Player Matchup

Awilix
Awilix
Diamond II
Badlilballa
Awilix
Diamond II
Level 80
God Stats
0W - 1L
1,189 SR
Queue Stats
51W - 16L
2,252 MMR
Party 2
Vulcan
Vulcan
Diamond II
Emcman
Vulcan
Diamond II
Level 145
God Stats
1W - 2L
1,718 SR
Queue Stats
51W - 16L
2,252 MMR
Party 2
Ullr
Ullr
Diamond II
hauerBoom
Ullr
Diamond II
Level 128
God Stats
2W - 1L
1,797 SR
Queue Stats
51W - 16L
2,252 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,568 SR
2,252 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,684 SR
2,229 MMR
Hou Yi
Hou Yi
Diamond IV
Preceder
Hou Yi
Diamond IV
Level 128
God Stats
11W - 10L
1,693 SR
Queue Stats
75W - 61L
2,258 MMR
Solo
Cerberus
Cerberus
Diamond III
Scumzzz
Cerberus
Diamond III
Level 134
God Stats
36W - 30L
1,651 SR
Queue Stats
376W - 401L
2,284 MMR
Party 1
Atlas
Atlas
Diamond IV
Yuterra
Atlas
Diamond IV
Level 211
God Stats
37W - 22L
1,709 SR
Queue Stats
236W - 209L
2,145 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
0 / 4 / 1
8,885
592
6,915
15,200
13,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
Emcman
Vulcan
15
1 / 3 / 1
9,579
639
13,072
8,272
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
15
1 / 1 / 1
9,327
622
9,051
11,506
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesKuzenboCharonMedusaOdin

VS

Bans
MulanThothBacchusAgniCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Preceder
Hou Yi
18
6 / 1 / 1
11,442
763
13,284
9,825
4,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Scumzzz
Cerberus
16
0 / 0 / 5
10,170
678
6,163
14,967
16,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Atlas
Yuterra
Atlas
17
2 / 1 / 5
10,405
694
12,473
12,942
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
8
8
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
4
1
0.13
L
Vulcan
Emcman
Vulcan
1
3
1
0.5
W
Hou Yi
Preceder
Hou Yi
6
1
1
6.5
W
Cerberus
Scumzzz
Cerberus
0
0
5
2.5
W
Atlas
Yuterra
Atlas
2
1
5
4.5
L
Ullr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,038
Damage
31,920
34,978
Taken
37,734
20,992
Mitigated
33,126
4,514
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
6,915
2,053
0
3,778
15,200
13,089
0
5,805
7,853
74
24,554
L
Vulcan
Emcman
Vulcan
13,072
405
0
0
8,272
3,398
0
3,923
3,756
49,247
0
W
Hou Yi
Preceder
Hou Yi
13,284
3,812
0
4,136
9,825
4,660
1,253
4,081
5,716
0
66,673
W
Cerberus
Scumzzz
Cerberus
6,163
28
0
2,027
14,967
16,087
0
4,584
10,373
40,239
4,762
W
Atlas
Yuterra
Atlas
12,473
3,933
0
2,454
12,942
12,379
163
4,766
8,176
35,926
2,055
L
Ullr
9,051
2,347
0
736
11,506
4,505
0
5,497
4,828
0
36,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
32,017
185
Minions Killed
228
0
Camps Cleared
0
904,104
Distance Traveled
866,170
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,885
592
23
2
0
299,670
2
L
Vulcan
9,579
639
105
7
0
314,543
2
W
Hou Yi
11,442
763
125
8
0
277,174
1
W
Cerberus
10,170
678
68
5
0
297,238
0
W
Atlas
10,405
694
35
2
0
291,758
0
L
Ullr
9,327
622
57
4
0
289,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role