Player Matchup

Vulcan
Vulcan
Gold V
Achilles_396
Vulcan
Gold V
Level 140
God Stats
7W - 5L
1,619 SR
Queue Stats
69W - 80L
1,221 MMR
Party 1
Fenrir
Fenrir
Gold V
ItzJewse
Fenrir
Gold V
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 112L
1,176 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
jejea
Kumbhakarna
Silver I
Level 86
God Stats
27W - 22L
1,548 SR
Queue Stats
284W - 315L
1,186 MMR
Solo
Surtr
Surtr
Gold IV
lxTZayaSTxl
Surtr
Gold IV
Level 146
God Stats
122W - 118L
1,505 SR
Queue Stats
314W - 334L
1,186 MMR
Solo
Medusa
Medusa
Silver I
zXz_PHILLIES_xZx
Medusa
Silver I
Level 129
God Stats
1W - 4L
1,415 SR
Queue Stats
70W - 87L
1,191 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,517 SR
1,192 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,593 SR
1,254 MMR
Ares
Ares
Silver I
 
Ares
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
GabaVCXLIV
Kali
Silver I
Level 155
God Stats
3W - 3L
1,585 SR
Queue Stats
318W - 311L
1,200 MMR
Solo
Mulan
Mulan
Silver I
JustGroovyy
Mulan
Silver I
Level 126
God Stats
10W - 3L
1,699 SR
Queue Stats
152W - 163L
1,165 MMR
Solo
Skadi
Skadi
Silver V
LaunchpadMcQack
Skadi
Silver V
Level 155
God Stats
3W - 1L
1,679 SR
Queue Stats
15W - 27L
1,202 MMR
Solo
Kukulkan
Kukulkan
Silver I
ReallyOldDude
Kukulkan
Silver I
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 240L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
0 / 2 / 2
5,392
599
3,002
3,721
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ItzJewse
Fenrir
10
3 / 3 / 2
5,396
600
6,167
8,099
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
jejea
Kumbhakarna
7
1 / 1 / 2
4,774
530
2,454
5,945
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 4 / 0
4,942
549
4,756
8,049
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 1 / 0
5,196
577
3,384
6,099
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Chang'eSun WukongAwilixThor

VS

Bans
Cu ChulainnArtemisArachneBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 1 / 3
5,736
637
2,465
5,301
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 2 / 0
5,783
643
4,474
9,764
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 0 / 1
6,804
756
6,814
8,509
3,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 2
5,132
570
4,325
4,848
1,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
ReallyOldDude
Kukulkan
9
0 / 2 / 3
5,074
564
1,984
4,065
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
11
11
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
3
3.5
L
Vulcan
0
2
2
0.5
W
5
2
0
2.5
L
Fenrir
ItzJewse
Fenrir
3
3
2
1.33
W
4
0
1
4.5
W
0
2
2
0.5
W
Kukulkan
ReallyOldDude
Kukulkan
0
2
3
0.75
L
Kumbhakarna
jejea
Kumbhakarna
1
1
2
2
L
0
4
0
0
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,763
Damage
20,062
31,913
Taken
32,487
13,120
Mitigated
12,766
11,693
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,465
374
0
1,899
5,301
3,007
0
535
4,766
17,052
0
L
Vulcan
3,002
199
0
1,339
3,721
1,188
0
944
2,595
36,847
1,027
W
4,474
2,743
0
4,554
9,764
3,442
0
1,918
7,846
0
29,549
L
Fenrir
ItzJewse
Fenrir
6,167
1,336
0
3,867
8,099
2,813
0
1,433
6,544
0
37,685
W
6,814
1,014
0
4,556
8,509
3,756
0
619
7,890
0
51,045
W
4,325
1,202
0
1,024
4,848
1,341
0
567
4,281
0
33,372
W
Kukulkan
ReallyOldDude
Kukulkan
1,984
187
0
635
4,065
1,220
0
2,052
2,013
24,962
0
L
Kumbhakarna
jejea
Kumbhakarna
2,454
86
0
1,529
5,945
3,852
0
719
5,226
9,435
599
L
4,756
2,124
0
2,884
8,049
3,480
0
0
8,049
793
28,229
L
3,384
1,515
0
2,074
6,099
1,787
0
1,049
5,050
0
27,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,700
Gold Earned
28,529
250
Minions Killed
295
0
Camps Cleared
0
920,896
Distance Traveled
899,163
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,736
637
29
3
0
184,641
0
L
Vulcan
5,392
599
62
7
0
187,196
0
W
Kali
5,783
643
47
5
0
192,973
0
L
Fenrir
5,396
600
67
7
0
206,814
0
W
Mulan
6,804
756
102
11
0
173,696
4
W
Skadi
5,132
570
57
6
0
174,092
2
W
Kukulkan
5,074
564
60
7
0
173,761
2
L
Kumbhakarna
4,774
530
22
2
0
203,856
3
L
Surtr
4,942
549
56
6
0
142,250
3
L
Medusa
5,196
577
43
5
0
180,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role