Player Matchup

King Arthur
King Arthur
Cipher21451
King Arthur
Level 94
God Stats
43W - 34L
1,604 SR
Queue Stats
487W - 504L
1,500 Elo+
Party 3
Thoth
Thoth
Jackofhearts137
Thoth
Level 88
God Stats
49W - 35L
1,690 SR
Queue Stats
612W - 561L
1,537 Elo+
Party 3
Xing Tian
Xing Tian
Panther290
Xing Tian
Level 61
God Stats
24W - 34L
1,366 SR
Queue Stats
221W - 233L
1,398 Elo+
Party 1
Nemesis
Nemesis
Zoic IceKing
Nemesis
Level 103
God Stats
4W - 10L
1,278 SR
Queue Stats
402W - 405L
1,459 Elo+
Party 1
Mulan
Mulan
Zoic Recon
Mulan
Level 87
God Stats
25W - 18L
1,559 SR
Queue Stats
228W - 241L
1,420 Elo+
Party 1
Team Averages
Level 87
1,499 SR
1,463 Elo+

VS

Team Averages
Level 66
1,567 SR
1,478 Elo+
Charon
Charon
Justdougallit3
Charon
Level 62
God Stats
29W - 19L
1,583 SR
Queue Stats
73W - 94L
1,466 Elo+
Party 2
Hera
Hera
Koshh1451
Hera
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 153L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
MrBrownieboy11
Hun Batz
Level 40
God Stats
1W - 2L
1,689 SR
Queue Stats
38W - 55L
1,440 Elo+
Party 2
Osiris
Osiris
SoulKingthe7
Osiris
Level 41
God Stats
5W - 4L
1,468 SR
Queue Stats
71W - 76L
1,444 Elo+
Solo
Chernobog
Chernobog
randy_smores2
Chernobog
Level 120
God Stats
5W - 4L
1,592 SR
Queue Stats
191W - 196L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cipher21451
King Arthur
13
4 / 2 / 7
7,483
499
9,927
13,305
10,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 1 / 10
9,504
634
8,352
3,513
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Panther290
Xing Tian
12
0 / 0 / 11
8,144
543
4,016
9,451
7,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Zoic IceKing
Nemesis
16
13 / 0 / 6
9,526
635
10,531
9,737
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mulan
15
5 / 2 / 7
9,905
660
12,799
10,777
10,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,196
413
6,368
10,226
8,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
11
1 / 8 / 0
6,349
423
5,963
10,314
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
11
0 / 6 / 0
6,243
416
2,536
13,791
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Osiris
12
2 / 8 / 0
6,831
455
6,970
19,438
12,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
randy_smores2
Chernobog
12
2 / 3 / 0
7,310
487
8,327
9,672
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
27
Kills
5
5
Deaths
27
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cipher21451
King Arthur
4
2
7
3.75
W
5
1
10
10
L
0
2
2
0.5
L
Hera
1
8
0
0.13
L
Hun Batz
0
6
0
0
W
Xing Tian
Panther290
Xing Tian
0
0
11
5.5
L
Osiris
2
8
0
0.25
W
Nemesis
Zoic IceKing
Nemesis
13
0
6
16
W
Mulan
5
2
7
4.25
L
Chernobog
randy_smores2
Chernobog
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,625
Damage
30,164
46,783
Taken
63,441
33,251
Mitigated
29,836
7,901
Healing
16,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cipher21451
King Arthur
9,927
424
0
1,075
13,305
10,046
50
4,591
8,714
4,520
40,113
W
8,352
187
0
348
3,513
1,179
84
1,398
2,115
61,717
2,992
L
6,368
1,658
0
1,331
10,226
8,511
0
2,710
7,462
24,830
873
L
Hera
5,963
1,882
0
875
10,314
2,090
0
1,720
8,374
41,012
0
L
Hun Batz
2,536
280
0
5,008
13,791
3,677
0
2,857
10,674
0
36,550
W
Xing Tian
Panther290
Xing Tian
4,016
474
280
2,177
9,451
7,363
0
2,446
7,005
22,918
0
L
Osiris
6,970
3,686
0
5,067
19,438
12,853
0
2,237
17,089
0
43,488
W
Nemesis
Zoic IceKing
Nemesis
10,531
4,820
0
1,194
9,737
3,861
859
2,859
6,878
0
68,394
W
Mulan
12,799
1,847
0
2,827
10,777
10,802
46
1,113
9,664
0
67,706
L
Chernobog
randy_smores2
Chernobog
8,327
5,758
0
4,328
9,672
2,705
0
3,025
6,565
0
63,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,562
Gold Earned
32,929
440
Minions Killed
352
0
Camps Cleared
0
1,659,695
Distance Traveled
1,399,096
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,483
499
55
4
0
328,520
0
W
Thoth
9,504
634
127
8
0
314,948
0
L
Charon
6,196
413
38
3
0
291,173
3
L
Hera
6,349
423
82
5
0
265,187
0
L
Hun Batz
6,243
416
60
4
0
313,649
0
W
Xing Tian
8,144
543
32
2
0
314,075
3
L
Osiris
6,831
455
63
4
0
267,241
0
W
Nemesis
9,526
635
105
7
0
412,045
0
W
Mulan
9,905
660
121
8
0
290,107
2
L
Chernobog
7,310
487
109
7
0
261,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role