Player Matchup

Bastet
Bastet
Crrromika
Bastet
Level 77
God Stats
40W - 18L
1,597 SR
Queue Stats
170W - 97L
1,781 Elo+
Party 3
Cerberus
Cerberus
Sinbeguy
Cerberus
Level 7
God Stats
4W - 1L
1,499 SR
Queue Stats
9W - 12L
1,342 Elo+
Party 2
Zhong Kui
Zhong Kui
SixMillionBanned
Zhong Kui
Level 29
God Stats
5W - 2L
1,292 SR
Queue Stats
46W - 48L
1,436 Elo+
Party 2
Mulan
Mulan
dahbiggestpapo
Mulan
Level 29
God Stats
44W - 17L
1,872 SR
Queue Stats
134W - 80L
1,781 Elo+
Party 3
Chaac
Chaac
leksacosta
Chaac
Level 18
God Stats
37W - 25L
1,679 SR
Queue Stats
138W - 83L
1,711 Elo+
Party 3
Team Averages
Level 32
1,588 SR
1,610 Elo+

VS

Team Averages
Level 39
1,411 SR
1,346 Elo+
Sylvanus
Sylvanus
JohnnyLeprechaun
Sylvanus
Level 14
God Stats
0W - 1L
1,481 SR
Queue Stats
1W - 3L
1,466 Elo+
Solo
Da Ji
Da Ji
SpredEmGurl
Da Ji
Level 15
God Stats
0W - 4L
1,381 SR
Queue Stats
3W - 10L
1,223 Elo+
Party 1
Kukulkan
Kukulkan
TJBREEZY77
Kukulkan
Level 67
God Stats
16W - 33L
1,311 SR
Queue Stats
154W - 222L
1,289 Elo+
Party 1
Izanami
Izanami
Zebruhdev
Izanami
Level 81
God Stats
7W - 10L
1,434 SR
Queue Stats
148W - 210L
1,317 Elo+
Party 1
Chaac
Chaac
oiivar
Chaac
Level 18
God Stats
48W - 46L
1,449 SR
Queue Stats
79W - 71L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Crrromika
Bastet
16
9 / 0 / 15
10,548
1,055
13,322
7,898
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
Sinbeguy
Cerberus
11
0 / 1 / 0
7,687
769
0
935
348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
18
11 / 0 / 5
11,463
1,146
14,512
9,531
7,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 1 / 12
10,295
1,030
9,363
9,216
10,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
16
4 / 2 / 12
10,096
1,010
6,896
8,231
6,614
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,897
790
3,762
8,136
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 8 / 3
7,973
797
2,277
10,857
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
TJBREEZY77
Kukulkan
16
2 / 7 / 0
9,632
963
6,618
9,849
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Zebruhdev
Izanami
12
0 / 8 / 0
7,809
781
4,314
11,780
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chaac
oiivar
Chaac
14
1 / 5 / 0
8,401
840
5,405
11,065
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
7
31
Kills
4
4
Deaths
31
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
Crrromika
Bastet
9
0
15
16.5
L
1
3
0
0.33
W
Cerberus
Sinbeguy
Cerberus
0
1
0
0
W
Zhong Kui
11
0
5
13.5
L
0
8
3
0.19
L
Kukulkan
TJBREEZY77
Kukulkan
2
7
0
0.29
L
Izanami
Zebruhdev
Izanami
0
8
0
0
W
7
1
12
13
W
Chaac
4
2
12
5
L
Chaac
oiivar
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,093
Damage
22,376
35,811
Taken
51,687
27,710
Mitigated
26,592
12,290
Healing
4,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Crrromika
Bastet
13,322
3,451
0
2,566
7,898
2,606
853
1,622
6,131
0
29,408
L
3,762
310
498
1,004
8,136
6,276
0
4,019
3,946
8,176
0
W
Cerberus
Sinbeguy
Cerberus
0
0
358
41
935
348
0
138
797
0
0
W
Zhong Kui
14,512
2,184
0
4,991
9,531
7,548
2,816
3,364
6,085
40,846
0
L
2,277
656
0
498
10,857
5,077
0
1,968
8,668
0
5,885
L
Kukulkan
TJBREEZY77
Kukulkan
6,618
438
0
0
9,849
3,603
43
1,889
7,764
35,358
550
L
Izanami
Zebruhdev
Izanami
4,314
2,956
0
777
11,780
3,682
120
3,701
7,973
0
11,524
W
9,363
647
0
2,074
9,216
10,594
789
2,643
6,430
694
16,453
W
Chaac
6,896
428
0
2,260
8,231
6,614
817
2,494
5,621
0
33,846
L
Chaac
oiivar
Chaac
5,405
64
0
1,551
11,065
7,954
0
3,430
7,472
0
23,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,089
Gold Earned
41,712
198
Minions Killed
162
0
Camps Cleared
0
898,000
Distance Traveled
824,018
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,548
1,055
30
3
0
224,786
0
L
Sylvanus
7,897
790
10
1
0
124,964
0
W
Cerberus
7,687
769
0
0
0
17,655
0
W
Zhong Kui
11,463
1,146
73
7
0
197,174
0
L
Da Ji
7,973
797
6
1
0
132,733
0
L
Kukulkan
9,632
963
72
7
0
193,960
0
L
Izanami
7,809
781
26
3
0
161,307
2
W
Mulan
10,295
1,030
28
3
0
234,009
2
W
Chaac
10,096
1,010
67
7
0
224,376
2
L
Chaac
8,401
840
48
5
0
211,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role