Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CHEEZY SPEEZY
Izanami
Level 69
God Stats
13W - 20L
1,346 SR
Queue Stats
13W - 21L
1,418 Elo+
Party 1
Bastet
Bastet
Crazylikeafox420
Bastet
Level 67
God Stats
43W - 35L
1,218 SR
Queue Stats
497W - 546L
1,414 Elo+
Solo
Cerberus
Cerberus
Dusty_Bawls_69
Cerberus
Level 105
God Stats
13W - 17L
1,480 SR
Queue Stats
184W - 197L
1,473 Elo+
Solo
Mulan
Mulan
fullthrottle99
Mulan
Level 149
God Stats
0W - 3L
1,281 SR
Queue Stats
32W - 50L
1,472 Elo+
Party 1
Team Averages
Level 101
1,365 SR
1,455 Elo+

VS

Team Averages
Level 136
1,562 SR
1,453 Elo+
Zeus
Zeus
FigVicious88
Zeus
Level 58
God Stats
9W - 9L
1,597 SR
Queue Stats
56W - 58L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
HiighKing
Gilgamesh
Level 138
God Stats
16W - 21L
1,400 SR
Queue Stats
881W - 926L
1,434 Elo+
Solo
Bakasura
Bakasura
L4LITO
Bakasura
Level 157
God Stats
2W - 0L
1,792 SR
Queue Stats
68W - 43L
1,650 Elo+
Solo
Hades
Hades
NH 818 CLUMSY
Hades
Level 87
God Stats
9W - 4L
1,500 SR
Queue Stats
13W - 12L
1,247 Elo+
Solo
Nut
Nut
loohan
Nut
Level 242
God Stats
12W - 8L
1,519 SR
Queue Stats
31W - 21L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 3 / 2
6,331
1,266
4,270
5,236
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
10
2 / 3 / 1
6,343
1,269
3,369
5,914
1,739
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 4 / 2
5,892
1,178
4,236
7,056
2,156
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
10
0 / 1 / 0
5,266
1,053
298
1,836
615
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
5,703
1,141
3,286
6,025
3,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

302

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 11
6,781
1,356
4,831
335
112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
HiighKing
Gilgamesh
11
3 / 0 / 5
6,536
1,307
4,871
5,479
3,741
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
L4LITO
Bakasura
13
8 / 0 / 5
8,961
1,792
6,271
5,268
3,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 2 / 6
6,834
1,367
4,660
4,985
2,139
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
loohan
Nut
11
0 / 1 / 6
6,044
1,209
3,851
2,600
774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
14
14
Deaths
3
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
2
0.67
L
Izanami
2
3
1
0.83
L
0
4
2
0.25
L
Cerberus
0
1
0
0
W
1
0
11
6.5
W
Gilgamesh
HiighKing
Gilgamesh
3
0
5
5.5
W
Bakasura
L4LITO
Bakasura
8
0
5
10.5
W
2
2
6
2.5
L
0
3
1
0.17
W
Nut
loohan
Nut
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,459
Damage
24,484
26,067
Taken
18,667
9,278
Mitigated
9,871
2,004
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,270
1,044
0
0
5,236
1,442
0
1,893
2,974
21,468
0
L
Izanami
3,369
2,756
0
616
5,914
1,739
0
1,478
3,926
0
17,189
L
4,236
1,085
0
707
7,056
2,156
0
3,457
3,037
0
15,451
L
Cerberus
298
0
0
179
1,836
615
0
658
1,178
1,407
26
W
4,831
114
0
10
335
112
0
261
74
10,795
0
W
Gilgamesh
HiighKing
Gilgamesh
4,871
1,083
0
292
5,479
3,741
0
1,459
3,868
518
8,452
W
Bakasura
L4LITO
Bakasura
6,271
3,828
0
2,568
5,268
3,105
0
1,243
3,921
0
13,939
W
4,660
358
202
1,903
4,985
2,139
0
1,240
3,745
20,321
1,366
L
3,286
746
0
502
6,025
3,326
0
2,381
3,402
0
9,719
W
Nut
loohan
Nut
3,851
1,026
0
0
2,600
774
0
365
2,235
0
16,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,535
Gold Earned
35,156
109
Minions Killed
146
4
Camps Cleared
8
373,001
Distance Traveled
545,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,331
1,266
37
7
0
88,608
0
L
Izanami
6,343
1,269
41
8
3
74,225
0
L
Bastet
5,892
1,178
22
4
1
90,655
0
L
Cerberus
5,266
1,053
1
0
0
33,060
0
W
Zeus
6,781
1,356
21
4
0
104,235
0
W
Gilgamesh
6,536
1,307
3
1
1
117,366
0
W
Bakasura
8,961
1,792
43
9
5
122,942
0
W
Hades
6,834
1,367
45
9
1
93,896
0
L
Mulan
5,703
1,141
8
2
0
86,453
0
W
Nut
6,044
1,209
34
7
1
106,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role