Player Matchup

Sylvanus
Sylvanus
Fayee3ap
Sylvanus
Level 27
God Stats
12W - 9L
1,551 SR
Queue Stats
16W - 16L
1,547 Elo+
Party 2
Eset
Eset
SuperDuperSoto
Eset
Level 149
God Stats
7W - 2L
1,528 SR
Queue Stats
19W - 22L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
TrickierTreater
Sun Wukong
Level 129
God Stats
7W - 3L
1,488 SR
Queue Stats
13W - 13L
1,546 Elo+
Party 2
Loki
Loki
recorrido
Loki
Level 126
God Stats
13W - 13L
1,554 SR
Queue Stats
205W - 214L
1,487 Elo+
Solo
Sol
Sol
wawabanosata
Sol
Level 132
God Stats
4W - 1L
1,115 SR
Queue Stats
22W - 23L
1,434 Elo+
Solo
Team Averages
Level 113
1,447 SR
1,509 Elo+

VS

Team Averages
Level 129
1,528 SR
1,499 Elo+
Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ADayzHazeD
Danzaburou
Level 140
God Stats
3W - 6L
1,411 SR
Queue Stats
52W - 57L
1,483 Elo+
Solo
Lancelot
Lancelot
GravityDude
Lancelot
Level 227
God Stats
3W - 3L
1,616 SR
Queue Stats
77W - 66L
1,514 Elo+
Solo
Hel
Hel
SeriousSamStone
Hel
Level 103
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fayee3ap
Sylvanus
12
1 / 0 / 9
6,964
1,393
878
3,644
2,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 2 / 9
6,416
1,283
5,923
3,612
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
TrickierTreater
Sun Wukong
11
1 / 1 / 7
6,254
1,251
3,690
4,102
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
11
6 / 2 / 6
7,560
1,512
6,381
5,169
1,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 6
7,283
1,457
7,485
3,235
1,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

385

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 2 / 1
6,422
1,284
4,224
6,749
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
 
Geb
10
0 / 4 / 2
5,973
1,195
4,335
7,531
4,528
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ADayzHazeD
Danzaburou
10
3 / 5 / 1
6,669
1,334
5,808
8,396
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
GravityDude
Lancelot
11
1 / 0 / 1
6,033
1,207
1,829
4,153
1,701
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 1 / 0
5,251
1,050
70
619
147

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
12
Kills
5
5
Deaths
12
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
2
1
0.75
L
Geb
 
Geb
0
4
2
0.25
L
Danzaburou
ADayzHazeD
Danzaburou
3
5
1
0.7
W
Sylvanus
Fayee3ap
Sylvanus
1
0
9
5.5
L
Lancelot
GravityDude
Lancelot
1
0
1
1.5
L
0
1
0
0
W
1
2
9
2.75
W
Sun Wukong
TrickierTreater
Sun Wukong
1
1
7
4.5
W
Loki
6
2
6
4.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,357
Damage
16,266
19,762
Taken
27,448
7,951
Mitigated
11,057
7,100
Healing
1,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,224
2,050
404
610
6,749
2,130
0
3,135
3,614
24,892
397
L
Geb
 
Geb
4,335
135
0
228
7,531
4,528
0
4,539
2,992
6,927
0
L
Danzaburou
ADayzHazeD
Danzaburou
5,808
2,294
0
604
8,396
2,551
0
3,276
5,120
0
14,019
W
Sylvanus
Fayee3ap
Sylvanus
878
346
2,727
1,731
3,644
2,042
0
1,601
2,043
1,262
0
L
Lancelot
GravityDude
Lancelot
1,829
211
0
0
4,153
1,701
0
2,442
1,711
0
8,899
L
70
70
0
0
619
147
0
436
183
193
0
W
5,923
277
206
166
3,612
1,154
0
1,473
2,139
20,205
0
W
Sun Wukong
TrickierTreater
Sun Wukong
3,690
448
0
443
4,102
1,922
0
2,084
2,018
0
13,087
W
Loki
6,381
1,731
0
467
5,169
1,795
0
1,812
3,357
0
10,412
W
7,485
3,039
0
1,360
3,235
1,038
0
1,484
1,751
22,769
4,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,477
Gold Earned
30,348
120
Minions Killed
94
8
Camps Cleared
3
543,425
Distance Traveled
390,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,422
1,284
41
8
1
99,961
0
L
Geb
5,973
1,195
5
1
0
86,859
0
L
Danzaburou
6,669
1,334
28
6
1
85,825
0
W
Sylvanus
6,964
1,393
5
1
0
107,339
0
L
Lancelot
6,033
1,207
20
4
1
103,268
0
L
Hel
5,251
1,050
0
0
0
14,354
0
W
Eset
6,416
1,283
43
9
0
110,844
0
W
Sun Wukong
6,254
1,251
26
5
0
118,595
0
W
Loki
7,560
1,512
5
1
1
112,514
0
W
Sol
7,283
1,457
41
8
7
94,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role