Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Elpityalvarez
Ra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,493 Elo+
Solo
Nox
Nox
KennyWoo747
Nox
Level 102
God Stats
1W - 2L
1,264 SR
Queue Stats
574W - 578L
1,474 Elo+
Solo
Fenrir
Fenrir
TabtBlue
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,377 Elo+
Solo
Tiamat
Tiamat
WildwoodsWitch
Tiamat
Level 98
God Stats
8W - 10L
1,273 SR
Queue Stats
606W - 632L
1,526 Elo+
Solo
Team Averages
Level 94
1,407 SR
1,474 Elo+

VS

Team Averages
Level 127
1,432 SR
1,541 Elo+
Maman Brigitte
Maman Brigitte
Armfield62
Maman Brigitte
Level 148
God Stats
1W - 1L
1,146 SR
Queue Stats
79W - 84L
1,615 Elo+
Party 2
Chang'e
Chang'e
FlyDrip36
Chang'e
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mandapanda235
Ah Muzen Cab
Level 32
God Stats
2W - 0L
1,727 SR
Queue Stats
106W - 111L
1,459 Elo+
Party 1
Achilles
Achilles
S1ick90
Achilles
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 72L
1,716 Elo+
Party 2
Ullr
Ullr
brolo713
Ullr
Level 148
God Stats
1W - 2L
1,287 SR
Queue Stats
109W - 120L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
7 / 5 / 6
9,163
833
19,954
18,176
8,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

17
3 / 4 / 8
8,974
816
11,906
10,572
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
2 / 5 / 9
8,109
737
5,546
10,064
4,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
TabtBlue
Fenrir
12
2 / 5 / 5
7,905
719
3,362
8,113
4,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 13
8,115
738
12,787
11,915
6,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Armfield62
Maman Brigitte
13
3 / 5 / 8
8,246
750
5,871
11,916
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chang'e
FlyDrip36
Chang'e
16
5 / 2 / 7
9,082
826
12,848
11,327
4,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ah Muzen Cab
Mandapanda235
Ah Muzen Cab
17
2 / 1 / 13
9,057
823
11,702
11,162
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
S1ick90
Achilles
16
5 / 3 / 10
9,378
853
11,076
16,005
14,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ullr
16
5 / 4 / 12
9,286
844
11,952
11,291
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
70
15
Kills
20
20
Deaths
15
41
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
7
5
6
2
W
Maman Brigitte
Armfield62
Maman Brigitte
3
5
8
1.4
L
3
4
8
1.75
W
Chang'e
FlyDrip36
Chang'e
5
2
7
4.25
L
2
5
9
1.3
W
Ah Muzen Cab
Mandapanda235
Ah Muzen Cab
2
1
13
8.5
W
Achilles
S1ick90
Achilles
5
3
10
3.33
L
Fenrir
TabtBlue
Fenrir
2
5
5
0.9
L
1
1
13
7.5
W
Ullr
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,555
Damage
53,449
58,840
Taken
61,701
27,024
Mitigated
31,781
28,690
Healing
28,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
19,954
10,134
645
5,813
18,176
8,085
564
6,013
11,907
0
33,607
W
Maman Brigitte
Armfield62
Maman Brigitte
5,871
158
893
1,210
11,916
4,361
0
6,467
5,291
9,871
0
L
11,906
605
11,641
5,069
10,572
4,008
211
4,001
6,465
34,506
259
W
Chang'e
FlyDrip36
Chang'e
12,848
531
11,563
6,049
11,327
4,097
279
4,984
6,208
23,403
947
L
5,546
101
426
359
10,064
4,044
0
2,444
7,496
10,837
301
W
Ah Muzen Cab
Mandapanda235
Ah Muzen Cab
11,702
3,283
129
2,014
11,162
4,029
0
6,544
4,398
0
28,161
W
Achilles
S1ick90
Achilles
11,076
2,116
1,843
3,428
16,005
14,935
86
6,568
9,437
0
18,525
L
Fenrir
TabtBlue
Fenrir
3,362
389
160
843
8,113
4,278
0
2,864
5,085
0
6,037
L
12,787
1,522
415
3,319
11,915
6,609
0
3,057
8,620
23,323
0
W
Ullr
11,952
4,229
0
947
11,291
4,359
0
4,867
6,424
0
25,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,266
Gold Earned
45,049
134
Minions Killed
128
0
Camps Cleared
0
956,650
Distance Traveled
1,012,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,163
833
32
3
0
171,272
0
W
Maman Brigitte
8,246
750
14
1
0
182,653
0
L
Ra
8,974
816
39
4
0
235,013
0
W
Chang'e
9,082
826
27
2
0
218,524
0
L
Nox
8,109
737
24
2
0
191,896
0
W
Ah Muzen Cab
9,057
823
55
5
0
200,836
0
W
Achilles
9,378
853
11
1
0
224,085
0
L
Fenrir
7,905
719
14
1
0
141,735
0
L
Tiamat
8,115
738
25
2
0
216,734
0
W
Ullr
9,286
844
21
2
0
185,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role