Player Matchup

Maui
Maui
CaptainBulge
Maui
Level 12
God Stats
1W - 3L
1,314 SR
Queue Stats
9W - 17L
1,581 Elo+
Party 2
Xbalanque
Xbalanque
DovahsKin7
Xbalanque
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 62L
1,543 Elo+
Solo
Susano
Susano
Icharp45
Susano
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,581 Elo+
Party 2
Surtr
Surtr
NagaseXBlaze
Surtr
Level 56
God Stats
5W - 2L
1,832 SR
Queue Stats
58W - 38L
1,563 Elo+
Solo
Ra
Ra
OreoTheDoge
Ra
Level 137
God Stats
0W - 1L
1,729 SR
Queue Stats
49W - 34L
1,618 Elo+
Party 2
Team Averages
Level 79
1,575 SR
1,577 Elo+

VS

Team Averages
Level 91
1,639 SR
1,517 Elo+
Danzaburou
Danzaburou
ArkNether14
Danzaburou
Level 24
God Stats
5W - 4L
1,289 SR
Queue Stats
40W - 53L
1,492 Elo+
Party 1
Hun Batz
Hun Batz
DilutedIceCube
Hun Batz
Level 144
God Stats
29W - 10L
1,714 SR
Queue Stats
189W - 165L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Dknot
Nu Wa
Level 60
God Stats
5W - 1L
1,669 SR
Queue Stats
53W - 53L
1,517 Elo+
Solo
Athena
Athena
SIL3NTREBEL18
Athena
Level 146
God Stats
5W - 8L
1,618 SR
Queue Stats
155W - 131L
1,534 Elo+
Party 1
Guan Yu
Guan Yu
Zantymills
Guan Yu
Level 80
God Stats
8W - 2L
1,905 SR
Queue Stats
477W - 434L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
7,254
484
3,002
8,015
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
DovahsKin7
Xbalanque
13
2 / 4 / 3
7,665
511
7,246
11,563
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Icharp45
Susano
13
5 / 4 / 1
7,728
515
5,429
12,306
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
3 / 4 / 3
9,585
639
13,276
17,627
12,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 2 / 0
8,252
550
2,607
8,793
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArkNether14
Danzaburou
14
1 / 3 / 4
7,929
529
7,839
10,160
3,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
14
1 / 2 / 6
7,752
517
5,061
8,753
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Dknot
Nu Wa
18
9 / 0 / 2
10,489
699
11,405
5,734
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 7
7,584
506
3,329
9,020
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Zantymills
Guan Yu
15
2 / 4 / 2
8,897
593
8,904
16,061
15,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
11
Kills
15
16
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArkNether14
Danzaburou
1
3
4
1
L
1
2
4
1.5
W
Hun Batz
1
2
6
2
W
Nu Wa
Dknot
Nu Wa
9
0
2
10
L
Xbalanque
DovahsKin7
Xbalanque
2
4
3
0.88
L
Susano
Icharp45
Susano
5
4
1
1.38
L
3
4
3
1.13
L
0
2
0
0
W
2
2
7
2.75
W
Guan Yu
Zantymills
Guan Yu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,560
Damage
36,538
58,304
Taken
49,728
27,246
Mitigated
31,780
21,293
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArkNether14
Danzaburou
7,839
2,464
0
1,370
10,160
3,548
0
1,158
9,002
0
64,485
L
3,002
504
0
1,117
8,015
5,810
0
2,246
5,559
16,433
0
W
Hun Batz
5,061
1,689
0
385
8,753
3,362
0
540
8,112
0
71,506
W
Nu Wa
Dknot
Nu Wa
11,405
1,691
0
1,503
5,734
1,556
0
2,238
3,496
84,252
2,975
L
Xbalanque
DovahsKin7
Xbalanque
7,246
3,136
0
4,532
11,563
3,627
0
1,368
10,111
0
66,249
L
Susano
Icharp45
Susano
5,429
1,033
0
4,568
12,306
3,439
0
3,032
9,076
0
48,280
L
13,276
5,377
0
7,001
17,627
12,335
8
1,454
16,138
4,417
77,933
L
2,607
90
242
3,833
8,793
2,035
0
5,410
3,046
82,507
0
W
3,329
520
0
2,227
9,020
7,895
0
2,374
6,646
11,193
0
W
Guan Yu
Zantymills
Guan Yu
8,904
875
282
5,058
16,061
15,419
0
1,156
13,922
0
74,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,484
Gold Earned
42,651
498
Minions Killed
514
0
Camps Cleared
0
1,589,525
Distance Traveled
1,719,635
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,929
529
94
6
0
290,540
2
L
Maui
7,254
484
21
1
0
315,855
0
W
Hun Batz
7,752
517
118
8
0
391,468
8
W
Nu Wa
10,489
699
149
10
0
327,782
4
L
Xbalanque
7,665
511
113
8
0
271,638
5
L
Susano
7,728
515
77
5
0
354,495
0
L
Surtr
9,585
639
133
9
0
322,370
0
L
Ra
8,252
550
154
10
0
325,167
4
W
Athena
7,584
506
16
1
0
368,846
1
W
Guan Yu
8,897
593
137
9
0
340,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role