Player Matchup

Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Jennimorgana
Izanami
Level 43
God Stats
12W - 17L
1,352 SR
Queue Stats
38W - 44L
1,333 Elo+
Party 2
Mulan
Mulan
LowBehindTintz_
Mulan
Level 66
God Stats
0W - 1L
1,509 SR
Queue Stats
3W - 6L
1,394 Elo+
Solo
Bacchus
Bacchus
ynnejxela
Bacchus
Level 78
God Stats
29W - 29L
1,565 SR
Queue Stats
210W - 196L
1,545 Elo+
Party 2
Team Averages
Level 68
1,485 SR
1,454 Elo+

VS

Team Averages
Level 72
1,498 SR
1,443 Elo+
Neith
Neith
Angel DKO
Neith
Level 82
God Stats
305W - 232L
1,515 SR
Queue Stats
441W - 404L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
ChiefCamelback
Nu Wa
Level 58
God Stats
7W - 5L
1,477 SR
Queue Stats
60W - 69L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gansburg
Cu Chulainn
Level 61
God Stats
18W - 15L
1,612 SR
Queue Stats
201W - 203L
1,462 Elo+
Solo
Ymir
Ymir
dez4056
Ymir
Level 64
God Stats
4W - 5L
1,483 SR
Queue Stats
156W - 153L
1,451 Elo+
Solo
Chang'e
Chang'e
errerosinH30
Chang'e
Level 97
God Stats
4W - 6L
1,402 SR
Queue Stats
37W - 34L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 1 / 0
4,814
535
718
4,986
1,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
 
Kukulkan
8
1 / 4 / 1
4,616
513
1,241
4,025
1,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jennimorgana
Izanami
7
0 / 4 / 1
4,060
451
2,427
5,690
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 3 / 0
3,941
438
1,809
5,857
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
ynnejxela
Bacchus
6
1 / 4 / 0
4,031
448
3,842
8,824
8,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angel DKO
Neith
10
6 / 1 / 2
5,989
665
6,802
4,592
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 2
6,039
671
4,350
2,193
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Gansburg
Cu Chulainn
9
3 / 0 / 0
6,140
682
3,309
5,529
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
dez4056
Ymir
10
4 / 1 / 4
6,033
670
3,106
4,501
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
errerosinH30
Chang'e
8
0 / 0 / 6
4,729
525
2,915
5,320
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
15
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
0
1
L
Kukulkan
 
Kukulkan
1
4
1
0.38
W
Neith
Angel DKO
Neith
6
1
2
7
W
2
1
2
3
W
Cu Chulainn
Gansburg
Cu Chulainn
3
0
0
3
L
Izanami
Jennimorgana
Izanami
0
4
1
0.13
L
0
3
0
0
W
Ymir
dez4056
Ymir
4
1
4
6
W
Chang'e
errerosinH30
Chang'e
0
0
6
3
L
Bacchus
ynnejxela
Bacchus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,037
Damage
20,482
29,382
Taken
22,135
14,074
Mitigated
7,768
6,877
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
718
56
0
2,565
4,986
1,776
0
1,252
3,630
28,973
402
L
Kukulkan
 
Kukulkan
1,241
175
21
214
4,025
1,048
64
2,597
1,143
23,570
659
W
Neith
Angel DKO
Neith
6,802
3,609
0
2,518
4,592
1,165
1,218
1,831
2,761
0
34,063
W
4,350
297
0
94
2,193
534
376
890
1,303
35,365
829
W
Cu Chulainn
Gansburg
Cu Chulainn
3,309
689
0
1,229
5,529
2,939
419
0
5,529
2,783
29,186
L
Izanami
Jennimorgana
Izanami
2,427
1,676
0
684
5,690
1,154
0
1,148
4,512
0
20,633
L
1,809
434
0
765
5,857
1,745
0
748
5,059
0
13,898
W
Ymir
dez4056
Ymir
3,106
788
0
314
4,501
1,932
0
549
3,952
29,009
792
W
Chang'e
errerosinH30
Chang'e
2,915
550
931
1,986
5,320
1,198
66
2,283
3,037
14,077
0
L
Bacchus
ynnejxela
Bacchus
3,842
684
0
2,628
8,824
8,351
0
4,042
4,653
11,744
786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,462
Gold Earned
28,930
178
Minions Killed
259
0
Camps Cleared
0
700,921
Distance Traveled
836,748
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,814
535
55
6
0
132,534
0
L
Kukulkan
4,616
513
39
4
0
154,861
0
W
Neith
5,989
665
61
7
0
171,250
0
W
Nu Wa
6,039
671
72
8
0
146,970
0
W
Cu Chulainn
6,140
682
54
6
0
142,796
3
L
Izanami
4,060
451
38
4
0
146,736
0
L
Mulan
3,941
438
24
3
0
103,657
0
W
Ymir
6,033
670
47
5
0
200,928
0
W
Chang'e
4,729
525
25
3
0
174,804
0
L
Bacchus
4,031
448
22
2
0
163,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role