3,854
7,540
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
16
Kills
6
6
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
2
0
1.5
W
Aphrodite
Bloodylnside
Aphrodite
0
0
11
5.5
W
2
0
5
4.5
W
Zeus
1
3
2
0.67
L
0
2
1
0.25
W
Thanatos
4
2
2
2.5
L
Thanatos
3
2
0
1.5
W
Danzaburou
kinginferno7446
Danzaburou
9
1
1
9.5
L
Artio
komicrazi
Artio
0
5
2
0.2
L
Zhong Kui
oKureo
Zhong Kui
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,777
Damage
17,312
31,393
Taken
34,736
10,673
Mitigated
14,878
20,896
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,220
1,217
0
2,938
6,718
1,865
190
1,496
5,170
0
35,406
W
Aphrodite
Bloodylnside
Aphrodite
3,126
567
1,854
4,964
8,007
3,756
344
3,203
4,628
20,183
3,364
W
2,526
112
1,274
1,573
4,043
1,364
642
1,605
2,331
38,902
0
W
Zeus
4,743
887
70
1,695
5,987
1,490
357
0
5,691
36,219
0
L
3,306
375
0
119
4,705
1,267
180
1,040
3,665
29,852
657
W
Thanatos
3,482
918
0
7,315
8,145
2,358
364
1,183
6,720
0
30,834
L
Thanatos
5,713
586
0
6,431
8,805
3,472
0
3,191
5,190
0
33,299
W
Danzaburou
kinginferno7446
Danzaburou
7,900
4,872
0
2,151
5,211
1,705
0
1,863
3,348
0
46,857
L
Artio
komicrazi
Artio
1,219
267
50
911
6,968
3,882
0
2,049
4,919
8,176
0
L
Zhong Kui
oKureo
Zhong Kui
3,854
828
0
2,614
7,540
4,392
39
1,854
5,644
33,017
5,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,897
Gold Earned
28,000
329
Minions Killed
268
0
Camps Cleared
0
1,046,578
Distance Traveled
1,021,579
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,378
638
67
7
0
229,521
0
W
Aphrodite
6,266
627
44
4
0
198,842
0
W
Ix Chel
6,373
637
79
8
0
232,916
2
W
Zeus
6,635
664
75
8
0
180,900
0
L
Yu Huang
5,208
521
55
6
0
179,268
2
W
Thanatos
5,980
598
56
6
0
234,495
0
L
Thanatos
6,311
631
69
7
0
226,929
4
W
Danzaburou
7,643
764
75
8
0
199,425
3
L
Artio
4,824
482
7
1
0
195,765
0
L
Zhong Kui
5,279
528
70
7
0
190,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role