Player Matchup

Mercury
Mercury
Da_Invision
Mercury
Level 133
God Stats
29W - 21L
1,596 SR
Queue Stats
258W - 265L
1,418 Elo+
Party 3
Xbalanque
Xbalanque
Ferisflash21
Xbalanque
Level 105
God Stats
7W - 7L
1,522 SR
Queue Stats
237W - 226L
1,455 Elo+
Party 3
Jormungandr
Jormungandr
Fidato1
Jormungandr
Level 126
God Stats
15W - 15L
1,556 SR
Queue Stats
260W - 236L
1,488 Elo+
Party 3
Nu Wa
Nu Wa
torialee97
Nu Wa
Level 115
God Stats
116W - 97L
1,560 SR
Queue Stats
206W - 212L
1,434 Elo+
Party 3
Hades
Hades
xIXLokiXIx
Hades
Level 124
God Stats
18W - 11L
1,544 SR
Queue Stats
48W - 62L
1,388 Elo+
Solo
Team Averages
Level 121
1,556 SR
1,437 Elo+

VS

Team Averages
Level 109
1,425 SR
1,473 Elo+
Kukulkan
Kukulkan
FelineWitDa9
Kukulkan
Level 88
God Stats
0W - 2L
1,152 SR
Queue Stats
64W - 68L
1,384 Elo+
Party 2
Guan Yu
Guan Yu
PokeyNarwhal
Guan Yu
Level 109
God Stats
1W - 1L
1,425 SR
Queue Stats
53W - 38L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ramanathapuram
Kumbhakarna
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
211W - 207L
1,539 Elo+
Party 1
Nemesis
Nemesis
Thee Thinger
Nemesis
Level 93
God Stats
0W - 1L
1,285 SR
Queue Stats
11W - 15L
1,411 Elo+
Party 2
Izanami
Izanami
XxPUTIFINOxX_PR
Izanami
Level 120
God Stats
7W - 6L
1,766 SR
Queue Stats
248W - 238L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Da_Invision
Mercury
13
6 / 0 / 1
7,040
587
8,388
9,795
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
Ferisflash21
Xbalanque
11
0 / 3 / 2
5,871
489
4,224
5,738
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Fidato1
Jormungandr
11
2 / 2 / 0
5,902
492
2,273
7,594
4,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
13
0 / 0 / 4
6,968
581
2,942
3,294
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
12
3 / 2 / 2
7,014
585
5,336
5,902
3,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FelineWitDa9
Kukulkan
12
0 / 1 / 0
6,655
555
2,963
3,491
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
PokeyNarwhal
Guan Yu
10
1 / 5 / 1
5,932
494
3,227
11,862
6,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Ramanathapuram
Kumbhakarna
9
1 / 0 / 3
6,113
509
1,665
6,812
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Thee Thinger
Nemesis
8
1 / 2 / 0
5,117
426
3,258
9,207
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
4 / 3 / 1
6,906
576
5,511
7,069
2,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
7
7
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Da_Invision
Mercury
6
0
1
6.5
L
Kukulkan
FelineWitDa9
Kukulkan
0
1
0
0
W
Xbalanque
Ferisflash21
Xbalanque
0
3
2
0.33
W
Jormungandr
Fidato1
Jormungandr
2
2
0
1
L
Guan Yu
PokeyNarwhal
Guan Yu
1
5
1
0.3
L
Kumbhakarna
Ramanathapuram
Kumbhakarna
1
0
3
2.5
L
Nemesis
Thee Thinger
Nemesis
1
2
0
0.5
L
4
3
1
1.5
W
Nu Wa
0
0
4
2
W
Hades
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,163
Damage
16,624
32,323
Taken
38,441
14,170
Mitigated
17,609
10,872
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Da_Invision
Mercury
8,388
3,229
0
3,522
9,795
3,708
0
905
8,890
0
55,693
L
Kukulkan
FelineWitDa9
Kukulkan
2,963
262
0
430
3,491
1,192
0
988
2,370
53,391
0
W
Xbalanque
Ferisflash21
Xbalanque
4,224
2,590
0
1,535
5,738
1,772
0
492
5,246
0
37,071
W
Jormungandr
Fidato1
Jormungandr
2,273
469
0
1,675
7,594
4,468
0
814
6,780
36,170
0
L
Guan Yu
PokeyNarwhal
Guan Yu
3,227
239
60
3,547
11,862
6,909
0
5,303
6,483
0
32,608
L
Kumbhakarna
Ramanathapuram
Kumbhakarna
1,665
291
0
1,142
6,812
4,437
0
1,307
5,429
17,032
1,681
L
Nemesis
Thee Thinger
Nemesis
3,258
1,329
0
3,576
9,207
2,802
0
701
8,461
0
28,142
L
5,511
3,972
0
2,111
7,069
2,269
0
1,681
5,312
0
47,874
W
Nu Wa
2,942
392
0
1,424
3,294
1,050
0
2,128
1,166
41,547
1,783
W
Hades
5,336
525
50
2,666
5,902
3,172
0
0
5,902
35,510
1,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,795
Gold Earned
30,723
390
Minions Killed
318
0
Camps Cleared
0
1,176,369
Distance Traveled
1,203,914
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,040
587
85
7
0
317,982
2
L
Kukulkan
6,655
555
100
8
0
227,508
5
W
Xbalanque
5,871
489
71
6
0
223,557
6
W
Jormungandr
5,902
492
50
4
0
240,018
3
L
Guan Yu
5,932
494
48
4
0
242,369
0
L
Kumbhakarna
6,113
509
31
3
0
236,377
2
L
Nemesis
5,117
426
48
4
0
261,132
0
L
Izanami
6,906
576
91
8
0
236,528
0
W
Nu Wa
6,968
581
111
9
0
224,289
6
W
Hades
7,014
585
73
6
0
170,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role