Player Matchup

Anubis
Anubis
JCArmyman
Anubis
Level 156
God Stats
12W - 11L
1,630 SR
Queue Stats
138W - 145L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
TameablePlace8
Cthulhu
Level 154
God Stats
10W - 7L
1,649 SR
Queue Stats
111W - 112L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ViridTag730230
Tsukuyomi
Level 155
God Stats
3W - 1L
1,841 SR
Queue Stats
132W - 143L
1,548 Elo+
Party 1
Team Averages
Level 155
1,706 SR
1,557 Elo+

VS

Team Averages
Level 134
1,448 SR
1,593 Elo+
Ishtar
Ishtar
CheekExecutur
Ishtar
Level 148
God Stats
3W - 6L
1,490 SR
Queue Stats
391W - 379L
1,628 Elo+
Party 2
Aphrodite
Aphrodite
MustyKinkDungeon
Aphrodite
Level 129
God Stats
13W - 12L
1,630 SR
Queue Stats
114W - 100L
1,532 Elo+
Solo
Surtr
Surtr
kooladekiller22
Surtr
Level 124
God Stats
1W - 6L
1,224 SR
Queue Stats
217W - 209L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JCArmyman
Anubis
14
7 / 1 / 5
9,422
857
6,798
4,931
2,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 1 / 7
8,058
733
4,780
6,457
4,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
ViridTag730230
Tsukuyomi
14
4 / 0 / 8
8,991
817
8,953
5,308
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,416
674
5,101
6,553
1,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
11
0 / 5 / 2
6,836
621
1,788
7,883
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 1
6,992
636
4,158
10,123
5,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Anubis
JCArmyman
Anubis
7
1
5
9.5
L
Aphrodite
0
5
2
0.2
W
1
1
7
4.5
W
Tsukuyomi
ViridTag730230
Tsukuyomi
4
0
8
8
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,531
Damage
11,047
16,696
Taken
24,559
9,176
Mitigated
8,864
6,907
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,101
2,213
0
872
6,553
1,540
0
4,336
2,207
0
27,832
W
Anubis
JCArmyman
Anubis
6,798
0
0
2,268
4,931
2,097
605
235
4,441
36,848
0
L
Aphrodite
1,788
0
1,589
2,261
7,883
2,113
0
3,607
4,235
19,946
503
W
4,780
188
292
1,768
6,457
4,997
78
992
5,371
19,245
2,456
W
Tsukuyomi
ViridTag730230
Tsukuyomi
8,953
2,892
0
2,579
5,308
2,082
971
592
4,552
0
39,270
L
4,158
1,033
0
1,392
10,123
5,211
0
3,295
6,738
513
18,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
21,244
159
Minions Killed
127
0
Camps Cleared
0
660,016
Distance Traveled
542,440
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,416
674
53
5
0
183,453
0
W
Anubis
9,422
857
47
4
0
192,635
0
L
Aphrodite
6,836
621
43
4
0
181,156
0
W
Cthulhu
8,058
733
42
4
0
234,878
3
W
Tsukuyomi
8,991
817
70
6
0
232,503
0
L
Surtr
6,992
636
31
3
0
177,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role