Player Matchup

Danzaburou
Danzaburou
Andrew4570
Danzaburou
Level 29
God Stats
24W - 19L
1,557 SR
Queue Stats
71W - 74L
1,426 Elo+
Party 2
Horus
Horus
Charizard9848
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,427 Elo+
Party 2
Ao Kuang
Ao Kuang
E1DERZTR0N1C
Ao Kuang
Level 69
God Stats
2W - 5L
1,543 SR
Queue Stats
247W - 261L
1,491 Elo+
Solo
Mulan
Mulan
Hubiqs
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,320 Elo+
Party 2
He Bo
He Bo
NeonCZD
He Bo
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 85L
1,513 Elo+
Solo
Team Averages
Level 51
1,520 SR
1,435 Elo+

VS

Team Averages
Level 88
1,560 SR
1,446 Elo+
Ymir
Ymir
Bobaloobie
Ymir
Level 98
God Stats
77W - 55L
1,537 SR
Queue Stats
146W - 120L
1,454 Elo+
Solo
Ratatoskr
Ratatoskr
GamerStudios4444
Ratatoskr
Level 97
God Stats
16W - 19L
1,578 SR
Queue Stats
298W - 284L
1,469 Elo+
Party 1
King Arthur
King Arthur
GenericFatMan
King Arthur
Level 96
God Stats
31W - 21L
1,565 SR
Queue Stats
292W - 263L
1,435 Elo+
Solo
Nox
Nox
Jdawg20047497
Nox
Level 69
God Stats
3W - 6L
1,556 SR
Queue Stats
203W - 223L
1,399 Elo+
Solo
Charybdis
Charybdis
VotedWig7493
Charybdis
Level 79
God Stats
6W - 3L
1,563 SR
Queue Stats
234W - 209L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrew4570
Danzaburou
11
0 / 5 / 3
6,768
521
6,687
9,180
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 2
6,887
530
2,427
10,979
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
E1DERZTR0N1C
Ao Kuang
14
3 / 0 / 0
7,297
561
2,070
9,582
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Hubiqs
Mulan
9
0 / 3 / 0
5,378
414
2,328
7,536
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
NeonCZD
He Bo
13
2 / 3 / 0
7,204
554
4,385
8,037
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
7,736
595
6,626
10,336
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
11
2 / 0 / 3
6,924
533
2,261
4,219
1,147
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
GenericFatMan
King Arthur
15
3 / 0 / 0
9,028
694
4,231
9,598
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 2
6,777
521
4,137
6,157
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
VotedWig7493
Charybdis
12
3 / 2 / 4
7,309
562
9,161
7,244
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
13
13
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Andrew4570
Danzaburou
0
5
3
0.3
W
4
2
3
2.75
L
2
2
2
1.5
L
Ao Kuang
E1DERZTR0N1C
Ao Kuang
3
0
0
3
W
Ratatoskr
2
0
3
3.5
W
King Arthur
GenericFatMan
King Arthur
3
0
0
3
L
Mulan
Hubiqs
Mulan
0
3
0
0
W
1
3
2
0.67
L
He Bo
NeonCZD
He Bo
2
3
0
0.67
W
Charybdis
VotedWig7493
Charybdis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,897
Damage
26,416
45,314
Taken
37,554
21,548
Mitigated
19,565
15,738
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Andrew4570
Danzaburou
6,687
2,974
0
1,508
9,180
3,371
1,389
3,122
6,058
0
52,840
W
6,626
1,953
0
2,130
10,336
7,528
82
1,531
8,805
15,205
0
L
2,427
1,319
737
4,257
10,979
10,005
0
3,353
7,626
0
12,940
L
Ao Kuang
E1DERZTR0N1C
Ao Kuang
2,070
598
0
5,899
9,582
3,327
0
245
9,337
46,961
19,276
W
Ratatoskr
2,261
310
0
1,772
4,219
1,147
0
579
3,640
0
36,489
W
King Arthur
GenericFatMan
King Arthur
4,231
270
0
1,242
9,598
6,523
289
160
9,438
0
67,343
L
Mulan
Hubiqs
Mulan
2,328
443
0
1,576
7,536
2,725
0
0
7,536
0
20,040
W
4,137
143
0
1,314
6,157
2,052
112
3,841
2,316
26,536
0
L
He Bo
NeonCZD
He Bo
4,385
284
0
1,761
8,037
2,120
0
4,043
3,994
41,228
1,552
W
Charybdis
VotedWig7493
Charybdis
9,161
4,694
0
3,046
7,244
2,315
844
163
7,081
0
63,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,534
Gold Earned
37,774
345
Minions Killed
365
0
Camps Cleared
0
1,192,016
Distance Traveled
1,223,661
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,768
521
88
7
0
196,239
0
W
Ymir
7,736
595
18
1
0
273,440
3
L
Horus
6,887
530
19
1
0
258,171
0
L
Ao Kuang
7,297
561
105
8
0
319,372
0
W
Ratatoskr
6,924
533
67
5
0
227,583
4
W
King Arthur
9,028
694
119
9
0
289,139
0
L
Mulan
5,378
414
38
3
0
174,616
0
W
Nox
6,777
521
51
4
0
221,150
0
L
He Bo
7,204
554
95
7
0
243,618
0
W
Charybdis
7,309
562
110
8
0
212,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role