Player Matchup

Da Ji
Da Ji
E-Quality-333
Da Ji
Level 105
God Stats
1W - 2L
1,589 SR
Queue Stats
373W - 366L
1,441 Elo+
Solo
Hel
Hel
I_M1ss_Th3_Rag3
Hel
Level 127
God Stats
37W - 36L
1,325 SR
Queue Stats
1,489W - 1,355L
1,456 Elo+
Solo
Skadi
Skadi
Malachite916
Skadi
Level 125
God Stats
6W - 6L
1,561 SR
Queue Stats
135W - 117L
1,526 Elo+
Party 1
Mulan
Mulan
Stoic__dot
Mulan
Level 84
God Stats
0W - 2L
1,638 SR
Queue Stats
156W - 142L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
redice03
Aphrodite
Level 67
God Stats
1W - 6L
1,500 SR
Queue Stats
54W - 52L
1,523 Elo+
Party 1
Team Averages
Level 102
1,523 SR
1,488 Elo+

VS

Team Averages
Level 86
1,667 SR
1,458 Elo+
Ah Puch
Ah Puch
BrattyBuck
Ah Puch
Level 91
God Stats
15W - 7L
1,613 SR
Queue Stats
207W - 173L
1,469 Elo+
Party 3
Medusa
Medusa
D20 Phantoms
Medusa
Level 66
God Stats
3W - 1L
1,709 SR
Queue Stats
16W - 13L
1,471 Elo+
Party 2
Skadi
Skadi
Yayo7200
Skadi
Level 107
God Stats
3W - 1L
1,766 SR
Queue Stats
252W - 238L
1,409 Elo+
Solo
Fenrir
Fenrir
cooper5129
Fenrir
Level 80
God Stats
11W - 5L
1,749 SR
Queue Stats
164W - 141L
1,467 Elo+
Party 3
Erlang Shen
Erlang Shen
ferociousbus
Erlang Shen
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
4,335
361
799
3,349
905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 6 / 1
6,878
573
6,608
8,795
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 3 / 1
5,457
455
5,409
8,920
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
11
2 / 4 / 0
6,735
561
8,733
11,515
7,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
redice03
Aphrodite
9
0 / 1 / 0
5,894
491
3,126
7,145
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BrattyBuck
Ah Puch
13
5 / 3 / 3
8,088
674
7,563
7,375
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
10
1 / 0 / 0
6,006
501
3,213
6,226
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Yayo7200
Skadi
10
0 / 1 / 2
5,610
468
5,736
6,939
1,933
Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fenrir
cooper5129
Fenrir
14
7 / 0 / 2
7,476
623
6,356
7,027
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
ferociousbus
Erlang Shen
13
3 / 2 / 1
7,753
646
7,371
12,792
11,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
16
16
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BrattyBuck
Ah Puch
5
3
3
2.17
W
Medusa
1
0
0
1
L
1
2
0
0.5
L
3
6
1
0.58
L
0
3
1
0.17
L
Mulan
2
4
0
0.5
W
Skadi
Yayo7200
Skadi
0
1
2
1
W
Fenrir
cooper5129
Fenrir
7
0
2
8
W
Erlang Shen
ferociousbus
Erlang Shen
3
2
1
1.75
L
Aphrodite
redice03
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,675
Damage
30,239
39,724
Taken
40,359
16,580
Mitigated
20,105
12,657
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BrattyBuck
Ah Puch
7,563
363
0
2,817
7,375
2,106
568
4,272
2,695
48,435
2,939
W
Medusa
3,213
946
0
1,866
6,226
1,907
336
1,857
4,297
0
35,077
L
799
287
0
462
3,349
905
0
491
2,858
0
10,403
L
6,608
331
50
2,599
8,795
3,006
0
4,332
4,463
43,629
0
L
5,409
610
0
361
8,920
2,509
459
1,393
7,527
0
40,595
L
Mulan
8,733
2,536
0
2,200
11,515
7,196
0
0
11,515
0
40,144
W
Skadi
Yayo7200
Skadi
5,736
1,669
140
2,685
6,939
1,933
210
2,146
4,753
0
32,051
W
Fenrir
cooper5129
Fenrir
6,356
1,558
0
5,089
7,027
2,457
0
825
6,088
0
48,437
W
Erlang Shen
ferociousbus
Erlang Shen
7,371
4,206
0
4,706
12,792
11,702
233
0
12,792
0
52,568
L
Aphrodite
redice03
Aphrodite
3,126
429
2,465
4,520
7,145
2,964
30
1,258
5,887
24,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,299
Gold Earned
34,933
279
Minions Killed
385
0
Camps Cleared
0
1,010,537
Distance Traveled
1,210,254
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,088
674
99
8
0
227,333
0
W
Medusa
6,006
501
67
6
0
245,832
0
L
Da Ji
4,335
361
19
2
0
82,872
0
L
Hel
6,878
573
84
7
0
240,582
1
L
Skadi
5,457
455
73
6
0
235,713
0
L
Mulan
6,735
561
71
6
0
230,572
0
W
Skadi
5,610
468
46
4
0
212,852
0
W
Fenrir
7,476
623
78
7
0
304,777
0
W
Erlang Shen
7,753
646
95
8
0
219,460
0
L
Aphrodite
5,894
491
32
3
0
220,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role