Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
Dubsandsubs
Nut
Level 85
God Stats
9W - 7L
1,583 SR
Queue Stats
19W - 22L
1,529 Elo+
Party 2
Scylla
Scylla
QueenNoli
Scylla
Level 155
God Stats
0W - 2L
1,304 SR
Queue Stats
7W - 20L
1,427 Elo+
Party 2
Team Averages
Level 133
1,462 SR
1,485 Elo+

VS

Team Averages
Level 99
1,541 SR
1,535 Elo+
Zhong Kui
Zhong Kui
Jake1-up
Zhong Kui
Level 137
God Stats
3W - 0L
1,792 SR
Queue Stats
147W - 136L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
Run_Drez
Tsukuyomi
Level 110
God Stats
12W - 11L
1,535 SR
Queue Stats
572W - 572L
1,560 Elo+
Party 1
Hachiman
Hachiman
zKwlx
Hachiman
Level 49
God Stats
2W - 5L
1,297 SR
Queue Stats
355W - 358L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 7 / 1
9,191
707
7,607
12,868
5,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
3 / 8 / 2
9,242
711
9,884
13,275
4,410
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
QueenNoli
Scylla
14
1 / 5 / 3
9,376
721
2,514
10,179
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jake1-up
Zhong Kui
15
6 / 5 / 7
10,229
787
7,240
10,403
6,727
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Run_Drez
Tsukuyomi
17
9 / 1 / 10
11,014
847
13,863
10,748
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
zKwlx
Hachiman
16
5 / 2 / 11
10,461
805
9,418
9,521
3,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
20
20
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
7
1
0.64
L
3
8
2
0.5
W
Zhong Kui
Jake1-up
Zhong Kui
6
5
7
1.9
L
Scylla
QueenNoli
Scylla
1
5
3
0.5
W
Tsukuyomi
Run_Drez
Tsukuyomi
9
1
10
14
W
Hachiman
zKwlx
Hachiman
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,005
Damage
30,521
36,322
Taken
30,672
12,865
Mitigated
16,217
2,435
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,607
1,005
0
430
12,868
5,751
0
2,834
9,334
0
32,499
L
9,884
6,987
0
1,715
13,275
4,410
0
2,417
10,467
0
24,613
W
Zhong Kui
Jake1-up
Zhong Kui
7,240
998
0
3,367
10,403
6,727
1,692
348
10,055
37,822
1,720
L
Scylla
QueenNoli
Scylla
2,514
386
0
290
10,179
2,704
0
1,963
7,685
21,188
0
W
Tsukuyomi
Run_Drez
Tsukuyomi
13,863
1,937
0
4,790
10,748
6,072
311
847
9,901
0
40,595
W
Hachiman
zKwlx
Hachiman
9,418
6,234
0
3,070
9,521
3,418
643
1,629
7,872
0
37,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
31,704
125
Minions Killed
150
0
Camps Cleared
0
598,625
Distance Traveled
725,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,191
707
38
3
0
229,815
0
L
Nut
9,242
711
37
3
0
193,379
0
W
Zhong Kui
10,229
787
67
5
0
203,125
0
L
Scylla
9,376
721
50
4
0
175,431
0
W
Tsukuyomi
11,014
847
36
3
0
300,230
0
W
Hachiman
10,461
805
47
4
0
221,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role