Player Matchup

Horus
Horus
Platinum V
 
Horus
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
Dthkl
Geb
Platinum IV
Level 64
God Stats
32W - 20L
1,692 SR
Queue Stats
37W - 28L
1,804 MMR
Solo
Ullr
Ullr
Platinum IV
ErickEsc20
Ullr
Platinum IV
Level 194
God Stats
5W - 5L
1,697 SR
Queue Stats
284W - 278L
1,791 MMR
Solo
Awilix
Awilix
Platinum IV
Wookies_on_aux
Awilix
Platinum IV
Level 118
God Stats
4W - 6L
1,441 SR
Queue Stats
124W - 116L
1,771 MMR
Solo
Maui
Maui
Platinum IV
leafy_mystic2
Maui
Platinum IV
Level 104
God Stats
23W - 28L
1,535 SR
Queue Stats
608W - 615L
1,778 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,573 SR
1,729 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,644 SR
1,730 MMR
Ra
Ra
Platinum V
 
Ra
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum IV
DNA0402
Pele
Platinum IV
Level 125
God Stats
8W - 4L
1,801 SR
Queue Stats
125W - 114L
1,779 MMR
Party 1
Yemoja
Yemoja
Platinum II
Leslord
Yemoja
Platinum II
Level 158
God Stats
4W - 6L
1,597 SR
Queue Stats
143W - 129L
1,831 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
Santiago1189578
Cu Chulainn
Platinum V
Level 46
God Stats
15W - 12L
1,718 SR
Queue Stats
110W - 112L
1,781 MMR
Solo
Izanami
Izanami
Gold I
swancleric
Izanami
Gold I
Level 108
God Stats
6W - 4L
1,606 SR
Queue Stats
97W - 95L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 0 / 5
8,526
609
12,617
13,162
14,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Dthkl
Geb
12
0 / 1 / 9
7,454
532
5,524
11,510
8,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
2 / 1 / 3
7,655
547
7,536
8,251
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
10 / 1 / 2
8,811
629
9,568
9,158
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 1 / 7
8,061
576
4,016
8,035
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BacchusChang'eCharybdis

VS

Bans
Ne ZhaCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 4 / 0
6,785
485
3,341
6,662
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
DNA0402
Pele
14
2 / 6 / 1
7,558
540
6,598
12,695
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yemoja
Leslord
Yemoja
11
2 / 2 / 1
7,210
515
6,742
9,668
5,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Santiago1189578
Cu Chulainn
14
0 / 5 / 0
8,166
583
7,647
15,781
11,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
swancleric
Izanami
13
0 / 1 / 2
7,670
548
6,257
8,442
2,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
18
Kills
4
4
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
5
7.5
L
Ra
 
Ra
0
4
0
0
L
Pele
DNA0402
Pele
2
6
1
0.42
W
Geb
Dthkl
Geb
0
1
9
4.5
W
2
1
3
3.5
L
Yemoja
Leslord
Yemoja
2
2
1
1.25
L
Cu Chulainn
Santiago1189578
Cu Chulainn
0
5
0
0
W
10
1
2
11
W
1
1
7
4.5
L
Izanami
swancleric
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,261
Damage
30,585
50,116
Taken
53,248
32,496
Mitigated
26,436
15,372
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,617
5,065
264
6,842
13,162
14,192
15
1,740
11,370
0
56,715
L
Ra
 
Ra
3,341
356
590
1,503
6,662
2,154
0
1,589
4,949
40,120
0
L
Pele
DNA0402
Pele
6,598
1,262
0
2,113
12,695
4,512
0
1,965
10,607
0
62,836
W
Geb
Dthkl
Geb
5,524
708
0
2,257
11,510
8,240
0
3,317
8,139
19,478
2,394
W
7,536
2,486
0
1,543
8,251
2,808
287
2,177
6,074
0
70,545
L
Yemoja
Leslord
Yemoja
6,742
822
2,100
3,048
9,668
5,295
0
2,660
6,878
23,110
0
L
Cu Chulainn
Santiago1189578
Cu Chulainn
7,647
1,099
0
4,093
15,781
11,851
216
1,040
14,004
3,753
68,092
W
9,568
3,805
0
1,670
9,158
3,859
416
2,202
6,766
0
63,440
W
4,016
507
0
2,796
8,035
3,397
0
1,384
6,437
52,183
2,810
L
Izanami
swancleric
Izanami
6,257
3,825
0
1,717
8,442
2,624
963
1,736
6,706
0
61,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,507
Gold Earned
37,389
446
Minions Killed
458
0
Camps Cleared
0
1,543,723
Distance Traveled
1,334,192
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,526
609
101
7
0
293,739
5
L
Ra
6,785
485
81
6
0
228,545
2
L
Pele
7,558
540
111
8
0
307,135
0
W
Geb
7,454
532
21
2
0
313,037
2
W
Ullr
7,655
547
128
9
0
285,927
2
L
Yemoja
7,210
515
22
2
0
270,061
4
L
Cu Chulainn
8,166
583
114
8
0
238,449
2
W
Awilix
8,811
629
88
6
0
347,617
0
W
Maui
8,061
576
108
8
0
303,403
6
L
Izanami
7,670
548
130
9
0
290,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role