Player Matchup

Janus
Janus
BiGJerry571
Janus
Level 31
God Stats
2W - 2L
1,307 SR
Queue Stats
32W - 37L
1,382 Elo+
Party 1
Rama
Rama
CoffeeKingston
Rama
Level 85
God Stats
1W - 0L
1,190 SR
Queue Stats
17W - 7L
1,596 Elo+
Solo
Cabrakan
Cabrakan
Kade538
Cabrakan
Level 61
God Stats
5W - 4L
1,519 SR
Queue Stats
202W - 207L
1,458 Elo+
Party 1
Team Averages
Level 59
1,339 SR
1,479 Elo+

VS

Team Averages
Level 84
1,513 SR
1,431 Elo+
Izanami
Izanami
BFH Saber
Izanami
Level 97
God Stats
12W - 17L
1,443 SR
Queue Stats
96W - 92L
1,448 Elo+
Party 2
Discordia
Discordia
Crydiaa4541
Discordia
Level 57
God Stats
34W - 23L
1,585 SR
Queue Stats
195W - 199L
1,417 Elo+
Solo
Cthulhu
Cthulhu
MadBasenji98
Cthulhu
Level 97
God Stats
4W - 5L
1,510 SR
Queue Stats
268W - 269L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,345
759
3,900
5,567
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
10 / 2 / 3
9,840
895
10,069
8,514
2,982
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Kade538
Cabrakan
13
1 / 2 / 10
8,394
763
7,796
9,802
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BFH Saber
Izanami
11
2 / 6 / 3
7,870
715
3,613
8,735
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Crydiaa4541
Discordia
14
2 / 3 / 5
8,241
749
7,377
5,871
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
MadBasenji98
Cthulhu
13
3 / 4 / 2
8,020
729
6,119
10,469
3,349
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
13
Kills
7
7
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
BFH Saber
Izanami
2
6
3
0.58
W
2
3
3
1.17
W
10
2
3
5.75
L
Discordia
Crydiaa4541
Discordia
2
3
5
1.5
W
Cabrakan
Kade538
Cabrakan
1
2
10
3
L
Cthulhu
MadBasenji98
Cthulhu
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,765
Damage
17,109
23,883
Taken
25,075
14,874
Mitigated
8,010
3,270
Healing
3,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BFH Saber
Izanami
3,613
2,692
0
1,116
8,735
2,732
0
2,652
5,830
0
27,259
W
3,900
357
0
0
5,567
1,513
157
3,146
2,389
26,123
651
W
10,069
9,035
0
2,358
8,514
2,982
1,462
5,004
3,462
0
38,752
L
Discordia
Crydiaa4541
Discordia
7,377
273
0
250
5,871
1,929
0
2,584
2,984
30,548
0
W
Cabrakan
Kade538
Cabrakan
7,796
859
0
912
9,802
10,379
24
5,009
4,726
15,008
1,310
L
Cthulhu
MadBasenji98
Cthulhu
6,119
356
0
1,822
10,469
3,349
0
4,571
5,469
22,291
626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,579
Gold Earned
24,131
141
Minions Killed
143
0
Camps Cleared
0
560,543
Distance Traveled
501,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,870
715
50
5
0
156,948
0
W
Janus
8,345
759
67
6
0
165,529
0
W
Rama
9,840
895
59
5
0
183,911
0
L
Discordia
8,241
749
53
5
0
163,313
0
W
Cabrakan
8,394
763
15
1
0
211,103
0
L
Cthulhu
8,020
729
40
4
0
181,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role