Player Matchup

Ra
Ra
Gold V
BFRY
Ra
Gold V
Level 191
God Stats
5W - 1L
1,766 SR
Queue Stats
14W - 13L
1,570 MMR
Party 1
Geb
Geb
Gold V
Iceybr3ad
Geb
Gold V
Level 144
God Stats
3W - 3L
1,661 SR
Queue Stats
10W - 8L
1,645 MMR
Party 1
Medusa
Medusa
Silver II
zzPizza
Medusa
Silver II
Level 129
God Stats
10W - 6L
1,839 SR
Queue Stats
16W - 17L
1,481 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 155
1,755 SR
1,565 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,350 SR
1,513 MMR
Nox
Nox
Bronze III
HorrificGem13
Nox
Bronze III
Level 111
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 3L
1,441 MMR
Solo
Chiron
Chiron
Gold IV
MeatyJet27
Chiron
Gold IV
Level 184
God Stats
1W - 5L
1,250 SR
Queue Stats
254W - 222L
1,437 MMR
Party 2
Bacchus
Bacchus
Platinum III
d0minic92
Bacchus
Platinum III
Level 149
God Stats
217W - 244L
1,560 SR
Queue Stats
856W - 1,015L
1,662 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
BFRY
Ra
13
3 / 0 / 2
7,945
795
5,840
4,124
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 5
6,902
690
5,914
9,619
8,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
zzPizza
Medusa
13
2 / 1 / 3
7,654
765
5,101
5,884
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AchillesMulanCthulhuAgniBastet

VS

Bans
KuzenboHerculesMorgan Le FaySkadiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,942
694
4,126
3,797
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
MeatyJet27
Chiron
11
0 / 4 / 1
6,556
656
5,317
8,346
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
d0minic92
Bacchus
11
0 / 0 / 1
6,402
640
5,964
8,030
8,398
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
BFRY
Ra
3
0
2
4
L
1
1
0
1
W
0
0
5
2.5
L
Chiron
MeatyJet27
Chiron
0
4
1
0.13
L
Bacchus
d0minic92
Bacchus
0
0
1
0.5
W
Medusa
zzPizza
Medusa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,855
Damage
15,407
19,627
Taken
20,173
12,152
Mitigated
11,488
6,266
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
BFRY
Ra
5,840
100
1,285
1,752
4,124
1,711
0
3,012
1,070
30,965
568
L
4,126
497
0
950
3,797
1,110
0
2,121
1,475
25,463
1,015
W
5,914
454
0
2,147
9,619
8,085
0
3,672
5,619
16,930
321
L
Chiron
MeatyJet27
Chiron
5,317
1,049
469
1,111
8,346
1,980
0
4,100
3,726
0
26,607
L
Bacchus
d0minic92
Bacchus
5,964
169
0
1,093
8,030
8,398
0
3,855
3,212
13,852
449
W
Medusa
zzPizza
Medusa
5,101
1,499
0
1,082
5,884
2,356
385
2,586
3,218
0
35,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,501
Gold Earned
19,900
170
Minions Killed
125
0
Camps Cleared
0
661,987
Distance Traveled
573,207
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,945
795
71
7
0
222,721
2
L
Nox
6,942
694
57
6
0
181,197
4
W
Geb
6,902
690
22
2
0
212,289
0
L
Chiron
6,556
656
46
5
0
177,005
0
L
Bacchus
6,402
640
22
2
0
215,005
0
W
Medusa
7,654
765
77
8
0
226,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role