Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Mavroc1
Yu Huang
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 225L
1,478 Elo+
Party 1
Mulan
Mulan
Moving1
Mulan
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,607 Elo+
Party 2
Ao Kuang
Ao Kuang
Nosoku
Ao Kuang
Level 155
God Stats
41W - 18L
1,765 SR
Queue Stats
81W - 62L
1,621 Elo+
Party 2
Hercules
Hercules
StablePanther
Hercules
Level 131
God Stats
61W - 56L
1,557 SR
Queue Stats
415W - 398L
1,493 Elo+
Party 1
Team Averages
Level 125
1,565 SR
1,540 Elo+

VS

Team Averages
Level 117
1,613 SR
1,545 Elo+
Ullr
Ullr
 
Ullr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CensingRelic341
Artio
Level 124
God Stats
2W - 8L
1,491 SR
Queue Stats
67W - 64L
1,555 Elo+
Party 3
Bastet
Bastet
Icharp45
Bastet
Level 103
God Stats
3W - 2L
1,722 SR
Queue Stats
31W - 27L
1,596 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kep9978
Cu Chulainn
Level 121
God Stats
8W - 5L
1,681 SR
Queue Stats
75W - 74L
1,519 Elo+
Party 3
Nu Wa
Nu Wa
Magnifastard
Nu Wa
Level 98
God Stats
2W - 1L
1,672 SR
Queue Stats
174W - 148L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 3 / 7
7,558
630
9,503
10,577
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Yu Huang
Mavroc1
Yu Huang
12
2 / 1 / 2
6,875
573
2,375
4,761
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Moving1
Mulan
13
5 / 1 / 0
7,976
665
9,614
10,578
7,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Nosoku
Ao Kuang
13
5 / 2 / 2
7,089
591
6,773
9,798
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
StablePanther
Hercules
12
6 / 1 / 6
7,059
588
5,382
9,186
5,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 5 / 4
6,503
542
6,373
9,043
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 5 / 1
5,907
492
3,279
11,878
8,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Icharp45
Bastet
12
2 / 5 / 1
6,660
555
5,478
11,560
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
Kep9978
Cu Chulainn
12
1 / 4 / 0
6,763
564
6,742
11,615
9,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 2 / 1
6,856
571
7,545
5,739
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
21
Kills
8
8
Deaths
21
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
3
7
2.17
L
Ullr
 
Ullr
1
5
4
0.6
L
3
5
1
0.7
L
Bastet
Icharp45
Bastet
2
5
1
0.5
L
Cu Chulainn
Kep9978
Cu Chulainn
1
4
0
0.25
L
1
2
1
0.75
W
Yu Huang
Mavroc1
Yu Huang
2
1
2
3
W
Mulan
Moving1
Mulan
5
1
0
5
W
Ao Kuang
Nosoku
Ao Kuang
5
2
2
3
W
Hercules
StablePanther
Hercules
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,647
Damage
29,417
44,900
Taken
49,835
19,895
Mitigated
25,965
16,193
Healing
13,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,503
5,032
0
5,700
10,577
2,605
526
2,439
7,972
47,134
3,363
L
Ullr
 
Ullr
6,373
2,138
0
855
9,043
2,884
412
4,832
4,211
0
37,835
L
3,279
493
400
3,598
11,878
8,615
58
6,014
5,864
17,557
771
L
Bastet
Icharp45
Bastet
5,478
975
0
3,240
11,560
3,357
0
3,829
7,647
0
58,057
L
Cu Chulainn
Kep9978
Cu Chulainn
6,742
880
0
3,918
11,615
9,888
0
0
10,898
7,580
39,029
L
7,545
1,311
0
1,703
5,739
1,221
0
3,820
1,919
52,688
0
W
Yu Huang
Mavroc1
Yu Huang
2,375
44
0
250
4,761
1,343
0
1,964
2,758
40,398
1,615
W
Mulan
Moving1
Mulan
9,614
2,054
0
5,706
10,578
7,307
0
1,726
8,852
0
55,214
W
Ao Kuang
Nosoku
Ao Kuang
6,773
1,259
0
1,347
9,798
3,113
0
2,619
7,106
49,719
1,791
W
Hercules
StablePanther
Hercules
5,382
1,541
0
3,190
9,186
5,527
0
2,754
6,191
0
27,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,557
Gold Earned
32,689
389
Minions Killed
366
0
Camps Cleared
0
1,294,089
Distance Traveled
1,252,920
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,558
630
84
7
0
226,495
0
L
Ullr
6,503
542
76
6
0
234,653
1
L
Artio
5,907
492
24
2
0
250,018
0
L
Bastet
6,660
555
82
7
0
292,720
0
L
Cu Chulainn
6,763
564
76
6
0
237,325
0
L
Nu Wa
6,856
571
108
9
0
238,204
3
W
Yu Huang
6,875
573
87
7
0
241,727
0
W
Mulan
7,976
665
101
8
0
238,311
0
W
Ao Kuang
7,089
591
78
7
0
306,637
0
W
Hercules
7,059
588
39
3
0
280,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role