Player Matchup

Ah Puch
Ah Puch
Bronze II
 
Ah Puch
Bronze II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
GoLdItO-SaMa
Tsukuyomi
Silver II
Level 85
God Stats
12W - 15L
1,303 SR
Queue Stats
68W - 80L
1,081 MMR
Party 2
Izanami
Izanami
Silver III
Kabels
Izanami
Silver III
Level 105
God Stats
1W - 2L
1,230 SR
Queue Stats
150W - 169L
991 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
NAGreek03
Kuzenbo
Silver II
Level 104
God Stats
8W - 9L
1,618 SR
Queue Stats
60W - 70L
987 MMR
Solo
Shiva
Shiva
Silver III
Sezy_killer
Shiva
Silver III
Level 125
God Stats
0W - 1L
1,250 SR
Queue Stats
64W - 77L
944 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,380 SR
1,101 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,575 SR
991 MMR
Danzaburou
Danzaburou
Silver II
Gotiangx
Danzaburou
Silver II
Level 78
God Stats
12W - 12L
1,560 SR
Queue Stats
49W - 62L
996 MMR
Solo
Horus
Horus
Silver II
SoUr-_-StArBuRsT
Horus
Silver II
Level 106
God Stats
9W - 9L
1,694 SR
Queue Stats
205W - 213L
1,070 MMR
Party 1
Bacchus
Bacchus
Silver II
WeEd_ReApEr17
Bacchus
Silver II
Level 142
God Stats
37W - 46L
1,489 SR
Queue Stats
357W - 368L
957 MMR
Party 1
Sol
Sol
Silver II
X_D_Spartan
Sol
Silver II
Level 127
God Stats
18W - 26L
1,521 SR
Queue Stats
196W - 217L
1,006 MMR
Solo
Bastet
Bastet
Silver III
wrathilepsy
Bastet
Silver III
Level 158
God Stats
56W - 42L
1,609 SR
Queue Stats
290W - 328L
927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
3
0 / 2 / 0
2,795
559
1,339
2,206
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
GoLdItO-SaMa
Tsukuyomi
7
1 / 0 / 1
3,753
751
807
2,734
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
Kabels
Izanami
5
1 / 1 / 1
3,279
656
1,822
2,398
579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
NAGreek03
Kuzenbo
6
0 / 1 / 0
3,426
685
1,832
3,147
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 3 / 2
3,127
625
1,690
5,076
2,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangThorPoseidonAres

VS

Bans
ArachneAthenaHou YiAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gotiangx
Danzaburou
6
3 / 1 / 1
3,926
785
2,130
2,716
573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,424
685
1,545
3,307
1,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bacchus
6
1 / 1 / 3
3,942
788
3,221
4,153
2,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 2
3,755
751
977
2,402
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
6
3 / 0 / 0
3,625
725
1,668
3,716
809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
7
7
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
0
0
L
Tsukuyomi
GoLdItO-SaMa
Tsukuyomi
1
0
1
1.5
W
Danzaburou
Gotiangx
Danzaburou
3
1
1
3.5
L
Izanami
Kabels
Izanami
1
1
1
1.5
L
Kuzenbo
NAGreek03
Kuzenbo
0
1
0
0
L
0
3
2
0.33
W
0
0
0
0
W
Bacchus
1
1
3
2.5
W
0
0
2
1
W
Bastet
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,490
Damage
9,541
15,561
Taken
16,294
5,679
Mitigated
5,372
5,501
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,339
85
0
759
2,206
470
0
528
1,538
5,082
0
L
Tsukuyomi
GoLdItO-SaMa
Tsukuyomi
807
186
0
2,033
2,734
689
0
317
2,371
0
15,560
W
Danzaburou
Gotiangx
Danzaburou
2,130
998
0
904
2,716
573
0
0
2,716
0
17,592
L
Izanami
Kabels
Izanami
1,822
1,218
0
992
2,398
579
0
1,172
1,226
0
11,881
L
Kuzenbo
NAGreek03
Kuzenbo
1,832
482
0
500
3,147
1,885
0
0
2,960
12,651
0
L
1,690
454
0
1,217
5,076
2,056
0
1,785
3,291
0
8,147
W
1,545
863
0
1,107
3,307
1,286
0
1,497
1,590
0
13,737
W
Bacchus
3,221
676
56
1,595
4,153
2,194
0
0
4,153
7,992
1,115
W
977
107
0
1,321
2,402
510
0
908
1,312
16,462
0
W
Bastet
1,668
512
0
2,666
3,716
809
0
332
3,352
0
15,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,380
Gold Earned
18,672
120
Minions Killed
146
0
Camps Cleared
0
469,840
Distance Traveled
533,503
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
2,795
559
6
1
0
54,202
0
L
Tsukuyomi
3,753
751
40
8
0
122,381
0
W
Danzaburou
3,926
785
38
8
0
99,245
0
L
Izanami
3,279
656
28
6
0
96,032
0
L
Kuzenbo
3,426
685
31
6
0
94,858
1
L
Shiva
3,127
625
15
3
0
102,367
0
W
Horus
3,424
685
29
6
0
107,165
0
W
Bacchus
3,942
788
9
2
0
104,731
0
W
Sol
3,755
751
35
7
0
112,768
0
W
Bastet
3,625
725
35
7
0
109,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role