Player Matchup

Pele
Pele
Califrino
Pele
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
289W - 287L
1,458 Elo+
Party 3
Medusa
Medusa
ELPeeta
Medusa
Level 127
God Stats
7W - 4L
1,371 SR
Queue Stats
147W - 144L
1,480 Elo+
Solo
Chang'e
Chang'e
GBC_YaBoi
Chang'e
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 185L
1,429 Elo+
Party 4
Geb
Geb
UrSupremeking23
Geb
Level 209
God Stats
3W - 7L
1,203 SR
Queue Stats
195W - 246L
1,413 Elo+
Party 4
Mulan
Mulan
lilbrownbean57
Mulan
Level 131
God Stats
101W - 64L
1,661 SR
Queue Stats
624W - 617L
1,467 Elo+
Party 3
Team Averages
Level 140
1,447 SR
1,449 Elo+

VS

Team Averages
Level 109
1,655 SR
1,475 Elo+
Ra
Ra
KingDell904
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,484 Elo+
Solo
Bellona
Bellona
LucifersAdvisor
Bellona
Level 69
God Stats
0W - 1L
1,628 SR
Queue Stats
117W - 109L
1,385 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Searching4Waifu
Kumbhakarna
Level 118
God Stats
0W - 1L
1,718 SR
Queue Stats
10W - 9L
1,503 Elo+
Party 2
Scylla
Scylla
StAb0660
Scylla
Level 127
God Stats
2W - 2L
1,660 SR
Queue Stats
131W - 144L
1,472 Elo+
Party 1
Ullr
Ullr
X1XzayX1X
Ullr
Level 108
God Stats
5W - 2L
1,769 SR
Queue Stats
56W - 57L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
5 / 0 / 2
7,553
581
3,619
8,888
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
ELPeeta
Medusa
14
4 / 2 / 5
8,032
618
8,053
9,210
3,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
GBC_YaBoi
Chang'e
15
3 / 0 / 3
8,303
639
5,388
6,561
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 1 / 7
8,358
643
6,041
8,634
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 0 / 3
8,352
642
10,496
12,036
7,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,986
460
4,317
7,009
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 4 / 0
5,726
440
4,241
10,272
9,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Searching4Waifu
Kumbhakarna
7
0 / 5 / 2
5,576
429
2,455
12,245
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
StAb0660
Scylla
10
1 / 3 / 0
5,829
448
4,932
7,808
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
10
1 / 5 / 2
6,103
469
6,836
9,300
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
21
Kills
3
3
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
5
0
2
6
W
Medusa
ELPeeta
Medusa
4
2
5
3.25
W
Chang'e
GBC_YaBoi
Chang'e
3
0
3
4.5
L
1
4
0
0.25
L
0
4
0
0
L
Kumbhakarna
Searching4Waifu
Kumbhakarna
0
5
2
0.2
L
Scylla
StAb0660
Scylla
1
3
0
0.33
W
4
1
7
7.5
L
Ullr
1
5
2
0.4
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,597
Damage
22,781
45,329
Taken
46,634
22,977
Mitigated
21,520
17,061
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
3,619
498
0
1,754
8,888
3,479
66
1,512
7,348
0
62,031
W
Medusa
ELPeeta
Medusa
8,053
2,585
0
2,825
9,210
3,449
503
3,468
5,721
0
62,554
W
Chang'e
GBC_YaBoi
Chang'e
5,388
349
713
4,068
6,561
2,267
102
2,131
4,085
60,290
2,559
L
4,317
260
228
1,744
7,009
2,022
0
4,744
2,265
34,838
0
L
4,241
1,580
0
1,451
10,272
9,077
0
393
9,879
0
23,477
L
Kumbhakarna
Searching4Waifu
Kumbhakarna
2,455
379
0
2,847
12,245
6,345
0
3,771
8,474
9,552
0
L
Scylla
StAb0660
Scylla
4,932
5
0
2,305
7,808
1,622
0
1,028
6,780
36,602
0
W
6,041
500
0
2,116
8,634
5,949
243
3,114
5,305
26,820
1,469
L
Ullr
6,836
2,478
0
891
9,300
2,454
0
1,685
7,615
0
39,921
W
10,496
2,691
0
5,585
12,036
7,833
506
1,542
10,494
298
58,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,598
Gold Earned
29,220
438
Minions Killed
277
0
Camps Cleared
0
1,297,752
Distance Traveled
1,245,173
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,553
581
93
7
0
299,558
5
W
Medusa
8,032
618
106
8
0
257,144
0
W
Chang'e
8,303
639
113
9
0
287,921
1
L
Ra
5,986
460
78
6
0
199,194
0
L
Bellona
5,726
440
56
4
0
259,616
0
L
Kumbhakarna
5,576
429
9
1
0
252,223
2
L
Scylla
5,829
448
72
6
0
294,981
0
W
Geb
8,358
643
36
3
0
250,704
0
L
Ullr
6,103
469
62
5
0
239,159
0
W
Mulan
8,352
642
90
7
0
202,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role