Player Matchup

Sun Wukong
Sun Wukong
FIuffy-Unlcorn
Sun Wukong
Level 181
God Stats
7W - 6L
1,553 SR
Queue Stats
512W - 513L
1,512 Elo+
Solo
Lancelot
Lancelot
IcnoPain
Lancelot
Level 143
God Stats
22W - 13L
1,570 SR
Queue Stats
241W - 237L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Saddleface17
Nu Wa
Level 148
God Stats
24W - 11L
1,770 SR
Queue Stats
296W - 297L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
Shinji_012
Kuzenbo
Level 185
God Stats
4W - 4L
1,639 SR
Queue Stats
582W - 547L
1,553 Elo+
Solo
Apollo
Apollo
chuckyyXD
Apollo
Level 78
God Stats
0W - 1L
1,782 SR
Queue Stats
0W - 3L
1,268 Elo+
Solo
Team Averages
Level 147
1,663 SR
1,472 Elo+

VS

Team Averages
Level 159
1,531 SR
1,510 Elo+
Medusa
Medusa
CRIMINAL710
Medusa
Level 125
God Stats
42W - 28L
1,651 SR
Queue Stats
109W - 104L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
Mac_OTJ
Ao Kuang
Level 167
God Stats
4W - 7L
1,466 SR
Queue Stats
132W - 133L
1,504 Elo+
Party 1
Ix Chel
Ix Chel
SKLFSpeedy16
Ix Chel
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 62L
1,521 Elo+
Party 1
Hun Batz
Hun Batz
TYB-JEX
Hun Batz
Level 160
God Stats
2W - 2L
1,465 SR
Queue Stats
133W - 141L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
TheMARTINIKID
Zhong Kui
Level 198
God Stats
79W - 62L
1,572 SR
Queue Stats
197W - 187L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FIuffy-Unlcorn
Sun Wukong
13
3 / 2 / 2
7,800
557
6,432
10,968
5,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
IcnoPain
Lancelot
11
0 / 2 / 3
6,411
458
3,662
9,366
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
3 / 2 / 1
8,666
619
9,517
5,849
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
Shinji_012
Kuzenbo
11
3 / 2 / 2
7,287
521
6,621
12,799
13,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Apollo
chuckyyXD
Apollo
10
1 / 8 / 0
7,023
502
2,997
11,859
2,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
5 / 0 / 4
9,374
670
9,476
7,532
2,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Mac_OTJ
Ao Kuang
14
3 / 3 / 1
8,021
573
3,939
12,623
7,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ix Chel
SKLFSpeedy16
Ix Chel
12
6 / 2 / 0
7,302
522
6,942
10,075
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
TYB-JEX
Hun Batz
14
2 / 0 / 5
7,697
550
5,820
7,443
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
TheMARTINIKID
Zhong Kui
12
0 / 5 / 3
6,852
489
8,459
12,123
13,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
10
Kills
16
16
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
0
4
7
L
Sun Wukong
FIuffy-Unlcorn
Sun Wukong
3
2
2
2
L
Lancelot
IcnoPain
Lancelot
0
2
3
0.75
W
Ao Kuang
Mac_OTJ
Ao Kuang
3
3
1
1.17
W
Ix Chel
SKLFSpeedy16
Ix Chel
6
2
0
3
L
3
2
1
1.75
L
Kuzenbo
Shinji_012
Kuzenbo
3
2
2
2
W
Hun Batz
TYB-JEX
Hun Batz
2
0
5
4.5
W
Zhong Kui
TheMARTINIKID
Zhong Kui
0
5
3
0.3
L
Apollo
chuckyyXD
Apollo
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,229
Damage
34,636
50,841
Taken
49,796
27,441
Mitigated
32,091
7,961
Healing
14,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,476
3,275
53
3,226
7,532
2,599
3,165
1,144
6,260
0
75,795
L
Sun Wukong
FIuffy-Unlcorn
Sun Wukong
6,432
1,132
0
2,823
10,968
5,790
0
5,649
5,133
0
57,033
L
Lancelot
IcnoPain
Lancelot
3,662
686
0
799
9,366
3,802
0
2,196
6,999
0
45,231
W
Ao Kuang
Mac_OTJ
Ao Kuang
3,939
415
0
3,268
12,623
7,601
0
5,176
6,979
48,466
3,398
W
Ix Chel
SKLFSpeedy16
Ix Chel
6,942
946
698
2,285
10,075
5,909
0
3,128
6,808
37,729
0
L
9,517
3,072
0
1,661
5,849
1,588
110
2,947
2,625
61,740
624
L
Kuzenbo
Shinji_012
Kuzenbo
6,621
2,561
0
1,641
12,799
13,268
0
6,104
6,320
23,898
0
W
Hun Batz
TYB-JEX
Hun Batz
5,820
1,445
0
930
7,443
2,808
7
1,808
5,477
0
62,395
W
Zhong Kui
TheMARTINIKID
Zhong Kui
8,459
1,011
113
3,616
12,123
13,174
531
3,806
8,189
39,605
2,424
L
Apollo
chuckyyXD
Apollo
2,997
1,638
0
1,037
11,859
2,993
0
773
10,978
0
40,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,187
Gold Earned
39,246
385
Minions Killed
441
0
Camps Cleared
0
1,464,750
Distance Traveled
1,388,054
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,374
670
131
9
0
280,328
0
L
Sun Wukong
7,800
557
110
8
0
300,740
2
L
Lancelot
6,411
458
65
5
0
361,988
2
W
Ao Kuang
8,021
573
87
6
0
253,863
1
W
Ix Chel
7,302
522
65
5
0
264,856
1
L
Nu Wa
8,666
619
118
8
0
239,374
0
L
Kuzenbo
7,287
521
17
1
0
310,300
2
W
Hun Batz
7,697
550
94
7
0
346,650
3
W
Zhong Kui
6,852
489
64
5
0
242,357
2
L
Apollo
7,023
502
75
5
0
252,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role