Player Matchup

Medusa
Medusa
BillyGinkers
Medusa
Level 121
God Stats
45W - 40L
1,543 SR
Queue Stats
107W - 114L
1,508 Elo+
Party 1
Ratatoskr
Ratatoskr
JuPlaysSolo
Ratatoskr
Level 67
God Stats
22W - 17L
1,567 SR
Queue Stats
91W - 102L
1,449 Elo+
Solo
Merlin
Merlin
SeamanXanthos
Merlin
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 31L
1,476 Elo+
Solo
Geb
Geb
SquareShark9915
Geb
Level 47
God Stats
5W - 4L
1,828 SR
Queue Stats
166W - 185L
1,492 Elo+
Party 1
Lancelot
Lancelot
xicefangx
Lancelot
Level 158
God Stats
32W - 20L
1,507 SR
Queue Stats
192W - 188L
1,507 Elo+
Party 1
Team Averages
Level 101
1,589 SR
1,486 Elo+

VS

Team Averages
Level 58
1,521 SR
1,496 Elo+
Medusa
Medusa
EasyEights
Medusa
Level 68
God Stats
2W - 2L
1,430 SR
Queue Stats
87W - 78L
1,541 Elo+
Party 2
Lancelot
Lancelot
KlintMile
Lancelot
Level 29
God Stats
33W - 25L
1,622 SR
Queue Stats
64W - 64L
1,486 Elo+
Party 2
Sun Wukong
Sun Wukong
NinjaBadger979
Sun Wukong
Level 85
God Stats
2W - 5L
1,274 SR
Queue Stats
61W - 58L
1,492 Elo+
Party 2
Persephone
Persephone
Numbr1Alien
Persephone
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,475 Elo+
Solo
Sylvanus
Sylvanus
PsyduckWasTaken
Sylvanus
Level 67
God Stats
1W - 1L
1,779 SR
Queue Stats
23W - 27L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 1 / 3
8,667
510
7,392
5,822
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ratatoskr
JuPlaysSolo
Ratatoskr
15
0 / 4 / 4
8,604
506
8,865
17,873
7,976
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 8
8,910
524
9,204
9,425
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 9
7,823
460
7,242
8,925
6,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Lancelot
xicefangx
Lancelot
17
8 / 1 / 4
9,250
544
7,334
11,012
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EasyEights
Medusa
13
1 / 4 / 0
7,641
449
4,534
10,926
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
KlintMile
Lancelot
16
3 / 2 / 0
8,727
513
6,665
12,599
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sun Wukong
NinjaBadger979
Sun Wukong
16
3 / 1 / 1
9,767
575
12,346
13,715
15,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Numbr1Alien
Persephone
13
1 / 6 / 2
8,650
509
6,530
10,139
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
12
1 / 2 / 0
7,893
464
5,405
10,914
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
15
Kills
9
9
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
1
3
7.5
L
Medusa
EasyEights
Medusa
1
4
0
0.25
W
Ratatoskr
JuPlaysSolo
Ratatoskr
0
4
4
0.5
L
Lancelot
KlintMile
Lancelot
3
2
0
1.5
L
Sun Wukong
NinjaBadger979
Sun Wukong
3
1
1
3.5
L
Persephone
Numbr1Alien
Persephone
1
6
2
0.33
L
Sylvanus
1
2
0
0.5
W
1
3
8
1.67
W
0
0
9
4.5
W
Lancelot
xicefangx
Lancelot
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,037
Damage
35,480
53,057
Taken
58,293
24,490
Mitigated
36,918
15,776
Healing
16,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,392
1,437
0
851
5,822
1,892
89
1,678
4,144
0
55,756
L
Medusa
EasyEights
Medusa
4,534
294
0
1,401
10,926
3,881
129
2,953
7,957
0
57,455
W
Ratatoskr
JuPlaysSolo
Ratatoskr
8,865
1,929
0
6,606
17,873
7,976
0
1,009
16,814
0
71,580
L
Lancelot
KlintMile
Lancelot
6,665
453
0
5,668
12,599
4,800
0
3,259
9,084
0
64,659
L
Sun Wukong
NinjaBadger979
Sun Wukong
12,346
2,598
0
5,078
13,715
15,469
0
269
13,442
611
81,826
L
Persephone
Numbr1Alien
Persephone
6,530
231
0
1,286
10,139
2,714
0
4,595
5,000
47,744
864
L
Sylvanus
5,405
1,045
391
3,168
10,914
10,054
0
4,330
6,504
17,230
0
W
9,204
85
0
786
9,425
3,351
0
2,609
6,536
64,621
865
W
7,242
336
0
1,951
8,925
6,458
0
3,595
5,200
26,406
1,131
W
Lancelot
xicefangx
Lancelot
7,334
484
0
5,582
11,012
4,813
0
2,394
8,386
0
76,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,254
Gold Earned
42,678
539
Minions Killed
447
0
Camps Cleared
0
1,793,436
Distance Traveled
1,654,428
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,667
510
99
6
0
373,437
1
L
Medusa
7,641
449
105
6
0
325,470
0
W
Ratatoskr
8,604
506
134
8
0
332,757
0
L
Lancelot
8,727
513
114
7
0
404,321
0
L
Sun Wukong
9,767
575
121
7
0
331,044
4
L
Persephone
8,650
509
94
6
0
285,759
0
L
Sylvanus
7,893
464
13
1
0
307,834
0
W
Merlin
8,910
524
154
9
0
312,565
2
W
Geb
7,823
460
37
2
0
348,168
6
W
Lancelot
9,250
544
115
7
0
426,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role