Player Matchup

Arachne
Arachne
 
Arachne
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ConduitSniper80
Mulan
Level 119
God Stats
63W - 37L
1,615 SR
Queue Stats
182W - 157L
1,510 Elo+
Solo
Atlas
Atlas
KillNTimeVT
Atlas
Level 77
God Stats
1W - 1L
1,532 SR
Queue Stats
3W - 6L
1,536 Elo+
Solo
Anubis
Anubis
Lauxer231
Anubis
Level 83
God Stats
7W - 8L
1,334 SR
Queue Stats
212W - 188L
1,503 Elo+
Solo
Danzaburou
Danzaburou
sagar9012
Danzaburou
Level 129
God Stats
44W - 44L
1,474 SR
Queue Stats
239W - 220L
1,499 Elo+
Solo
Team Averages
Level 105
1,491 SR
1,509 Elo+

VS

Team Averages
Level 121
1,547 SR
1,545 Elo+
Artemis
Artemis
ChupaKabras117
Artemis
Level 123
God Stats
2W - 2L
1,734 SR
Queue Stats
37W - 25L
1,633 Elo+
Solo
Artio
Artio
HumungusxChungus
Artio
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 109L
1,549 Elo+
Solo
Set
Set
Kathmandu
Set
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 60L
1,582 Elo+
Solo
Ah Puch
Ah Puch
Kesegsa_24
Ah Puch
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 69L
1,453 Elo+
Party 1
Tsukuyomi
Tsukuyomi
anthvarela
Tsukuyomi
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 61L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
5 / 0 / 0
4,550
758
4,175
5,010
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
3 / 0 / 3
4,606
768
2,475
3,123
1,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 0 / 0
3,701
617
1,767
3,951
1,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Lauxer231
Anubis
8
1 / 0 / 3
4,292
715
1,774
2,221
941
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Danzaburou
sagar9012
Danzaburou
6
1 / 1 / 0
3,648
608
1,961
2,931
700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,681
614
2,319
4,143
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 1 / 0
3,626
604
1,387
4,676
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 1 / 0
2,664
444
0
523
167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
Kesegsa_24
Ah Puch
7
0 / 4 / 0
3,586
598
2,084
3,456
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
anthvarela
Tsukuyomi
6
0 / 3 / 0
3,432
572
1,850
5,282
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
11
Kills
1
1
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
0
5
L
1
2
0
0.5
W
3
0
3
4.5
L
0
1
0
0
L
0
1
0
0
L
Ah Puch
Kesegsa_24
Ah Puch
0
4
0
0
W
1
0
0
1
W
Anubis
Lauxer231
Anubis
1
0
3
2.5
L
Tsukuyomi
anthvarela
Tsukuyomi
0
3
0
0
W
Danzaburou
sagar9012
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,152
Damage
7,640
17,236
Taken
18,080
5,526
Mitigated
5,833
5,749
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,175
3,230
0
2,849
5,010
1,283
0
1,369
3,559
0
17,230
L
2,319
761
0
1,227
4,143
1,133
0
996
3,147
0
19,811
W
2,475
406
0
447
3,123
1,034
0
692
2,393
0
23,010
L
1,387
361
320
1,595
4,676
2,712
0
967
3,709
7,563
0
L
0
0
0
3
523
167
0
0
523
0
0
L
Ah Puch
Kesegsa_24
Ah Puch
2,084
80
0
90
3,456
669
0
717
2,739
16,686
360
W
1,767
683
0
373
3,951
1,568
0
509
3,442
9,370
0
W
Anubis
Lauxer231
Anubis
1,774
273
0
1,119
2,221
941
0
599
1,560
27,759
0
L
Tsukuyomi
anthvarela
Tsukuyomi
1,850
602
0
2,278
5,282
1,152
0
861
4,421
0
16,892
W
Danzaburou
sagar9012
Danzaburou
1,961
239
0
961
2,931
700
0
120
2,811
0
15,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,797
Gold Earned
16,989
180
Minions Killed
126
0
Camps Cleared
0
638,256
Distance Traveled
471,620
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,550
758
35
6
0
144,399
0
L
Artemis
3,681
614
32
5
0
101,892
0
W
Mulan
4,606
768
46
8
0
135,011
0
L
Artio
3,626
604
15
3
0
121,189
1
L
Set
2,664
444
0
0
0
8,299
0
L
Ah Puch
3,586
598
34
6
0
106,036
0
W
Atlas
3,701
617
15
3
0
122,480
4
W
Anubis
4,292
715
55
9
0
117,107
0
L
Tsukuyomi
3,432
572
45
8
0
134,204
0
W
Danzaburou
3,648
608
29
5
0
119,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role